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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="gesture_preview">
<floater.string name="step_anim">
Animation til afspilning:
</floater.string>
<floater.string name="step_sound">
Lyd til afspilning:
</floater.string>
<floater.string name="step_chat">
Sig:
</floater.string>
<floater.string name="step_wait">
Vent:
</floater.string>
<floater.string name="stop_txt">
Stop
</floater.string>
<floater.string name="preview_txt">
Vis
</floater.string>
<floater.string name="none_text">
-- Intet --
</floater.string>
<floater.string name="Title">
Bevægelse: [NAME]
</floater.string>
<text name="desc_label">
Beskrivelse:
</text>
<text name="trigger_label">
Udløser:
</text>
<text name="replace_text" tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture!">
Erstat med:
</text>
<line_editor name="replace_editor" tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture"/>
<text name="key_label">
Genvejstast:
</text>
<combo_box label="Ingen" name="modifier_combo" width="60"/>
<combo_box label="Ingen" left_delta="70" name="key_combo" width="60"/>
<text name="library_label">
Type:
</text>
<scroll_list name="library_list"/>
<button label="Tilføj >>" name="add_btn"/>
<text name="steps_label">
Trin:
</text>
<button label="Op" name="up_btn"/>
<button label="Ned" name="down_btn"/>
<button label="Fjern" name="delete_btn"/>
<radio_group name="animation_trigger_type">
<radio_item label="Start" name="start"/>
<radio_item label="Stop" name="stop"/>
</radio_group>
<check_box label="Indtil animation er færdig" name="wait_anim_check"/>
<check_box label="tid i sekunder" name="wait_time_check"/>
<text name="help_label">
Alle trin vil ske samtidigt, medmindre du tilføjer vente trin.
</text>
<check_box label="Aktiv" name="active_check" tool_tip="Aktive bevægelser kan blive aktiveret ved at skrive deress udløser tekst eller ved at trykke på genvejstaste. Bevægelser vil normalt være inaktive hvis der allerede findes en tilsvarende genvejstaste."/>
<button label="Vis" name="preview_btn"/>
<button label="Gem" name="save_btn"/>
</floater>
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