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|
/**
* @file llwindowlistener.cpp
* @brief EventAPI interface for injecting input into LLWindow
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "linden_common.h"
#include "llwindowlistener.h"
#include "llcoord.h"
#include "llfocusmgr.h"
#include "llkeyboard.h"
#include "llwindowcallbacks.h"
#include "llui.h"
#include "llview.h"
#include "llviewinject.h"
#include "llviewerwindow.h"
#include "llviewerinput.h"
#include "llrootview.h"
#include "llsdutil.h"
#include "stringize.h"
#include <typeinfo>
#include <map>
#include <boost/scoped_ptr.hpp>
#include <boost/bind.hpp>
LLWindowListener::LLWindowListener(LLViewerWindow *window, const KeyboardGetter& kbgetter)
: LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"),
mWindow(window),
mKbGetter(kbgetter)
{
std::string keySomething =
"Given [\"keysym\"], [\"keycode\"] or [\"char\"], inject the specified ";
std::string keyExplain =
"(integer keycode values, or keysym string from any addKeyName() call in\n"
"http://bitbucket.org/lindenlab/viewer-release/src/tip/indra/llwindow/llkeyboard.cpp )\n";
std::string mask =
"Specify optional [\"mask\"] as an array containing any of \"CTL\", \"ALT\",\n"
"\"SHIFT\" or \"MAC_CONTROL\"; the corresponding modifier bits will be combined\n"
"to form the mask used with the event.";
std::string given = "Given ";
std::string mouseParams =
"optional [\"path\"], optional [\"x\"] and [\"y\"], inject the requested mouse ";
std::string buttonParams =
std::string("[\"button\"], ") + mouseParams;
std::string buttonExplain =
"(button values \"LEFT\", \"MIDDLE\", \"RIGHT\")\n";
std::string paramsExplain =
"[\"path\"] is as for LLUI::getInstance()->resolvePath(), described in\n"
"http://bitbucket.org/lindenlab/viewer-release/src/tip/indra/llui/llui.h\n"
"If you omit [\"path\"], you must specify both [\"x\"] and [\"y\"].\n"
"If you specify [\"path\"] without both [\"x\"] and [\"y\"], will synthesize (x, y)\n"
"in the center of the LLView selected by [\"path\"].\n"
"You may specify [\"path\"] with both [\"x\"] and [\"y\"], will use your (x, y).\n"
"This may cause the LLView selected by [\"path\"] to reject the event.\n"
"Optional [\"reply\"] requests a reply event on the named LLEventPump.\n"
"reply[\"error\"] isUndefined (None) on success, else an explanatory message.\n";
add("getInfo",
"Get information about the ui element specified by [\"path\"]",
&LLWindowListener::getInfo,
LLSDMap("reply", LLSD()));
add("getPaths",
"Send on [\"reply\"] an event in which [\"paths\"] is an array of valid LLView\n"
"pathnames. Optional [\"under\"] pathname specifies the base node under which\n"
"to list; all nodes from root if no [\"under\"].",
&LLWindowListener::getPaths,
LLSDMap("reply", LLSD()));
add("keyDown",
keySomething + "keypress event.\n" + keyExplain + mask,
&LLWindowListener::keyDown);
add("keyUp",
keySomething + "key release event.\n" + keyExplain + mask,
&LLWindowListener::keyUp);
add("mouseDown",
given + buttonParams + "click event.\n" + buttonExplain + paramsExplain + mask,
&LLWindowListener::mouseDown);
add("mouseUp",
given + buttonParams + "release event.\n" + buttonExplain + paramsExplain + mask,
&LLWindowListener::mouseUp);
add("mouseMove",
given + mouseParams + "movement event.\n" + paramsExplain + mask,
&LLWindowListener::mouseMove);
add("mouseScroll",
"Given an integer number of [\"clicks\"], inject the requested mouse scroll event.\n"
"(positive clicks moves downward through typical content)",
&LLWindowListener::mouseScroll);
}
template <typename MAPPED>
class StringLookup
{
private:
std::string mDesc;
typedef std::map<std::string, MAPPED> Map;
Map mMap;
public:
StringLookup(const std::string& desc): mDesc(desc) {}
MAPPED lookup(const typename Map::key_type& key) const
{
typename Map::const_iterator found = mMap.find(key);
if (found == mMap.end())
{
LL_WARNS("LLWindowListener") << "Unknown " << mDesc << " '" << key << "'" << LL_ENDL;
return MAPPED();
}
return found->second;
}
protected:
void add(const typename Map::key_type& key, const typename Map::mapped_type& value)
{
mMap.insert(typename Map::value_type(key, value));
}
};
namespace {
// helper for getMask()
MASK lookupMask_(const std::string& maskname)
{
// It's unclear to me whether MASK_MAC_CONTROL is important, but it's not
// supported by maskFromString(). Handle that specially.
if (maskname == "MAC_CONTROL")
{
return MASK_MAC_CONTROL;
}
else
{
// In case of lookup failure, return MASK_NONE, which won't affect our
// caller's OR.
