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/**
* @file rlvhelper.h
* @author Kitty Barnett
* @brief RLVa helper classes for internal use only
*
* $LicenseInfo:firstyear=2024&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2024, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#pragma once
#include "rlvdefines.h"
// ============================================================================
// Forward declarations
//
class RlvCommand;
// ============================================================================
namespace Rlv
{
// ============================================================================
// BehaviourInfo class - Generic behaviour descriptor (used by restrictions, reply and force commands)
//
class BehaviourInfo
{
public:
enum EBehaviourFlags : uint32_t
{
// General behaviour flags
Strict = 0x0001, // Behaviour has a "_sec" version
Synonym = 0x0002, // Behaviour is a synonym of another
Extended = 0x0004, // Behaviour is part of the RLVa extended command set
Experimental = 0x0008, // Behaviour is part of the RLVa experimental command set
Blocked = 0x0010, // Behaviour is blocked
Deprecated = 0x0020, // Behaviour is deprecated
MaskGeneral = 0x0FFF,
// Force-wear specific flags
ForceWear_WearReplace = 0x0001 << 16,
ForceWear_WearAdd = 0x0002 << 16,
ForceWear_WearRemove = 0x0004 << 16,
ForceWear_Node = 0x0010 << 16,
ForceWear_Subtree = 0x0020 << 16,
ForceWear_ContextNone = 0x0100 << 16,
ForceWear_ContextObject = 0x0200 << 16,
MaskForceWear = 0xFFFFu << 16
};
BehaviourInfo(const std::string& strBhvr, EBehaviour eBhvr, EParamType maskParamType, std::underlying_type_t<EBehaviourFlags> nBhvrFlags = 0)
: mBhvr(strBhvr), mBhvrType(eBhvr), mBhvrFlags(nBhvrFlags), mMaskParamType(to_underlying(maskParamType)) {}
virtual ~BehaviourInfo() {}
const std::string& getBehaviour() const { return mBhvr; }
EBehaviour getBehaviourType() const { return mBhvrType; }
std::underlying_type_t<EBehaviourFlags> getBehaviourFlags() const { return mBhvrFlags; }
std::underlying_type_t<EParamType> getParamTypeMask() const { return mMaskParamType; }
bool hasStrict() const { return mBhvrFlags & Strict; }
bool isBlocked() const { return mBhvrFlags & Blocked; }
bool isExperimental() const { return mBhvrFlags & Experimental; }
bool isExtended() const { return mBhvrFlags & Extended; }
bool isSynonym() const { return mBhvrFlags & Synonym; }
void toggleBehaviourFlag(EBehaviourFlags eBhvrFlag, bool fEnable);
virtual ECmdRet processCommand(const RlvCommand& rlvCmd) const { return ECmdRet::FailedNoProcessor; }
protected:
std::string mBhvr;
EBehaviour mBhvrType;
std::underlying_type_t<EBehaviourFlags> mBhvrFlags;
std::underlying_type_t<EParamType> mMaskParamType;
};
inline void BehaviourInfo::toggleBehaviourFlag(EBehaviourFlags eBhvrFlag, bool fEnable)
{
if (fEnable)
mBhvrFlags |= eBhvrFlag;
else
mBhvrFlags &= ~eBhvrFlag;
}
// ============================================================================
// BehaviourDictionary and related classes
//
class BehaviourDictionary : public LLSingleton<BehaviourDictionary>
{
LLSINGLETON(BehaviourDictionary);
protected:
~BehaviourDictionary() override;
public:
void addEntry(const BehaviourInfo* entry_p);
/*
* General helper functions
*/
public:
EBehaviour getBehaviourFromString(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p = nullptr) const;
const BehaviourInfo* getBehaviourInfo(EBehaviour eBhvr, EParamType eParamType) const;
const BehaviourInfo* getBehaviourInfo(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p = nullptr) const;
bool getCommands(const std::string& strMatch, EParamType eParamType, std::list<std::string>& cmdList) const;
bool getHasStrict(EBehaviour eBhvr) const;
void toggleBehaviourFlag(const std::string& strBhvr, EParamType eParamType, BehaviourInfo::EBehaviourFlags eBvhrFlag, bool fEnable);
/*
* Member variables
*/
protected:
std::list<const BehaviourInfo*> mBhvrInfoList;
std::map<std::pair<std::string, EParamType>, const BehaviourInfo*> mString2InfoMap;
std::multimap<EBehaviour, const BehaviourInfo*> mBhvr2InfoMap;
};
// ============================================================================
// CommandHandler and related classes
//
