1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
|
/**
* @file llwlparamset.cpp
* @brief Implementation for the LLWLParamSet class.
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llwlparamset.h"
#include "llwlanimator.h"
#include "llwlparammanager.h"
#include "llglslshader.h"
#include "lluictrlfactory.h"
#include "llsliderctrl.h"
#include <llgl.h>
#include <sstream>
static LLStaticHashedString sStarBrightness("star_brightness");
static LLStaticHashedString sPresetNum("preset_num");
static LLStaticHashedString sSunAngle("sun_angle");
static LLStaticHashedString sEastAngle("east_angle");
static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll");
static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate");
static LLStaticHashedString sLightNorm("lightnorm");
static LLStaticHashedString sCloudDensity("cloud_pos_density1");
static LLStaticHashedString sCloudScale("cloud_scale");
static LLStaticHashedString sCloudShadow("cloud_shadow");
static LLStaticHashedString sDensityMultiplier("density_multiplier");
static LLStaticHashedString sDistanceMultiplier("distance_multiplier");
static LLStaticHashedString sHazeDensity("haze_density");
static LLStaticHashedString sHazeHorizon("haze_horizon");
static LLStaticHashedString sMaxY("max_y");
LLWLParamSet::LLWLParamSet(void) :
mName("Unnamed Preset"),
mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f)
{}
static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update");
void LLWLParamSet::update(LLGLSLShader * shader) const
{
LLFastTimer t(FTM_WL_PARAM_UPDATE);
LLSD::map_const_iterator i = mParamValues.beginMap();
std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin();
for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++)
{
const LLStaticHashedString& param = *n;
// check that our pre-hashed names are still tracking the mParamValues map correctly
//
llassert(param.String() == i->first);
if (param == sStarBrightness || param == sPresetNum || param == sSunAngle ||
param == sEastAngle || param == sEnableCloudScroll ||
param == sCloudScrollRate || param == sLightNorm )
{
continue;
}
if (param == sCloudDensity)
{
LLVector4 val;
val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset;
val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset;
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
stop_glerror();
shader->uniform4fv(param, 1, val.mV);
stop_glerror();
}
else if (param == sCloudScale || param == sCloudShadow ||
param == sDensityMultiplier || param == sDistanceMultiplier ||
param == sHazeDensity || param == sHazeHorizon ||
param == sMaxY )
{
F32 val = (F32) i->second[0].asReal();
stop_glerror();
shader->uniform1f(param, val);
stop_glerror();
}
else // param is the uniform name
{
// handle all the different cases
if (i->second.isArray() && i->second.size() == 4)
{
LLVector4 val;
val.mV[0] = (F32) i->second[0].asReal();
val.mV[1] = (F32) i->second[1].asReal();
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
stop_glerror();
shader->uniform4fv(param, 1, val.mV);
stop_glerror();
}
else if (i->second.isReal())
{
F32 val = (F32) i->second.asReal();
stop_glerror();
shader->uniform1f(param, val);
stop_glerror();
}
else if (i->second.isInteger())
{
S32 val = (S32) i->second.asInteger();
stop_glerror();
shader->uniform1i(param, val);
stop_glerror();
}
else if (i->second.isBoolean())
{
S32 val = (i->second.asBoolean() ? 1 : 0);
stop_glerror();
shader->uniform1i(param, val);
stop_glerror();
}
}
}
}
void LLWLParamSet::set(const std::string& paramName, float x)
{
// handle case where no array
if(mParamValues[paramName].isReal())
{
mParamValues[paramName] = x;
}
// handle array
else if(mParamValues[paramName].isArray() &&
mParamValues[paramName][0].isReal())
{
mParamValues[paramName][0] = x;
}
}
void LLWLParamSet::set(const std::string& paramName, float x, float y)
{
mParamValues[paramName][0] = x;
mParamValues[paramName][1] = y;
}
void LLWLParamSet::set(const std::string& paramName, float x, float y, float z)
{
mParamValues[paramName][0] = x;
mParamValues[paramName][1] = y;
mParamValues[paramName][2] = z;
}
void LLWLParamSet::set(const std::string& paramName, float x, float y, float z, float w)
{
mParamValues[paramName][0] = x;
mParamValues[paramName][1] = y;
mParamValues[paramName][2] = z;
mParamValues[paramName][3] = w;
}
void LLWLParamSet::set(const std::string& paramName, const float * val)
{
mParamValues[paramName][0] = val[0];
mParamValues[paramName][1] = val[1];
mParamValues[paramName][2] = val[2];
mParamValues[paramName][3] = val[3];
}
void LLWLParamSet::set(const std::string& paramName, const LLVector4 & val)
{
mParamValues[paramName][0] = val.mV[0];
mParamValues[paramName][1] = val.mV[1];
mParamValues[paramName][2] = val.mV[2];
mParamValues[paramName][3] = val.mV[3];
}
