summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/en/floater_god_tools.xml
blob: f8ec696af9f34cec9ad53394bd04323feb7a1584 (plain)
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater
 legacy_header_height="18"
 height="384"
 layout="topleft"
 name="godtools floater"
 help_topic="godtools_floater"
 title="GOD TOOLS"
 width="400">
    <tab_container
     follows="left|top"
     height="364"
     layout="topleft"
     left="0"
     name="GodTools Tabs"
     tab_position="top"
     top="20"
     width="400">
        <panel
         border="true"
         follows="left|top|right|bottom"
         height="347"
         label="Grid"
         layout="topleft"
         left="1"
         mouse_opaque="false"
         help_topic="godtools_grid_tab"
         name="grid"
         top="16"
         width="398">
            <button
             follows="left|top"
             height="20"
             label="Flush This Region&apos;s Map Visibility Caches"
             label_selected="Flush This Region&apos;s Map Visibility Caches"
             layout="topleft"
             left="10"
             name="Flush This Region&apos;s Map Visibility Caches"
             top_pad="30"
             width="350">
				<button.commit_callback
				function="GridTools.FlushMapVisibilityCaches" />
			</button>
        </panel>
        <panel
         border="true"
         follows="left|top|right|bottom"
         height="347"
         label="Region"
         layout="topleft"
         left_delta="0"
         mouse_opaque="false"
         help_topic="godtools_region_tab"
         name="region"
         top_delta="0"
         width="398">
            <text
             type="string"
             length="1"
             follows="left|top"
             height="10"
             layout="topleft"
             left="10"
             name="Region Name:"
             top="12"
             width="80">
                Region Name:
            </text>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="left|top|right"
             height="20"
             layout="topleft"
             left_pad="0"
             max_length_bytes="63"
             name="region name"
             top_delta="0"
             width="250">
			       <line_editor.commit_callback
					function="RegionTools.ChangeAnything" />
			</line_editor>
            <check_box
             height="16"
             label="Prelude"
             layout="topleft"
             left="10"
             name="check prelude"
             tool_tip="Set this to make the region a prelude"
             top_pad="10"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangePrelude" />
			</check_box>
            <check_box
             height="16"
             label="Fixed Sun"
             layout="topleft"
             left_delta="0"
             name="check fixed sun"
             tool_tip="Fix the sun position (like in Region/Estate &gt; Terrain"
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Reset Home On Teleport"
             layout="topleft"
             left_delta="0"
             name="check reset home"
             tool_tip="When Resident teleports out, reset their home to the destination position."
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Visible"
             layout="topleft"
             left_delta="0"
             name="check visible"
             tool_tip="Set this to make the region visible to non-gods"
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Damage"
             layout="topleft"
             left_delta="0"
             name="check damage"
             tool_tip="Set this to enable damage in this region"
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Block Traffic Tracking"
             layout="topleft"
             left_delta="0"
             name="block dwell"
             tool_tip="Set this to make the region not compute traffic"
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Block Terraform"
             layout="topleft"
             left_delta="0"
             name="block terraform"
             tool_tip="Set this to disallow people terraforming their land"
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Sandbox"
             layout="topleft"
             left_delta="0"
             name="is sandbox"
             tool_tip="Toggle whether this is a sandbox region"
             top_pad="4"
             width="180">
			       <check_box.commit_callback
					function="RegionTools.ChangeAnything" />
			</check_box>
            <button
             follows="top|right"
             height="22"
             label="Bake Terrain"
             label_selected="Bake Terrain"
             layout="topleft"
             left="12"
             name="Bake Terrain"
             tool_tip="Save the current terrain as default"
             top_pad="32"
             width="110">
			       <button.commit_callback
					function="RegionTools.BakeTerrain" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Revert Terrain"
             label_selected="Revert Terrain"
             layout="topleft"
             name="Revert Terrain"
             tool_tip="Replace the current terrain with default"
             top_pad="10"
             width="110">
			       <button.commit_callback
					function="RegionTools.RevertTerrain" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Swap Terrain"
             label_selected="Swap Terrain"
             layout="topleft"
             name="Swap Terrain"
