blob: ebb81f12667f24a39da025e64b0d235a17397a84 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
|
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater
legacy_header_height="18"
can_minimize="false"
height="645"
layout="topleft"
name="Animation Preview"
help_topic="animation_preview"
width="280">
<floater.string
name="failed_to_initialize">
Failed to initialize motion
</floater.string>
<floater.string
name="anim_too_long">
Animation file is [LENGTH] seconds in length.
Maximum animation length is [MAX_LENGTH] seconds.
</floater.string>
<floater.string
name="failed_file_read">
Unable to read animation file.
[STATUS]
</floater.string>
<floater.string
name="E_ST_OK">
Ok
</floater.string>
<floater.string
name="E_ST_EOF">
Premature end of file.
</floater.string>
<floater.string
name="E_ST_NO_CONSTRAINT">
Cannot read constraint definition.
</floater.string>
<floater.string
name="E_ST_NO_FILE">
Cannot open BVH file.
</floater.string>
<floater.string
name="E_ST_NO_HIER">
Invalid HIERARCHY header.
</floater.string>
<floater.string
name="E_ST_NO_JOINT">
Cannot find ROOT or JOINT.
</floater.string>
<floater.string
name="E_ST_NO_NAME">
Cannot get JOINT name.
</floater.string>
<floater.string
name="E_ST_NO_OFFSET">
Cannot find OFFSET.
</floater.string>
<floater.string
name="E_ST_NO_CHANNELS">
Cannot find CHANNELS.
</floater.string>
<floater.string
name="E_ST_NO_ROTATION">
Cannot get rotation order.
</floater.string>
<floater.string
name="E_ST_NO_AXIS">
Cannot get rotation axis.
</floater.string>
<floater.string
name="E_ST_NO_MOTION">
Cannot find MOTION.
</floater.string>
<floater.string
name="E_ST_NO_FRAMES">
Cannot get number of frames.
</floater.string>
<floater.string
name="E_ST_NO_FRAME_TIME">
Cannot get frame time.
</floater.string>
<floater.string
name="E_ST_NO_POS">
Cannot get position values.
</floater.string>
<floater.string
name="E_ST_NO_ROT">
Cannot get rotation values.
</floater.string>
<floater.string
name="E_ST_NO_XLT_FILE">
Cannot open translation file.
</floater.string>
<floater.string
name="E_ST_NO_XLT_HEADER">
Cannot read translation header.
</floater.string>
<floater.string
name="E_ST_NO_XLT_NAME">
Cannot read translation names.
</floater.string>
<floater.string
name="E_ST_NO_XLT_IGNORE">
Cannot read translation ignore value.
</floater.string>
<floater.string
name="E_ST_NO_XLT_RELATIVE">
Cannot read translation relative value.
</floater.string>
<floater.string
name="E_ST_NO_XLT_OUTNAME">
Cannot read translation outname value.
</floater.string>
<floater.string
name="E_ST_NO_XLT_MATRIX">
Cannot read translation matrix.
</floater.string>
<floater.string
name="E_ST_NO_XLT_MERGECHILD">
Cannot get mergechild name.
</floater.string>
<floater.string
name="E_ST_NO_XLT_MERGEPARENT">
Cannot get mergeparent name.
</floater.string>
<floater.string
name="E_ST_NO_XLT_PRIORITY">
Cannot get priority value.
</floater.string>
<floater.string
name="E_ST_NO_XLT_LOOP">
Cannot get loop value.
</floater.string>
<floater.string
name="E_ST_NO_XLT_EASEIN">
Cannot get easeIn values.
</floater.string>
<floater.string
name="E_ST_NO_XLT_EASEOUT">
Cannot get easeOut values.
</floater.string>
<floater.string
name="E_ST_NO_XLT_HAND">
Cannot get hand morph value.
</floater.string>
<floater.string
name="E_ST_NO_XLT_EMOTE">
Cannot read emote name.
</floater.string>
<floater.string
name="E_ST_BAD_ROOT">
Incorrect root joint name, use "hip".
