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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Statistics" title="STATISTIKEN" width="280">
<scroll_container name="statistics_scroll" width="280">
<container_view name="statistics_view" width="280">
<stat_view label="Basic" name="basic">
<stat_bar label="FPS" name="fps"/>
<stat_bar label="Bandbreite" name="bandwidth"/>
<stat_bar label="Paketverlust" name="packet_loss"/>
<stat_bar label="Ping Sim" name="ping"/>
</stat_view>
<stat_view label="Erweitert" name="advanced">
<stat_view label="Darstellung" name="render">
<stat_bar label="Pro Frame gezeichnete KTris" name="ktrisframe"/>
<stat_bar label="Pro Sek. gezeichnete KTris" name="ktrissec"/>
<stat_bar label="Objektanzahl" name="objs"/>
<stat_bar label="Neue Objekte" name="newobjs"/>
<stat_bar label="Objektcache-Trefferrate" name="object_cache_hits"/>
</stat_view>
<stat_view label="Textur" name="texture">
<stat_bar label="Cache-Trefferrate" name="texture_cache_hits"/>
<stat_bar label="Cache-Leselatenz" name="texture_cache_read_latency"/>
<stat_bar label="Zählen" name="numimagesstat"/>
<stat_bar label="Rohanzahl" name="numrawimagesstat"/>
<stat_bar label="GL Sp" name="gltexmemstat"/>
<stat_bar label="Formattierter Sp:" name="formattedmemstat"/>
<stat_bar label="Rohsp" name="rawmemstat"/>
<stat_bar label="Zugeteilter Sp" name="glboundmemstat"/>
</stat_view>
<stat_view label="Netzwerk" name="network">
<stat_bar label="Paketeingang" name="packetsinstat"/>
<stat_bar label="Paketausgang" name="packetsoutstat"/>
<stat_bar label="Objekte" name="objectkbitstat"/>
<stat_bar label="Textur" name="texturekbitstat"/>
<stat_bar label="Bestand" name="assetkbitstat"/>
<stat_bar label="Ebenen" name="layerskbitstat"/>
<stat_bar label="Tatsächlicher Eingang" name="actualinkbitstat"/>
<stat_bar label="Tatsächlicher Ausgang" name="actualoutkbitstat"/>
<stat_bar label="Ausstehende Vorgänge im VFS" name="vfspendingoperations"/>
</stat_view>
</stat_view>
<stat_view label="Simulator" name="sim">
<stat_bar label="Zeitdilation" name="simtimedilation"/>
<stat_bar label="Sim FPS" name="simfps"/>
<stat_bar label="Physik FPS" name="simphysicsfps"/>
<stat_view label="Physikdetails" name="physicsdetail">
<stat_bar label="Eingerastete Objekte" name="physicspinnedtasks"/>
<stat_bar label="Niedrig LOD-Objekte" name="physicslodtasks"/>
<stat_bar label="Zugeordneter Speicher" name="physicsmemoryallocated"/>
</stat_view>
<stat_bar label="Agent-Aktualisierungen/Sek" name="simagentups"/>
<stat_bar label="Haupt-Agenten" name="simmainagents"/>
<stat_bar label="Child-Agenten" name="simchildagents"/>
<stat_bar label="Objekte" name="simobjects"/>
<stat_bar label="Aktive Objekte" name="simactiveobjects"/>
<stat_bar label="Aktive Skripts" name="simactivescripts"/>
<stat_bar label="Skript-Events" name="simscripteps"/>
<stat_bar label="Paketeingang" name="siminpps"/>
<stat_bar label="Paketausgang" name="simoutpps"/>
<stat_bar label="Ausstehende Downloads" name="simpendingdownloads"/>
<stat_bar label="Ausstehende Uploads" name="simpendinguploads"/>
<stat_bar label="Gesamtanzahl „Unacked" Bytes" name="simtotalunackedbytes"/>
<stat_view label="Zeit (ms)" name="simperf">
<stat_bar label="Gesamtzeit Frame" name="simframemsec"/>
<stat_bar label="Netto-Zeit" name="simnetmsec"/>
<stat_bar label="Physik-Zeit" name="simsimphysicsmsec"/>
<stat_bar label="Simulationszeit" name="simsimothermsec"/>
<stat_bar label="Agent-Zeit" name="simagentmsec"/>
<stat_bar label="Bilder-Zeit" name="simimagesmsec"/>
<stat_bar label="Skript-Zeit" name="simscriptmsec"/>
<stat_bar label="Verbleib. Zeit" name="simsparemsec"/>
<stat_view label="Zeitdetails (ms)" name="timedetails">
<stat_bar label="Physik-Schritt" name="simsimphysicsstepmsec"/>
<stat_bar label="Phys. Formen aktualisieren" name="simsimphysicsshapeupdatemsec"/>
<stat_bar label="Physik – andere" name="simsimphysicsothermsec"/>
<stat_bar label="Schlafzeit" name="simsleepmsec"/>
<stat_bar label="Pump IO" name="simpumpiomsec"/>
</stat_view>
</stat_view>
</stat_view>
</container_view>
</scroll_container>
</floater>
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