             tool_tip="Swap current terrain with default"
             top_pad="10"
             width="110">
			       <button.commit_callback
					function="RegionTools.SwapTerrain" />
			</button>
            <text
             type="string"
             length="1"
             follows="left|top"
             font="SansSerif"
             height="16"
             layout="topleft"
             left="200"
             name="estate id"
             top="40"
             width="190">
                Estate ID:
            </text>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="top|right"
             height="16"
             layout="topleft"
             left_delta="108"
             max_length_bytes="10"
             name="estate"
             top_delta="0"
             width="50" />
            <text
             type="string"
             length="1"
             follows="left|top"
             font="SansSerif"
             height="16"
             layout="topleft"
             left="200"
             name="parent id"
             top_pad="4"
             width="190">
                Parent ID:
            </text>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="top|right"
             height="16"
             layout="topleft"
             left_delta="108"
             max_length_bytes="10"
             name="parentestate"
             tool_tip="This is the parent estate for this region"
             top_delta="0"
             width="50">
			       <line_editor.commit_callback
					function="RegionTools.ChangeAnything" />
			</line_editor>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="16"
             layout="topleft"
             left="200"
             name="Grid Pos: "
             top_pad="4"
             width="190">
                Grid Pos:
            </text>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="top|right"
             height="16"
             layout="topleft"
             left_delta="88"
             max_length_bytes="10"
             name="gridposx"
             tool_tip="This is the grid x position for this region"
             top_delta="0"
             width="50">
			       <line_editor.commit_callback
					function="RegionTools.ChangeAnything" />
			</line_editor>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="top|right"
             height="16"
             layout="topleft"
             left_pad="10"
             max_length_bytes="10"
             name="gridposy"
             tool_tip="This is the grid y position for this region"
             top_delta="0"
             width="40">
			       <line_editor.commit_callback
					function="RegionTools.ChangeAnything" />
			</line_editor>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="16"
             layout="topleft"
             left="200"
             name="Redirect to Grid: "
             top_pad="4"
             width="88">
                Redirect to Grid:
            </text>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="top|right"
             height="16"
             layout="topleft"
             left_pad="0"
             max_length_bytes="10"
             name="redirectx"
             width="50">
			       <line_editor.commit_callback
					function="RegionTools.ChangeAnything" />
			</line_editor>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="top|right"
             height="16"
             layout="topleft"
             left_pad="10"
             max_length_bytes="10"
             name="redirecty"
             top_delta="0"
             width="40">
			       <line_editor.commit_callback
					function="RegionTools.ChangeAnything" />
			</line_editor>
              <text
             type="string"
             length="1"
             follows="left|top"
             font="SansSerif"
             height="16"
             layout="topleft"
             left="200"
             name="billable factor text"
             top_pad="10"
             width="110">
                Billable Factor:
            </text>
	      <spinner
             follows="top|right"
             height="16"
             initial_value="1"
             layout="topleft"
             max_val="4"
             name="billable factor"
             left_pad="0"
             width="80">
			       <spinner.commit_callback
					function="RegionTools.ChangeAnything" />
			</spinner>
            <text
             type="string"
             length="1"
             follows="left|top"
             font="SansSerif"
             height="16"
             layout="topleft"
             left="200"
             name="land cost text"
             top_pad="10"
             width="110">
                L$ per m²:
            </text>
            <spinner
             follows="top|right"
             height="16"
             increment="1"
             initial_value="1"
             layout="topleft"
             left_pad="0"
             max_val="100"
             name="land cost"
             width="80">
			       <spinner.commit_callback
					function="RegionTools.ChangeAnything" />
			</spinner>

            <button
             follows="top|right"
             height="22"
             label="Refresh"
             label_selected="Refresh"
             layout="topleft"
             left="278"
             name="Refresh"
             tool_tip="Click here to refresh the above information"
             top_pad="10"
             width="110">
