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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel label="Grafik" name="Display panel">
<button label="?" name="GraphicsPreferencesHelpButton" />
<check_box label="Kør Second Life i et vindue" name="windowed mode" />
<text_editor name="FullScreenInfo">
Hvis dette ikke er valgt kører Second Life i Fuld skærm.
</text_editor>
<text name="WindowSizeLabel">
Opløsning:
</text>
<combo_box name="windowsize combo">
<combo_box.item name="640x480" label="640x480" />
<combo_box.item name="800x600" label="800x600" />
<combo_box.item name="720x480" label="720x480 (NTSC)" />
<combo_box.item name="768x576" label="768x576 (PAL)" />
<combo_box.item name="1024x768" label="1024x768" />
</combo_box>
<text name="DisplayResLabel">
Skærm opløsning:
</text>
<text name="AspectRatioLabel1" tool_tip="bredde / højde">
Format:
</text>
<combo_box name="aspect_ratio" tool_tip="bredde/ højde">
<combo_box.item name="4:3(StandardCRT)" label="4:3 (Standard CRT)" />
<combo_box.item name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)" />
<combo_box.item name="8:5(Widescreen)" label="8:5 (Widescreen)" />
<combo_box.item name="16:9(Widescreen)" label="16:9 (Widescreen)" />
</combo_box>
<check_box label="Auto-detect format" name="aspect_auto_detect" />
<text name="HigherText">
Kvalitet og
</text>
<text name="QualityText">
Ydelse:
</text>
<text name="FasterText">
Hurtigere
</text>
<text name="ShadersPrefText">
Lav
</text>
<text name="ShadersPrefText2">
Middel
</text>
<text name="ShadersPrefText3">
Høj
</text>
<text name="ShadersPrefText4">
Ultra
</text>
<text name="HigherText2">
Højere
</text>
<text name="QualityText2">
Kvalitet
</text>
<slider label="" name="QualityPerformanceSelection" />
<check_box label="Manuelt" name="CustomSettings" />
<panel name="CustomGraphics Panel">
<text name="ShadersText">
Overflader:
</text>
<check_box label="Glatte flader og skin" name="BumpShiny" />
<check_box label="Basale flader" name="BasicShaders"
tool_tip="Ved at slå dette valg fra, kan det forhindres at visse grafikkort drivere crasher." />
<check_box label="Atmosfæriske flader" name="WindLightUseAtmosShaders" />
<check_box label="Reflektioner i vand" name="Reflections" />
<text name="ReflectionDetailText">
Spejlnings detaljer:
</text>
<radio_group name="ReflectionDetailRadio">
<radio_item name="0" label="Terræn og træer" />
<radio_item name="1" label="Alle statiske objekter" />
<radio_item name="2" label="Alle avatarer og objekter" />
<radio_item name="3" label="Alt" />
</radio_group>
<text name="AvatarRenderingText">
Avatar gengivelse
</text>
<check_box label="Mini-figurer på lang afstand" name="AvatarImpostors" />
<check_box label="Hardware Skinning" name="AvatarVertexProgram" />
<check_box label="Avatar tøj" name="AvatarCloth" />
<text name="DrawDistanceMeterText1">
m
</text>
<text name="DrawDistanceMeterText2">
m
</text>
<slider label="Maks. visnings-afstand:" name="DrawDistance" />
<slider label="Maks. antal partikler:" name="MaxParticleCount" />
<slider label="Efterbehandlingskvalitet:" name="RenderPostProcess" />
<text name="MeshDetailText">
Netmaske detaljer:
</text>
<slider label=" Objekter:" name="ObjectMeshDetail" />
<slider label=" Flexiprims:" name="FlexibleMeshDetail" />
<slider label=" Træer:" name="TreeMeshDetail" />
<slider label=" Avatarer:" name="AvatarMeshDetail" />
<slider label=" Terræn:" name="TerrainMeshDetail" />
<slider label=" Himmel:" name="SkyMeshDetail" />
<text name="PostProcessText">
Lav
</text>
<text name="ObjectMeshDetailText">
Lav
</text>
<text name="FlexibleMeshDetailText">
Lav
</text>
<text name="TreeMeshDetailText">
Lav
</text>
<text name="AvatarMeshDetailText">
Lav
</text>
<text name="TerrainMeshDetailText">
Lav
</text>
<text name="SkyMeshDetailText">
Lav
</text>
<text name="LightingDetailText">
Lys detaljer:
</text>
<radio_group name="LightingDetailRadio">
<radio_item name="SunMoon" label="Kun sol og måne" />
<radio_item name="LocalLights" label="Lys i nærheden" />
</radio_group>
<text name="TerrainDetailText">
Terræn detaljer:
</text>
<radio_group name="TerrainDetailRadio">
<radio_item name="0" label="Lav" />
<radio_item name="2" label="Høj" />
</radio_group>
</panel>
<button label="Anbefalede indstillinger" name="Defaults" />
<button label="Hardware valg" label_selected="Hardware Options"
name="GraphicsHardwareButton" />
<panel.string name="resolution_format">
[RES_X] x [RES_Y]
</panel.string>
<panel.string name="aspect_ratio_text">
[NUM]:[DEN]
</panel.string>
</panel>
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