typedef ECmdRet(BhvrHandlerFunc)(const RlvCommand&, bool&);
typedef void(BhvrToggleHandlerFunc)(EBehaviour, bool);
typedef ECmdRet(ForceHandlerFunc)(const RlvCommand&);
typedef ECmdRet(ReplyHandlerFunc)(const RlvCommand&, std::string&);
//
// CommandHandlerBaseImpl - Base implementation for each command type (the old process(AddRem|Force|Reply)Command functions)
//
template<EParamType paramType> struct CommandHandlerBaseImpl;
template<> struct CommandHandlerBaseImpl<EParamType::AddRem> { static ECmdRet processCommand(const RlvCommand&, BhvrHandlerFunc*, BhvrToggleHandlerFunc* = nullptr); };
template<> struct CommandHandlerBaseImpl<EParamType::Force> { static ECmdRet processCommand(const RlvCommand&, ForceHandlerFunc*); };
template<> struct CommandHandlerBaseImpl<EParamType::Reply> { static ECmdRet processCommand(const RlvCommand&, ReplyHandlerFunc*); };
//
// CommandHandler - The actual command handler (Note that a handler is more general than a processor; a handler can - for instance - be used by multiple processors)
//
#if LL_WINDOWS
#define RLV_TEMPL_FIX(x) template<x>
#else
#define RLV_TEMPL_FIX(x) template<typename Placeholder = int>
#endif // LL_WINDOWS
template <EParamType templParamType, EBehaviour templBhvr>
struct CommandHandler
{
RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::AddRem>::type) static ECmdRet onCommand(const RlvCommand&, bool&);
RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::AddRem>::type) static void onCommandToggle(EBehaviour, bool);
RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::Force>::type) static ECmdRet onCommand(const RlvCommand&);
RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::Reply>::type) static ECmdRet onCommand(const RlvCommand&, std::string&);
};
// Aliases to improve readability in definitions
template<EBehaviour templBhvr> using BehaviourHandler = CommandHandler<EParamType::AddRem, templBhvr>;
template<EBehaviour templBhvr> using BehaviourToggleHandler = BehaviourHandler<templBhvr>;
template<EBehaviour templBhvr> using ForceHandler = CommandHandler<EParamType::Force, templBhvr>;
template<EBehaviour templBhvr> using ReplyHandler = CommandHandler<EParamType::Reply, templBhvr>;
// List of shared handlers
using VersionReplyHandler = ReplyHandler<EBehaviour::Version>; // Shared between @version and @versionnew
//
// CommandProcessor - Templated glue class that brings BehaviourInfo, CommandHandlerBaseImpl and CommandHandler together
//
template <EParamType templParamType, EBehaviour templBhvr, typename handlerImpl = CommandHandler<templParamType, templBhvr>, typename baseImpl = CommandHandlerBaseImpl<templParamType>>
class CommandProcessor : public BehaviourInfo
{
public:
// Default constructor used by behaviour specializations
RLV_TEMPL_FIX(typename = typename std::enable_if<templBhvr != EBehaviour::Unknown>::type)
CommandProcessor(const std::string& strBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, templBhvr, templParamType, nBhvrFlags) {}
// Constructor used when we don't want to specialize on behaviour (see BehaviourGenericProcessor)
RLV_TEMPL_FIX(typename = typename std::enable_if<templBhvr == EBehaviour::Unknown>::type)
CommandProcessor(const std::string& strBhvr, EBehaviour eBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, eBhvr, templParamType, nBhvrFlags) {}
ECmdRet processCommand(const RlvCommand& rlvCmd) const override { return baseImpl::processCommand(rlvCmd, &handlerImpl::onCommand); }
};
// Aliases to improve readability in definitions
template<EBehaviour templBhvr, typename handlerImpl = CommandHandler<EParamType::AddRem, templBhvr>> using BehaviourProcessor = CommandProcessor<EParamType::AddRem, templBhvr, handlerImpl>;
template<EBehaviour templBhvr, typename handlerImpl = CommandHandler<EParamType::Force, templBhvr>> using ForceProcessor = CommandProcessor<EParamType::Force, templBhvr, handlerImpl>;
template<EBehaviour templBhvr, typename handlerImpl = CommandHandler<EParamType::Reply, templBhvr>> using ReplyProcessor = CommandProcessor<EParamType::Reply, templBhvr, handlerImpl>;
// Provides pre-defined generic implementations of basic behaviours (template voodoo - see original commit for something that still made sense)