				<button.commit_callback
				function="RegionTools.Refresh" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Apply"
             label_selected="Apply"
             layout="topleft"
             left="278"
             name="Apply"
             tool_tip="Click here to apply any changes from above"
             top="317"
             width="110">
				<button.commit_callback
				function="RegionTools.ApplyChanges" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Select Region"
             label_selected="Select Region"
             layout="topleft"
             left="130"
             name="Select Region"
             tool_tip="Select the whole region with the land tool"
             top="238"
             width="110">
				<button.commit_callback
				function="RegionTools.SelectRegion" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Autosave now"
             label_selected="Autosave now"
             layout="topleft"
             left_delta="0"
             name="Autosave now"
             tool_tip="Save gzipped state to autosave directory"
             top_pad="10"
             width="110">
				<button.commit_callback
				function="RegionTools.SaveState" />
			</button>
        </panel>
        <panel
         border="true"
         follows="left|top|right|bottom"
         height="347"
         label="Objects"
         layout="topleft"
         left_delta="0"
         mouse_opaque="false"
         help_topic="godtools_objects_tab"
         name="objects"
         top_delta="0"
         width="398">
            <panel.string
             name="no_target">
                (no target)
            </panel.string>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="10"
             layout="topleft"
             left="10"
             name="Region Name:"
             top="10"
             width="80">
                Region Name:
            </text>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="10"
             layout="topleft"
             left_pad="10"
             name="region name"
             top_delta="0"
             width="320">
                Welsh
            </text>
            <check_box
             height="16"
             label="Disable Scripts"
             layout="topleft"
             left="10"
             name="disable scripts"
             tool_tip="Set this to disable all scripts in this region"
             top="30"
             width="110">
				<check_box.commit_callback
					function="ObjectTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Disable Collisions"
             layout="topleft"
             left_pad="10"
             name="disable collisions"
             tool_tip="Set this to disable non-agent collisions in this region"
             top_delta="0"
             width="121">
				<check_box.commit_callback
					function="ObjectTools.ChangeAnything" />
			</check_box>
            <check_box
             height="16"
             label="Disable Physics"
             layout="topleft"
             left_delta="120"
             name="disable physics"
             tool_tip="Set this to disable all physics in this region"
             top_delta="0"
             width="130">
				<check_box.commit_callback
					function="ObjectTools.ChangeAnything" />
			</check_box>
            <button
             follows="top|right"
             height="22"
             label="Apply"
             label_selected="Apply"
             layout="topleft"
             left="278"
             name="Apply"
             tool_tip="Click here to apply any changes from above"
             top="54"
             width="110">
				<button.commit_callback
				function="ObjectTools.ApplyChanges" />
			</button>
			<button
             follows="top|right"
             height="22"
             label="Set Target"
             label_selected="Set Target"
             layout="topleft"
             left="8"
             name="Set Target"
             tool_tip="Set the target avatar for object deletion"
             top="78"
             width="110">
				<button.commit_callback
				function="ObjectTools.Set" />
			</button>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="10"
             layout="topleft"
             left_pad="12"
             name="target_avatar_name"
             top_delta="0"
             width="260">
                (no target)
            </text>
            <button
             follows="top|right"
             height="22"
             label="Delete Target&apos;s Scripted Objects On Others Land"
             label_selected="Delete Target&apos;s Scripted Objects On Others Land"
             layout="topleft"
             left="8"
             name="Delete Target&apos;s Scripted Objects On Others Land"
             tool_tip="Delete all scripted objects owned by the target on land not owned by the target. (no copy) objects will be returned."
             top="126"
             width="380">
				<button.commit_callback
				function="ObjectTools.DeletePublicOwnedBy" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Delete Target&apos;s Scripted Objects On *Any* Land"
             label_selected="Delete Target&apos;s Scripted Objects On *Any* Land"
             layout="topleft"
             left_delta="0"
             name="Delete Target&apos;s Scripted Objects On *Any* Land"
             tool_tip="Delete all scripted objects owned by the target in this region. (no copy) objects will be returned."
