summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/da/panel_preferences_graphics1.xml
blob: 5bc5025ff19fb422dec85714f7e54a008e54fea5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="Grafik" name="Display panel">
	<text name="QualitySpeed">
		Kvalitet og hastighed:
	</text>
	<text name="FasterText">
		Hurtigere
	</text>
	<text name="BetterText">
		Bedre
	</text>
	<slider label="" name="QualityPerformanceSelection"/>
	<text name="ShadersPrefText">
		Lav
	</text>
	<text name="ShadersPrefText2">
		Middel
	</text>
	<text name="ShadersPrefText3">
		Høj
	</text>
	<text name="ShadersPrefText4">
		Ultra
	</text>
	<panel label="CustomGraphics" name="CustomGraphics Panel">
		<text name="ShadersText">
			Overflader:
		</text>
		<check_box initial_value="true" label="Glatte flader og skin" name="BumpShiny"/>
		<check_box initial_value="true" label="Basale flader" name="BasicShaders" tool_tip="Ved at slå dette valg fra, kan det forhindres at visse grafikkort drivere crasher."/>
		<check_box initial_value="true" label="Atmosfæriske flader" name="WindLightUseAtmosShaders"/>
		<text name="reflection_label">
			Reflektioner i vand:
		</text>
		<combo_box initial_value="true" label="Reflektioner i vand" name="Reflections">
			<combo_box.item label="Minimum" name="0"/>
			<combo_box.item label="Terræn og træer" name="1"/>
			<combo_box.item label="Alle statiske objekter" name="2"/>
			<combo_box.item label="Alle avatarer og objekter" name="3"/>
			<combo_box.item label="Alt" name="4"/>
		</combo_box>
		<slider label="Maks. visnings-afstand:" name="DrawDistance"/>
		<text name="DrawDistanceMeterText2">
			m
		</text>
		<slider label="Maks. antal partikler:" name="MaxParticleCount"/>
		<slider label="Maks. antal mini-avatarer:" name="MaxNumberAvatarDrawn"/>
		<slider label="Efterbehandlingskvalitet:" name="RenderPostProcess"/>
		<text name="MeshDetailText">
			Netmaske detaljer:
		</text>
		<slider label="  Objekter:" name="ObjectMeshDetail"/>
		<slider label="  Flexiprims:" name="FlexibleMeshDetail"/>
		<slider label="  Træer:" name="TreeMeshDetail"/>
		<slider label="  Avatarer:" name="AvatarMeshDetail"/>
		<slider label="  Terræn:" name="TerrainMeshDetail"/>
		<slider label="  Himmel:" name="SkyMeshDetail"/>
		<text name="PostProcessText">
			Lav
		</text>
		<text name="ObjectMeshDetailText">
			Lav
		</text>
		<text name="FlexibleMeshDetailText">
			Lav
		</text>
		<text name="TreeMeshDetailText">
			Lav
		</text>
		<text name="AvatarMeshDetailText">
			Lav
		</text>
		<text name="TerrainMeshDetailText">
			Lav
		</text>
		<text name="SkyMeshDetailText">
			Lav
		</text>
		<text name="AvatarRenderingText">
			Avatar gengivelse
		</text>
		<check_box initial_value="true" label="Mini-figurer på lang afstand" name="AvatarImpostors"/>
		<check_box initial_value="true" label="Hardware Skinning" name="AvatarVertexProgram"/>
		<check_box initial_value="true" label="Avatar tøj" name="AvatarCloth"/>
		<text name="TerrainDetailText">
			Terræn detaljer:
		</text>
		<radio_group name="TerrainDetailRadio">
			<radio_item label="Lav" name="0"/>
			<radio_item label="Høj" name="2"/>
		</radio_group>
		--&gt;
	</panel>
	<button label="Benyt" label_selected="Benyt" name="Apply"/>
	<button label="Nulstil" name="Defaults"/>
	<button label="Avanceret" name="Advanced"/>
	<button label="Hardware" label_selected="Hardware" name="GraphicsHardwareButton"/>
</panel>