summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/en/menu_attachment_other.xml
blob: 7ad692038ee0759e1b8811469e5f983fde17dab0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<!-- *NOTE: See also menu_avatar_other.xml -->
<context_menu
 layout="topleft"
 name="Avatar Pie">
    <menu_item_call
     label="View Profile"
     name="Profile...">
        <menu_item_call.on_click
         function="ShowAgentProfile"
         parameter="hit object" />
    </menu_item_call>
   <menu_item_call
     enabled="false"
     label="Add Friend"
     name="Add Friend">
        <menu_item_call.on_click
         function="Avatar.AddFriend" />
        <menu_item_call.on_enable
         function="Avatar.EnableAddFriend" />
    </menu_item_call>
    <menu_item_call
     label="IM"
     name="Send IM...">
        <menu_item_call.on_click
         function="Avatar.SendIM" />
    </menu_item_call>
    <menu_item_call
     label="Call"
     name="Call">
        <menu_item_call.on_click
         function="Avatar.Call" />
        <menu_item_call.on_enable
         function="Avatar.EnableCall" />
    </menu_item_call>
      <menu_item_call
         label="Invite to Group"
         name="Invite...">
      <menu_item_call.on_click
         function="Avatar.InviteToGroup" />
      </menu_item_call>
   <menu_item_separator />

     <menu_item_call label="Reset Skeleton"
       layout="topleft"
       name="Reset Skeleton">
       <menu_item_call.on_click
        function="Avatar.ResetSkeleton" />
     </menu_item_call>

     <menu_item_call label="Reset Skeleton And Animations"
       layout="topleft"
       name="Reset Skeleton And Animations">
       <menu_item_call.on_click
        function="Avatar.ResetSkeletonAndAnimations" />
     </menu_item_call>

   <menu_item_separator />
    <menu_item_call
     enabled="false"
     label="Block"
     name="Avatar Mute">
        <menu_item_call.on_click
         function="Avatar.Mute" />
        <menu_item_call.on_enable
         function="Avatar.EnableMute" />
    </menu_item_call>
    <menu_item_call
     label="Report"
     name="abuse">
        <menu_item_call.on_click
         function="Avatar.ReportAbuse" />
    </menu_item_call>
        <menu_item_call
         label="Freeze"
         name="Freeze...">
            <menu_item_call.on_click
             function="Avatar.Freeze" />
            <menu_item_call.on_visible
             function="Avatar.EnableFreezeEject"/>
        </menu_item_call>
        <menu_item_call
         label="Eject"
         name="Eject...">
            <menu_item_call.on_click
             function="Avatar.Eject" />
            <menu_item_call.on_visible
             function="Avatar.EnableFreezeEject"/>
        </menu_item_call>
        <menu_item_call
         label="Debug Textures"
         name="Debug...">
            <menu_item_call.on_click
             function="Avatar.Debug" />
            <menu_item_call.on_visible
             function="IsGodCustomerService"/>
        </menu_item_call>
    <menu_item_call
		 label="Dump XML"
         name="Dump XML">
            <menu_item_call.on_click
             function="Advanced.AppearanceToXML" />
            <menu_item_call.on_visible
             function="Advanced.EnableAppearanceToXML"/>
    </menu_item_call>
	    <menu_item_call
         label="Zoom In"
          name="Zoom In">
        <menu_item_call.on_click
           function="Tools.LookAtSelection"
           parameter="zoom" />
    </menu_item_call>
   <menu_item_call
     enabled="false"
     label="Pay"
     name="Pay...">
        <menu_item_call.on_click
         function="PayObject" />
        <menu_item_call.on_enable
         function="EnablePayAvatar" />
    </menu_item_call>
   <menu_item_separator />
   <menu_item_call
       label="Object Profile"
       name="Object Inspect">
         <menu_item_call.on_click
          function="Object.Inspect" />
         <menu_item_call.on_enable
          function="Object.EnableInspect" />
   </menu_item_call>

   <menu_item_separator />
      <context_menu
       label="Render Avatar"
       layout="topleft"
        name="Render Avatar">
      <menu_item_check
        name="RenderNormally"
        label="Default">
        <menu_item_check.on_check
          function="Avatar.CheckImpostorMode"
          parameter="0" />
	    <menu_item_check.on_click
	      function="Avatar.SetImpostorMode"
	      parameter="0" />
      </menu_item_check>
      <menu_item_check
        name="AlwaysRenderFully"
        label="Always">
        <menu_item_check.on_check
          function="Avatar.CheckImpostorMode"
          parameter="2" />
	    <menu_item_check.on_click
	      function="Avatar.SetImpostorMode"
	      parameter="2" />
      </menu_item_check>
      <menu_item_check
        name="DoNotRender"
        label="Never">
        <menu_item_check.on_check
          function="Avatar.CheckImpostorMode"
          parameter="1" />
	    <menu_item_check.on_click
	      function="Avatar.SetImpostorMode"
	      parameter="1" />
      </menu_item_check>
      <menu_item_separator />
      <menu_item_call
        label="Exceptions..."
        name="RenderExceptions">
        <menu_item_call.on_click
          function="Floater.ToggleOrBringToFront"
          parameter="avatar_render_settings" />
      </menu_item_call>
      </context_menu>
  <menu_item_call
     enabled="false"
     label="Block Particle Owner"
     name="Mute Particle">
    <menu_item_call.on_click
     function="Particle.Mute" />
    <menu_item_call.on_visible
     function="EnableMuteParticle" />
  </menu_item_call>
</context_menu>