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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<!-- *NOTE: See also menu_avatar_other.xml -->
<context_menu
layout="topleft"
name="Avatar Pie">
<menu_item_call
label="View Profile"
name="Profile...">
<menu_item_call.on_click
function="ShowAgentProfile"
parameter="hit object" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Add Friend"
name="Add Friend">
<menu_item_call.on_click
function="Avatar.AddFriend" />
<menu_item_call.on_enable
function="Avatar.EnableAddFriend" />
</menu_item_call>
<menu_item_call
label="IM"
name="Send IM...">
<menu_item_call.on_click
function="Avatar.SendIM" />
</menu_item_call>
<menu_item_call
label="Call"
name="Call">
<menu_item_call.on_click
function="Avatar.Call" />
<menu_item_call.on_enable
function="Avatar.EnableCall" />
</menu_item_call>
<menu_item_call
label="Invite to Group"
name="Invite...">
<menu_item_call.on_click
function="Avatar.InviteToGroup" />
</menu_item_call>
<menu_item_separator />
<menu_item_call label="Reset Skeleton"
layout="topleft"
name="Reset Skeleton">
<menu_item_call.on_click
function="Avatar.ResetSkeleton" />
</menu_item_call>
<menu_item_call label="Reset Skeleton And Animations"
layout="topleft"
name="Reset Skeleton And Animations">
<menu_item_call.on_click
function="Avatar.ResetSkeletonAndAnimations" />
</menu_item_call>
<menu_item_separator />
<menu_item_call
enabled="false"
label="Block"
name="Avatar Mute">
<menu_item_call.on_click
function="Avatar.Mute" />
<menu_item_call.on_enable
function="Avatar.EnableMute" />
</menu_item_call>
<menu_item_call
label="Report"
name="abuse">
<menu_item_call.on_click
function="Avatar.ReportAbuse" />
</menu_item_call>
<menu_item_call
label="Freeze"
name="Freeze...">
<menu_item_call.on_click
function="Avatar.Freeze" />
<menu_item_call.on_visible
function="Avatar.EnableFreezeEject"/>
</menu_item_call>
<menu_item_call
label="Eject"
name="Eject...">
<menu_item_call.on_click
function="Avatar.Eject" />
<menu_item_call.on_visible
function="Avatar.EnableFreezeEject"/>
</menu_item_call>
<menu_item_call
label="Debug Textures"
name="Debug...">
<menu_item_call.on_click
function="Avatar.Debug" />
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
<menu_item_call
label="Dump XML"
name="Dump XML">
<menu_item_call.on_click
function="Advanced.AppearanceToXML" />
<menu_item_call.on_visible
function="Advanced.EnableAppearanceToXML"/>
</menu_item_call>
<menu_item_call
label="Zoom In"
name="Zoom In">
<menu_item_call.on_click
function="Tools.LookAtSelection"
parameter="zoom" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Pay"
name="Pay...">
<menu_item_call.on_click
function="PayObject" />
<menu_item_call.on_enable
function="EnablePayAvatar" />
</menu_item_call>
<menu_item_separator />
<menu_item_call
label="Object Profile"
name="Object Inspect">
<menu_item_call.on_click
function="Object.Inspect" />
<menu_item_call.on_enable
function="Object.EnableInspect" />
</menu_item_call>
<menu_item_separator />
<context_menu
label="Render Avatar"
layout="topleft"
name="Render Avatar">
<menu_item_check
name="RenderNormally"
label="Default">
<menu_item_check.on_check
function="Avatar.CheckImpostorMode"
parameter="0" />
<menu_item_check.on_click
function="Avatar.SetImpostorMode"
parameter="0" />
</menu_item_check>
<menu_item_check
name="AlwaysRenderFully"
label="Always">
<menu_item_check.on_check
function="Avatar.CheckImpostorMode"
parameter="2" />
<menu_item_check.on_click
function="Avatar.SetImpostorMode"
parameter="2" />
</menu_item_check>
<menu_item_check
name="DoNotRender"
label="Never">
<menu_item_check.on_check
function="Avatar.CheckImpostorMode"
parameter="1" />
<menu_item_check.on_click
function="Avatar.SetImpostorMode"
parameter="1" />
</menu_item_check>
<menu_item_separator />
<menu_item_call
label="Exceptions..."
name="RenderExceptions">
<menu_item_call.on_click
function="Floater.ToggleOrBringToFront"
parameter="avatar_render_settings" />
</menu_item_call>
</context_menu>
<menu_item_separator
layout="topleft" name="Impostor seperator"/>
<menu_item_call
enabled="false"
label="Block Particle Owner"
name="Mute Particle">
<menu_item_call.on_click
function="Particle.Mute" />
<menu_item_call.on_enable
function="EnableMuteParticle" />
</menu_item_call>
</context_menu>
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