             top_pad="28"
             width="380">
				<button.commit_callback
				function="ObjectTools.DeleteAllScriptedOwnedBy" />
			</button>
            <button
             follows="top|right"
             height="22"
             label="Delete *ALL* Of Target&apos;s Objects"
             label_selected="Delete *ALL* Of Target&apos;s Objects"
             layout="topleft"
             left_delta="0"
             name="Delete *ALL* Of Target&apos;s Objects"
             tool_tip="Delete all objects owned by the target in this region. (no copy) objects will be returned."
             top_pad="28"
             width="380">
				<button.commit_callback
				function="ObjectTools.DeleteAllOwnedBy" />
			</button>
			<button
             follows="top|right"
             height="20"
             label="Get Top Colliders"
             label_selected="Get Top Colliders"
             layout="topleft"
             left="12"
             name="Get Top Colliders"
             tool_tip="Gets list of objects experiencing the most narrowphase callbacks"
             top_pad="20"
             width="130">
				<button.commit_callback
				function="ObjectTools.GetTopColliders" />
			</button>
            <button
             follows="top|right"
             height="20"
             label="Get Top Scripts"
             label_selected="Get Top Scripts"
             layout="topleft"
             left_delta="0"
             name="Get Top Scripts"
             tool_tip="Gets list of objects spending the most time running scripts"
             top_pad="5"
             width="130">
				<button.commit_callback
				function="ObjectTools.GetTopScripts" />
			</button>
            <button
             follows="top|right"
             height="20"
             label="Scripts digest"
             label_selected="Scripts digest"
             layout="topleft"
             left_delta="0"
             name="Scripts digest"
             tool_tip="Gets a list of all scripts and number of occurences of each"
             top_pad="5"
             width="130" >
				<button.commit_callback
				function="ObjectTools.GetScriptDigest" />
			</button>
        </panel>
        <panel
         border="true"
         follows="left|top|right|bottom"
         height="347"
         label="Request"
         layout="topleft"
         left_delta="0"
         help_topic="godtools_request_tab"
         name="request"
         top_delta="0"
         width="398">
            <text
             type="string"
             length="1"
             follows="left|top"
             height="22"
             layout="topleft"
             left="10"
             name="Destination:"
             top="12"
             width="80">
                Destination:
            </text>
            <combo_box
             height="22"
             layout="topleft"
             left_pad="10"
             name="destination"
             top_delta="0"
             width="290">
                <combo_box.item
                 label="Selection"
                 name="item1"
                 value="Selection" />
                <combo_box.item
                 label="Agent Region"
                 name="item2"
                 value="Agent Region" />
            </combo_box>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="22"
             layout="topleft"
             left="10"
             name="Request:"
             top_pad="10"
             width="80">
                Request:
            </text>
            <combo_box
             allow_text_entry="true"
             height="22"
             layout="topleft"
             left_pad="10"
             name="request"
             top_delta="0"
             width="290">
                <combo_box.item
                 label="colliders &lt;steps&gt;"
                 name="item1"
                 value="colliders &lt;steps&gt;" />
                <combo_box.item
                 label="scripts &lt;count&gt;,&lt;optional pattern&gt;"
                 name="item2"
                 value="scripts &lt;count&gt;,&lt;optional pattern&gt;" />
                <combo_box.item
                 label="objects &lt;pattern&gt;"
                 name="item3"
                 value="objects &lt;pattern&gt;" />
                <combo_box.item
                 label="rez &lt;asset_id&gt;"
                 name="item4"
                 value="rez &lt;asset_id&gt;" />
            </combo_box>
            <text
             type="string"
             length="1"
             follows="left|top"
             height="10"
             layout="topleft"
             left="10"
             name="Parameter:"
             top_pad="10"
             width="80">
                Parameter:
            </text>
            <line_editor
             border_style="line"
             border_thickness="1"
             follows="left|top"
             height="22"
             layout="topleft"
             left_pad="10"
             max_length_bytes="63"
             name="parameter"
             top_delta="0"
             width="290" />
            <button
             follows="left|top"
             height="20"
             label="Make Request"
             label_selected="Make Request"
             layout="topleft"
             left="10"
             name="Make Request"
             top_pad="10"
             width="140">
				<button.commit_callback
					function="GodTools.Request" />
			</button>
        </panel>
    </tab_container>
</floater>