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path: root/indra/newview/skins/default/xui/de/floater_stats.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Statistics" title="STATISTIKEN">
	<scroll_container name="statistics_scroll">
		<container_view name="statistics_view">
			<stat_view label="Basic" name="basic">
				<stat_bar label="FPS" name="fps"/>
				<stat_bar label="Empfangene UDP-Daten" name="bandwidth"/>
				<stat_bar label="Paketverlust" name="packet_loss"/>
				<stat_bar label="Ping Sim" name="ping"/>
			</stat_view>
			<stat_view label="Erweitert" name="advanced">
				<stat_view label="Darstellung" name="render">
					<stat_bar label="KTris pro Frame" name="ktrisframe"/>
					<stat_bar label="KTris pro Sekunden" name="ktrissec"/>
					<stat_bar label="Objekte gesamt" name="totalobjs"/>
					<stat_bar label="Zwischengespeicherte Objekte" name="cachedobjs"/>
					<stat_bar label="Neue Objekte" name="newobjs"/>
					<stat_bar label="Objektcache-Trefferrate" name="object_cache_hits"/>
					<stat_bar label="Durchgeführte Okklusionsabfragen" name="occlusion_queries"/>
					<stat_bar label="Okkludierte Objekte" name="occluded"/>
					<stat_bar label="Nicht okkludierte Objekte" name="unoccluded"/>
				</stat_view>
				<stat_view label="Textur" name="texture">
					<stat_bar label="Cache-Trefferrate" name="texture_cache_hits"/>
					<stat_bar label="Cache-Leselatenz" name="texture_cache_read_latency"/>
					<stat_bar label="Zählen" name="numimagesstat"/>
					<stat_bar label="Rohanzahl" name="numrawimagesstat"/>
					<stat_bar label="GL Sp" name="gltexmemstat"/>
					<stat_bar label="Formattierter Sp:" name="formattedmemstat"/>
					<stat_bar label="Rohsp" name="rawmemstat"/>
					<stat_bar label="Zugeteilter Sp" name="glboundmemstat"/>
				</stat_view>
				<stat_view label="Speichernutzung" name="memory">
					<stat_bar label="LLTrace" name="LLTrace"/>
					<stat_bar label="UI" name="LLView"/>
					<stat_bar label="Schriftarten" name="LLFontFreetype"/>
					<stat_bar label="Inventar" name="LLInventoryObject"/>
					<stat_bar label="Viewer-Objekte" name="LLViewerObject"/>
					<stat_bar label="Octree-Gruppendaten" name="LLViewerOctreeGroup"/>
					<stat_bar label="Octree-Daten" name="LLViewerOctreeEntry"/>
					<stat_bar label="Viewer-Objekt-Cache" name="LLVOCacheEntry"/>
					<stat_bar label="Zeichnungsobjekte" name="LLDrawable"/>
					<stat_bar label="Gesichtsdaten" name="LLFace"/>
					<stat_bar label="Zeichnungsinfos" name="LLDrawInfo"/>
					<stat_bar label="Texturdaten" name="LLTexture"/>
					<stat_bar label="Bilddaten" name="LLImage"/>
					<stat_bar label="GL-Bilddaten" name="LLImageGL"/>
					<stat_bar label="Vertex-Buffer" name="LLVertexBuffer"/>
				</stat_view>
				<stat_view label="Netzwerk" name="network">
					<stat_bar label="Paketeingang" name="packetsinstat"/>
					<stat_bar label="Paketausgang" name="packetsoutstat"/>
					<stat_bar label="Objekte" name="objectdatareceived"/>
					<stat_bar label="Textur" name="texturedatareceived"/>
					<stat_bar label="Asset" name="assetudpdatareceived"/>
					<stat_bar label="Ebenen" name="layersdatareceived"/>
					<stat_bar label="Tatsächlicher Eingang" name="messagedatain"/>
					<stat_bar label="Tatsächlicher Ausgang" name="messagedataout"/>
				</stat_view>
			</stat_view>
			<stat_view label="Simulator" name="sim">
				<stat_bar label="Zeitdilation" name="simtimedilation"/>
				<stat_bar label="Sim FPS" name="simfps"/>
				<stat_bar label="Physik FPS" name="simphysicsfps"/>
				<stat_view label="Physikdetails" name="physicsdetail">
					<stat_bar label="Eingerastete Objekte" name="physicspinnedtasks"/>
					<stat_bar label="Niedrig LOD-Objekte" name="physicslodtasks"/>
					<stat_bar label="Zugeordneter Speicher" name="physicsmemoryallocated"/>
				</stat_view>
				<stat_bar label="Agent-Aktualisierungen/Sek" name="simagentups"/>
				<stat_bar label="Haupt-Agenten" name="simmainagents"/>
				<stat_bar label="Child-Agenten" name="simchildagents"/>
				<stat_bar label="Objekte" name="simobjects"/>
				<stat_bar label="Aktive Objekte" name="simactiveobjects"/>
				<stat_bar label="Aktive Skripts" name="simactivescripts"/>
				<stat_bar label="Skripts ausgeführt" name="simpctscriptsrun"/>
				<stat_bar label="Skript-Events" name="simscripteps"/>
				<stat_view label="Pathfinding" name="simpathfinding">
					<stat_bar label="AI-Schrittzeit" name="simsimaistepmsec"/>
					<stat_bar label="Übersprungene Silhouettenschritte" name="simsimskippedsilhouettesteps"/>
					<stat_bar label="Figuren aktualisiert" name="simsimpctsteppedcharacters"/>
				</stat_view>
				<stat_bar label="Paketeingang" name="siminpps"/>
				<stat_bar label="Paketausgang" name="simoutpps"/>
				<stat_bar label="Ausstehende Downloads" name="simpendingdownloads"/>
				<stat_bar label="Ausstehende Uploads" name="simpendinguploads"/>
				<stat_bar label="Gesamtmenge unbestätigter Daten" name="simtotalunackedbytes"/>
				<stat_view label="Zeit" name="simperf">
					<stat_bar label="Gesamtzeit Frame" name="simframemsec"/>
					<stat_bar label="Netto-Zeit" name="simnetmsec"/>
					<stat_bar label="Physik-Zeit" name="simsimphysicsmsec"/>
					<stat_bar label="Simulationszeit" name="simsimothermsec"/>
					<stat_bar label="Agent-Zeit" name="simagentmsec"/>
					<stat_bar label="Bilder-Zeit" name="simimagesmsec"/>
					<stat_bar label="Skript-Zeit" name="simscriptmsec"/>
					<stat_bar label="Verbleib. Zeit" name="simsparemsec"/>
					<stat_view label="Zeitdetails" name="timedetails">
						<stat_bar label="Physik-Schritt" name="simsimphysicsstepmsec"/>
						<stat_bar label="Phys. Formen aktualisieren" name="simsimphysicsshapeupdatemsec"/>
						<stat_bar label="Physik – andere" name="simsimphysicsothermsec"/>
						<stat_bar label="Schlafzeit" name="simsleepmsec"/>
						<stat_bar label="Pump IO" name="simpumpiomsec"/>
					</stat_view>
				</stat_view>
			</stat_view>
		</container_view>
	</scroll_container>
</floater>