template<EBehaviourOptionType templOptionType> struct BehaviourGenericHandler { static ECmdRet onCommand(const RlvCommand& rlvCmd, bool& fRefCount); };
template<EBehaviourOptionType templOptionType> using BehaviourGenericProcessor = BehaviourProcessor<EBehaviour::Unknown, BehaviourGenericHandler<templOptionType>>;
template<EBehaviourOptionType templOptionType> struct ForceGenericHandler { static ECmdRet onCommand(const RlvCommand& rlvCmd); };
template<EBehaviourOptionType templOptionType> using ForceGenericProcessor = ForceProcessor<EBehaviour::Unknown, ForceGenericHandler<templOptionType>>;
// ============================================================================
// BehaviourProcessor and related classes - Handles add/rem comamnds aka "restrictions)
//
template <EBehaviour eBhvr, typename handlerImpl = BehaviourHandler<eBhvr>, typename toggleHandlerImpl = BehaviourToggleHandler<eBhvr>>
class BehaviourToggleProcessor : public BehaviourInfo
{
public:
BehaviourToggleProcessor(const std::string& strBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, eBhvr, EParamType::AddRem, nBhvrFlags) {}
ECmdRet processCommand(const RlvCommand& rlvCmd) const override { return CommandHandlerBaseImpl<EParamType::AddRem>::processCommand(rlvCmd, &handlerImpl::onCommand, &toggleHandlerImpl::onCommandToggle); }
};
template <EBehaviour eBhvr, EBehaviourOptionType optionType, typename toggleHandlerImpl = BehaviourToggleHandler<eBhvr>> using RlvBehaviourGenericToggleProcessor = BehaviourToggleProcessor<eBhvr, BehaviourGenericHandler<optionType>, toggleHandlerImpl>;
// ============================================================================
// Various helper classes/timers/functors
//
struct CommandDbgOut
{
CommandDbgOut(const std::string& orig_cmd, bool for_console) : mOrigCmd(orig_cmd), mForConsole(for_console) {}
void add(std::string strCmd, ECmdRet eRet);
std::string get() const;
static std::string getDebugVerbFromReturnCode(ECmdRet eRet);
static std::string getReturnCodeString(ECmdRet eRet);
private:
std::string mOrigCmd;
std::map<ECmdRet, std::string> mCommandResults;
bool mForConsole = false;
};
}
// ============================================================================
// RlvCommand
//
class RlvCommand
{
public:
explicit RlvCommand(const LLUUID& idObj, const std::string& strCmd);
RlvCommand(const RlvCommand& rlvCmd, Rlv::EParamType eParamType = Rlv::EParamType::Unknown);
/*
* Member functions
*/
public:
std::string asString() const;
const std::string& getBehaviour() const { return mBehaviour; }
const Rlv::BehaviourInfo* getBehaviourInfo() const { return mBhvrInfo; }
Rlv::EBehaviour getBehaviourType() const { return (mBhvrInfo) ? mBhvrInfo->getBehaviourType() : Rlv::EBehaviour::Unknown; }
U32 getBehaviourFlags() const { return (mBhvrInfo) ? mBhvrInfo->getBehaviourFlags() : 0; }
const LLUUID& getObjectID() const { return mObjId; }
const std::string& getOption() const { return mOption; }
const std::string& getParam() const { return mParam; }
Rlv::EParamType getParamType() const { return mParamType; }
bool hasOption() const { return !mOption.empty(); }
bool isBlocked() const { return (mBhvrInfo) ? mBhvrInfo->isBlocked() : false; }
bool isRefCounted() const { return mIsRefCounted; }
bool isStrict() const { return mIsStrict; }
bool isValid() const { return mIsValid; }
Rlv::ECmdRet processCommand() const { return (mBhvrInfo) ? mBhvrInfo->processCommand(*this) : Rlv::ECmdRet::FailedNoProcessor; }
protected:
static bool parseCommand(const std::string& strCommand, std::string& strBehaviour, std::string& strOption, std::string& strParam);
bool markRefCounted() const { return mIsRefCounted = true; }
/*
* Operators
*/
public:
bool operator ==(const RlvCommand&) const;
/*
* Member variables
*/
protected:
bool mIsValid = false;
LLUUID mObjId;
std::string mBehaviour;
const Rlv::BehaviourInfo* mBhvrInfo = nullptr;
Rlv::EParamType mParamType = Rlv::EParamType::Unknown;
bool mIsStrict = false;
std::string mOption;
std::string mParam;
mutable bool mIsRefCounted = false;
friend class RlvHandler;
friend class RlvObject;
template<Rlv::EParamType> friend struct Rlv::CommandHandlerBaseImpl;
};
// ============================================================================
|