</floater.string>
<text
type="string"
length="1"
bottom="42"
follows="top|left"
height="23"
layout="topleft"
left="10"
name="name_label">
Name:
</text>
<line_editor
bottom_delta="0"
follows="top|left|right"
height="23"
layout="topleft"
left="100"
name="name_form"
right="-10" />
<text
type="string"
length="1"
top_pad="5"
follows="top|left"
height="23"
layout="topleft"
left="10"
name="description_label">
Description:
</text>
<line_editor
bottom_delta="0"
follows="top|left|right"
height="23"
layout="topleft"
left="100"
name="description_form"
right="-10" />
<spinner
decimal_digits="0"
follows="left|top"
height="23"
increment="1"
initial_value="0"
label="Priority"
label_width="88"
layout="topleft"
left="10"
max_val="4"
name="priority"
tool_tip="Controls which other animations can be overridden by this animation"
width="160" />
<check_box
top_pad="0"
height="14"
label="Loop"
layout="topleft"
left="10"
width="100"
name="loop_check"
tool_tip="Makes this animation loop" />
<spinner
follows="left|top"
height="23"
increment="1"
initial_value="0"
label="In(%)"
label_width="70"
layout="topleft"
top_pad="5"
left="15"
max_val="100"
name="loop_in_point"
tool_tip="Sets point in animation that looping returns to"
width="130" />
<spinner
bottom_delta="0"
follows="left|top"
height="23"
increment="1"
initial_value="0"
label="Out(%)"
layout="topleft"
left_pad="10"
max_val="100"
name="loop_out_point"
tool_tip="Sets point in animation that ends a loop"
label_width="60"
width="120" />
<text
type="string"
length="1"
top_pad="0"
follows="top|left"
height="23"
width="110"
word_wrap="true"
layout="topleft"
left="10"
name="hand_label">
Hand Pose
</text>
<combo_box
height="23"
layout="topleft"
left_pad="20"
name="hand_pose_combo"
tool_tip="Controls what hands do during animation"
width="130">
<combo_box.item
label="Spread"
name="Spread"
value="" />
<combo_box.item
label="Relaxed"
name="Relaxed"
value="Hands_Relaxed" />
<combo_box.item
label="Point Both"
name="PointBoth"
value="Hands_Point" />
<combo_box.item
label="Fist"
name="Fist"
value="Hands_Fist" />
<combo_box.item
label="Relaxed Left"
name="RelaxedLeft"
value="Hands_Relaxed_L" />
<combo_box.item
label="Point Left"
name="PointLeft"
value="Hands_Point_L" />
<combo_box.item
label="Fist Left"
name="FistLeft"
value="Hands_Fist_L" />
<combo_box.item
label="Relaxed Right"
name="RelaxedRight"
value="Hands_Relaxed_R" />
<combo_box.item
label="Point Right"
name="PointRight"
value="Hands_Point_R" />
<combo_box.item
label="Fist Right"
name="FistRight"
value="Hands_Fist_R" />
<combo_box.item
label="Salute Right"
name="SaluteRight"
value="Hands_Salute_R" />
<combo_box.item
label="Typing"
name="Typing"
value="Hands_Typing" />
<combo_box.item
label="Peace Right"
name="PeaceRight"
value="Hands_Peace_R" />
</combo_box>
<text
type="string"
length="1"
top_pad="5"
follows="top|left"
height="23"
width="110"
word_wrap="true"
layout="topleft"
left="10"
name="emote_label">
Expression
</text>
<combo_box
height="23"
width="130"
layout="topleft"
left_pad="20"
name="emote_combo"
tool_tip="Controls what face does during animation">
<item
label="(None)"
value=""
name="[None]" />
<item
label="Aaaaah"
value="Aaaaah"
name="Aaaaah" />
<item
label="Afraid"
value="Afraid"
name="Afraid" />
<item
label="Angry"
value="Angry"
name="Angry" />
<item
label="Big Smile"
value="Big Smile"
name="BigSmile" />
<item
label="Bored"
value="Bored"
name="Bored" />
<item
label="Cry"
value="Cry"
name="Cry" />
<item
label="Disdain"
value="Disdain"
name="Disdain" />
<item
label="Embarrassed"
value="Embarrassed"
name="Embarrassed" />
<item
label="Frown"
value="Frown"
name="Frown" />
<item
label="Kiss"
value="Kiss"
name="Kiss" />
<item
label="Laugh"
value="Laugh"
name="Laugh" />
<item
label="Plllppt"
value="Plllppt"
name="Plllppt" />
<item
label="Repulsed"
