1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
|
/**
* @file llworldmapview.h
* @brief LLWorldMapView class header file
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// View of the global map of the world
// The data (model) for the global map (a singleton, unique to the application instance) is
// in LLWorldMap and is typically accessed using LLWorldMap::getInstance()
#ifndef LL_LLWORLDMAPVIEW_H
#define LL_LLWORLDMAPVIEW_H
#include "llpanel.h"
#include "llworldmap.h"
#include "v4color.h"
const S32 DEFAULT_TRACKING_ARROW_SIZE = 16;
class LLUUID;
class LLVector3d;
class LLVector3;
class LLTextBox;
class LLWorldMapView : public LLPanel
{
public:
static void initClass();
static void cleanupClass();
LLWorldMapView();
virtual ~LLWorldMapView();
virtual BOOL postBuild();
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE );
virtual void setVisible(BOOL visible);
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
virtual BOOL handleHover( S32 x, S32 y, MASK mask );
virtual BOOL handleToolTip( S32 x, S32 y, MASK mask);
bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track);
void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id);
// Scale, aka zoom, is shared across all instances! (i.e. Terrain and Objects maps are always registered)
// Zoom is used for UI and will interpolate the map scale over multiple frames.
void zoom(F32 zoom);
void zoomWithPivot(F32 zoom, S32 x, S32 y);
F32 getZoom();
// Scale is a linear scaling factor of in-world coordinates
F32 getScale();
// setScaleSetting/getScaleSetting are for the default map setting on login
static void setScaleSetting(F32 scaleSetting);
static F32 getScaleSetting();
// Pan is in pixels relative to the center of the map.
void translatePan( S32 delta_x, S32 delta_y );
void setPan( S32 x, S32 y, BOOL snap = TRUE );
// Return true if the current scale level is above the threshold for accessing region info
bool showRegionInfo();
LLVector3 globalPosToView(const LLVector3d& global_pos);
LLVector3d viewPosToGlobal(S32 x,S32 y);
virtual void draw();
void drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image);
void drawGenericItem(const LLItemInfo& item, LLUIImagePtr image);
void drawImage(const LLVector3d& global_pos, LLUIImagePtr image, const LLColor4& color = LLColor4::white);
void drawImageStack(const LLVector3d& global_pos, LLUIImagePtr image, U32 count, F32 offset, const LLColor4& color);
void drawAgents();
void drawItems();
void drawFrustum();
void drawMipmap(S32 width, S32 height);
bool drawMipmapLevel(S32 width, S32 height, S32 level, bool load = true);
static void cleanupTextures();
// Draw the tracking indicator, doing the right thing if it's outside
// the view area.
void drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE,
const std::string& label = std::string(), const std::string& tooltip = std::string(),
S32 vert_offset = 0);
static void drawTrackingArrow(const LLRect& view_rect, S32 x, S32 y,
const LLColor4& color,
S32 arrow_size = DEFAULT_TRACKING_ARROW_SIZE);
static void drawTrackingDot(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z = 0.f,
F32 dot_radius = 5.f);
static void drawTrackingCircle( const LLRect& rect, S32 x, S32 y,
const LLColor4& color,
S32 min_thickness,
S32 overlap );
static void drawAvatar( F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z = 0.f,
F32 dot_radius = 3.f,
bool reached_max_z = false);
static void drawIconName(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
const std::string& first_line,
const std::string& second_line);
// Prevents accidental double clicks
static void clearLastClick() { sHandledLastClick = FALSE; }
// if the view changes, download additional sim info as needed
void updateVisibleBlocks();
protected:
void setDirectionPos( LLTextBox* text_box, F32 rotation );
void updateDirections();
public:
LLColor4 mBackgroundColor;
static LLUIImagePtr sAvatarSmallImage;
static LLUIImagePtr sAvatarYouImage;
static LLUIImagePtr sAvatarYouLargeImage;
static LLUIImagePtr sAvatarLevelImage;
static LLUIImagePtr sAvatarAboveImage;
static LLUIImagePtr sAvatarBelowImage;
static LLUIImagePtr sAvatarUnknownImage;
static LLUIImagePtr sTelehubImage;
static LLUIImagePtr sInfohubImage;
static LLUIImagePtr sHomeImage;
static LLUIImagePtr sEventImage;
static LLUIImagePtr sEventMatureImage;
static LLUIImagePtr sEventAdultImage;
static LLUIImagePtr sTrackCircleImage;
static LLUIImagePtr sTrackArrowImage;
static LLUIImagePtr sClassifiedsImage;
static LLUIImagePtr sForSaleImage;
static LLUIImagePtr sForSaleAdultImage;
BOOL mItemPicked;
F32 mPanX; // in pixels
F32 mPanY; // in pixels
F32 mTargetPanX; // in pixels
F32 mTargetPanY; // in pixels
static S32 sTrackingArrowX;
static S32 sTrackingArrowY;
static bool sVisibleTilesLoaded;
// Are we mid-pan from a user drag?
BOOL mPanning;
S32 mMouseDownPanX; // value at start of drag
S32 mMouseDownPanY; // value at start of drag
S32 mMouseDownX;
S32 mMouseDownY;
LLTextBox* mTextBoxEast;
LLTextBox* mTextBoxNorth;
LLTextBox* mTextBoxWest;
LLTextBox* mTextBoxSouth;
LLTextBox* mTextBoxSouthEast;
LLTextBox* mTextBoxNorthEast;
LLTextBox* mTextBoxNorthWest;
LLTextBox* mTextBoxSouthWest;
LLTextBox* mTextBoxScrollHint;
static BOOL sHandledLastClick;
S32 mSelectIDStart;
// Keep the list of regions that are displayed on screen. Avoids iterating through the whole region map after draw().
typedef std::vector<U64> handle_list_t;
handle_list_t mVisibleRegions; // set every frame
static std::map<std::string,std::string> sStringsMap;
private:
void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right);
void setScale(F32 scale, bool snap = true);
static F32 scaleFromZoom(F32 zoom);
static F32 zoomFromScale(F32 scale);
F32 mMapScale;
F32 mTargetMapScale;
static F32 sMapScaleSetting;
static LLVector2 sZoomPivot;
static LLFrameTimer sZoomTimer;
};
#endif
|