void LLWLParamSet::set(const std::string& paramName, const LLColor4 & val)
{
mParamValues[paramName][0] = val.mV[0];
mParamValues[paramName][1] = val.mV[1];
mParamValues[paramName][2] = val.mV[2];
mParamValues[paramName][3] = val.mV[3];
}
LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error)
{
// test to see if right type
LLSD cur_val = mParamValues.get(paramName);
if (!cur_val.isArray())
{
error = true;
return LLVector4(0,0,0,0);
}
LLVector4 val;
val.mV[0] = (F32) cur_val[0].asReal();
val.mV[1] = (F32) cur_val[1].asReal();
val.mV[2] = (F32) cur_val[2].asReal();
val.mV[3] = (F32) cur_val[3].asReal();
error = false;
return val;
}
F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error)
{
// test to see if right type
LLSD cur_val = mParamValues.get(paramName);
if (cur_val.isArray() && cur_val.size() != 0)
{
error = false;
return (F32) cur_val[0].asReal();
}
if(cur_val.isReal())
{
error = false;
return (F32) cur_val.asReal();
}
error = true;
return 0;
}
void LLWLParamSet::setSunAngle(float val)
{
// keep range 0 - 2pi
if(val > F_TWO_PI || val < 0)
{
F32 num = val / F_TWO_PI;
num -= floor(num);
val = F_TWO_PI * num;
}
mParamValues["sun_angle"] = val;
}
void LLWLParamSet::setEastAngle(float val)
{
// keep range 0 - 2pi
if(val > F_TWO_PI || val < 0)
{
F32 num = val / F_TWO_PI;
num -= floor(num);
val = F_TWO_PI * num;
}
mParamValues["east_angle"] = val;
}
void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
{
// set up the iterators
// keep cloud positions and coverage the same
/// TODO masking will do this later
F32 cloudPos1X = (F32) mParamValues["cloud_pos_density1"][0].asReal();
F32 cloudPos1Y = (F32) mParamValues["cloud_pos_density1"][1].asReal();
F32 cloudPos2X = (F32) mParamValues["cloud_pos_density2"][0].asReal();
F32 cloudPos2Y = (F32) mParamValues["cloud_pos_density2"][1].asReal();
F32 cloudCover = (F32) mParamValues["cloud_shadow"][0].asReal();
LLSD srcVal;
LLSD destVal;
// Iterate through values
for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
{
// If param exists in both src and dest, set the holder variables, otherwise skip
if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first))
{
srcVal = src.mParamValues[iter->first];
destVal = dest.mParamValues[iter->first];
}
else
{
continue;
}
if(iter->second.isReal()) // If it's a real, interpolate directly
{
iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight);
}
else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those
&& iter->second.size() == srcVal.size() && iter->second.size() == destVal.size())
{
// Actually do interpolation: old value + (difference in values * factor)
for(int i=0; i < iter->second.size(); ++i)
{
// iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation
iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight);
}
}
else // Else, skip
{
continue;
}
}
// now mix the extra parameters
setStarBrightness((1 - weight) * (F32) src.getStarBrightness()
+ weight * (F32) dest.getStarBrightness());
llassert(src.getSunAngle() >= - F_PI &&
src.getSunAngle() <= 3 * F_PI);
llassert(dest.getSunAngle() >= - F_PI &&
dest.getSunAngle() <= 3 * F_PI);
llassert(src.getEastAngle() >= 0 &&
src.getEastAngle() <= 4 * F_PI);
llassert(dest.getEastAngle() >= 0 &&
dest.getEastAngle() <= 4 * F_PI);
// sun angle and east angle require some handling to make sure
// they go in circles. Yes quaternions would work better.
F32 srcSunAngle = src.getSunAngle();
F32 destSunAngle = dest.getSunAngle();
F32 srcEastAngle = src.getEastAngle();
F32 destEastAngle = dest.getEastAngle();
if(fabsf(srcSunAngle - destSunAngle) > F_PI)
{
if(srcSunAngle > destSunAngle)
{
destSunAngle += 2 * F_PI;
}
else
{
srcSunAngle += 2 * F_PI;
}
}
if(fabsf(srcEastAngle - destEastAngle) > F_PI)
{
if(srcEastAngle > destEastAngle)
{
destEastAngle += 2 * F_PI;
}
else
{
srcEastAngle += 2 * F_PI;
}
}
setSunAngle((1 - weight) * srcSunAngle + weight * destSunAngle);
setEastAngle((1 - weight) * srcEastAngle + weight * destEastAngle);
// now setup the sun properly
// reset those cloud positions
mParamValues["cloud_pos_density1"][0] = cloudPos1X;
mParamValues["cloud_pos_density1"][1] = cloudPos1Y;
mParamValues["cloud_pos_density2"][0] = cloudPos2X;
mParamValues["cloud_pos_density2"][1] = cloudPos2Y;
mParamValues["cloud_shadow"][0] = cloudCover;
}
void LLWLParamSet::updateCloudScrolling(void)
{
static LLTimer s_cloud_timer;
F64 delta_t = s_cloud_timer.getElapsedTimeAndResetF64();
if(getEnableCloudScrollX())
{
mCloudScrollXOffset += F32(delta_t * (getCloudScrollX() - 10.f) / 100.f);
}
if(getEnableCloudScrollY())
{
mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f);
}
}
void LLWLParamSet::updateHashedNames()
{
mParamHashedNames.clear();
// Iterate through values
for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
{
mParamHashedNames.push_back(LLStaticHashedString(iter->first));
}
}
|