value="Repulsed"
name="Repulsed" />
<item
label="Sad"
value="Sad"
name="Sad" />
<item
label="Shrug"
value="Shrug"
name="Shrug" />
<item
label="Smile"
value="Smile"
name="Smile" />
<item
label="Surprise"
value="Surprise"
name="Surprise" />
<item
label="Wink"
value="Wink"
name="Wink" />
<item
label="Worry"
value="Worry"
name="Worry" />
</combo_box>
<text
type="string"
length="1"
top_pad="5"
follows="top|left"
height="23"
width="110"
word_wrap="true"
layout="topleft"
left="10"
name="preview_label">
Preview while
</text>
<combo_box
height="23"
width="130"
layout="topleft"
left_pad="20"
name="preview_base_anim"
tool_tip="Use this to test your animation behavior while your avatar performs common actions.">
<item
label="Standing"
value="Standing"
name="Standing" />
<item
label="Walking"
value="Walking"
name="Walking" />
<item
label="Sitting"
value="Sitting"
name="Sitting" />
<item
label="Flying"
value="Flying"
name="Flying" />
</combo_box>
<spinner
follows="left|top"
height="23"
increment="0.01"
initial_value="0"
label="Ease In (sec)"
label_width="140"
layout="topleft"
left="10"
max_val="10"
name="ease_in_time"
tool_tip="Amount of time (in seconds) over which animations blends in"
top_pad="10"
width="210" />
<spinner
follows="left|top"
height="23"
increment="0.01"
initial_value="0"
label="Ease Out (sec)"
label_width="140"
layout="topleft"
top_pad="0"
max_val="10"
name="ease_out_time"
tool_tip="Amount of time (in seconds) over which animations blends out"
width="210" />
<button
follows="top|right"
height="23"
image_overlay="Play_Over"
image_unselected="SegmentedBtn_Left_Off"
image_selected="SegmentedBtn_Left_On_Selected"
image_disabled_selected="SegmentedBtn_Left_Selected_Disabled"
image_disabled="SegmentedBtn_Left_Disabled"
image_pressed="SegmentedBtn_Left_Press"
image_pressed_selected="SegmentedBtn_Left_Selected_Press"
layout="topleft"
left="10"
name="play_btn"
tool_tip="Play your animation"
top_pad="0"
width="23" />
<button
visible = "false"
follows="top|right"
height="23"
image_overlay="Pause_Over"
image_unselected="SegmentedBtn_Left_Off"
image_selected="SegmentedBtn_Left_On_Selected"
image_disabled_selected="SegmentedBtn_Left_Selected_Disabled"
image_disabled="SegmentedBtn_Left_Disabled"
image_pressed="SegmentedBtn_Left_Press"
image_pressed_selected="SegmentedBtn_Left_Selected_Press"
layout="topleft"
left="10"
name="pause_btn"
tool_tip="Pause your animation"
top_pad="-23"
width="23" />
<button
follows="top|right"
height="23"
image_overlay="StopReload_Over"
image_unselected="SegmentedBtn_Right_Off"
image_selected="SegmentedBtn_Right_On_Selected"
image_disabled_selected="SegmentedBtn_Right_Selected_Disabled"
image_disabled="SegmentedBtn_Right_Disabled"
image_pressed="SegmentedBtn_Right_Press"
image_pressed_selected="SegmentedBtn_Right_Selected_Press"
layout="topleft"
name="stop_btn"
tool_tip="Stop animation playback"
top_delta="0"
left_delta="23"
width="23" />
<slider
left_pad="10"
follows="top|right"
height="23"
width="200"
increment="0.0001"
initial_value="0"
layout="topleft"
name="playback_slider"
show_text="false" />
<text
type="string"
length="1"
height="72"
word_wrap="true"
top_pad="5"
text_color="EmphasisColor"
follows="top|left"
layout="topleft"
left="70"
name="bad_animation_text">
Unable to read animation file.
We recommend BVH files exported from Poser 4.
</text>
<button
top="580"
follows="bottom|left"
height="23"
label="Upload (L$[AMOUNT])"
layout="topleft"
left="10"
name="ok_btn"
width="128" />
<button
top="580"
follows="bottom|left"
height="23"
label="Cancel"
layout="topleft"
name="cancel_btn"
left="142"
width="128" />
<text
type="string"
length="1"
follows="left|top"
height="35"
layout="topleft"
left="10"
mouse_opaque="false"
skip_link_underline="true"
name="info_text"
word_wrap="true"
top_pad="10"
width="270"/>
</floater>
|