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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
open_positioning="cascading"
can_tear_off="false"
height="213"
layout="topleft"
name="floater_pathfinding_basic"
help_topic="floater_pathfinding_basic"
reuse_instance="false"
save_rect="false"
single_instance="true"
title="Basic pathfinding setup"
width="312">
<floater.string name="status_pathfinding_not_enabled">This region is not enabled for pathfinding.</floater.string>
<floater.string name="status_unable_to_change_state">Unable to change modes successfully.</floater.string>
<floater.string name="status_querying_state">Checking status ...</floater.string>
<text
height="13"
word_wrap="false"
use_ellipses="false"
type="string"
text_color="LabelTextColor"
length="1"
follows="left|top"
layout="topleft"
left="15"
name="status_label"
top="8"
width="289">
</text>
<text
height="13"
word_wrap="true"
use_ellipses="false"
type="string"
text_color="LabelTextColor"
text_readonly_color="LabelDisabledColor"
length="1"
follows="left|top"
layout="topleft"
left="15"
name="unfreeze_label"
top_pad="4"
width="289">
Allow object / terrain changes:
</text>
<button
follows="left|top"
height="22"
label="Unfreeze"
layout="topleft"
name="enter_unfrozen_mode"
width="116"/>
<text
height="82"
word_wrap="true"
use_ellipses="false"
type="string"
text_color="LabelTextColor"
text_readonly_color="LabelDisabledColor"
length="1"
follows="left|top"
layout="topleft"
line_spacing.multiple="1.5"
left="15"
name="freeze_label"
top_pad="23"
width="289">
In unfrozen mode, you can move and make changes to objects and terrain. When you are finished, click the Freeze button. It may require a few minutes to process your changes.
</text>
<button
follows="left|top"
height="22"
label="Freeze"
layout="topleft"
name="enter_frozen_mode"
top_pad="0"
width="116"/>
</floater>
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