MASK mask(MASK_NONE);
LLKeyboard::maskFromString(maskname, &mask);
return mask;
}
}
MASK getMask(const LLSD& event)
{
LLSD masknames(event["mask"]);
if (! masknames.isArray())
{
// If event["mask"] is a single string, perform normal lookup on it.
return lookupMask_(masknames);
}
// Here event["mask"] is an array of mask-name strings. OR together their
// corresponding bits.
MASK mask(MASK_NONE);
for (LLSD::array_const_iterator ai(masknames.beginArray()), aend(masknames.endArray());
ai != aend; ++ai)
{
mask |= lookupMask_(*ai);
}
return mask;
}
KEY getKEY(const LLSD& event)
{
if (event.has("keysym"))
{
// Initialize to KEY_NONE; that way we can ignore the bool return from
// keyFromString() and, in the lookup-fail case, simply return KEY_NONE.
KEY key(KEY_NONE);
LLKeyboard::keyFromString(event["keysym"], &key);
return key;
}
else if (event.has("keycode"))
{
return KEY(event["keycode"].asInteger());
}
else
{
return KEY(event["char"].asString()[0]);
}
}
} // namespace
void LLWindowListener::getInfo(LLSD const & evt)
{
Response response(LLSD(), evt);
if (evt.has("path"))
{
std::string path(evt["path"]);
LLView * target_view = LLUI::getInstance()->resolvePath(LLUI::getInstance()->getRootView(), path);
if (target_view != 0)
{
response.setResponse(target_view->getInfo());
}
else
{
response.error(STRINGIZE(evt["op"].asString() << " request "
"specified invalid \"path\": '" << path << "'"));
}
}
else
{
response.error(
STRINGIZE(evt["op"].asString() << "request did not provide a path" ));
}
}
void LLWindowListener::getPaths(LLSD const & request)
{
Response response(LLSD(), request);
LLView *root(LLUI::getInstance()->getRootView()), *base(NULL);
// Capturing request["under"] as string means we conflate the case in
// which there is no ["under"] key with the case in which its value is the
// empty string. That seems to make sense to me.
std::string under(request["under"]);
// Deal with optional "under" parameter
if (under.empty())
{
base = root;
}
else
{
base = LLUI::getInstance()->resolvePath(root, under);
if (! base)
{
return response.error(STRINGIZE(request["op"].asString() << " request "
"specified invalid \"under\" path: '" << under << "'"));
}
}
// Traverse the entire subtree under 'base', collecting pathnames
for (LLView::tree_iterator_t ti(base->beginTreeDFS()), tend(base->endTreeDFS());
ti != tend; ++ti)
{
response["paths"].append((*ti)->getPathname());
}
}
void LLWindowListener::keyDown(LLSD const & evt)
{
Response response(LLSD(), evt);
KEY key = getKEY(evt);
MASK mask = getMask(evt);
if (evt.has("path"))
{
std::string path(evt["path"]);
LLView * target_view = LLUI::getInstance()->resolvePath(LLUI::getInstance()->getRootView(), path);
if (target_view == 0)
{
response.error(STRINGIZE(evt["op"].asString() << " request "
"specified invalid \"path\": '" << path << "'"));
}
else if(target_view->isAvailable())
{
response.setResponse(target_view->getInfo());
gFocusMgr.setKeyboardFocus(target_view);
gViewerInput.handleKey(key, mask, false);
if(key < 0x80) mWindow->handleUnicodeChar(key, mask);
}
else
{
response.error(STRINGIZE(evt["op"].asString() << " request "
"element specified by \"path\": '" << path << "'"
<< " is not visible"));
}
}
else
{
gViewerInput.handleKey(key, mask, false);
if(key < 0x80) mWindow->handleUnicodeChar(key, mask);
}
}
void LLWindowListener::keyUp(LLSD const & evt)
{
Response response(LLSD(), evt);
if (evt.has("path"))
{
std::string path(evt["path"]);
LLView * target_view = LLUI::getInstance()->resolvePath(LLUI::getInstance()->getRootView(), path);
if (target_view == 0 )
{
response.error(STRINGIZE(evt["op"].asString() << " request "
"specified invalid \"path\": '" << path << "'"));
}
else if (target_view->isAvailable())
{
response.setResponse(target_view->getInfo());
gFocusMgr.setKeyboardFocus(target_view);
mKbGetter()->handleTranslatedKeyUp(getKEY(evt), getMask(evt));
}
else
{
response.error(STRINGIZE(evt["op"].asString() << " request "
"element specified byt \"path\": '" << path << "'"
<< " is not visible"));
}
}
else
{
mKbGetter()->handleTranslatedKeyUp(getKEY(evt), getMask(evt));
}
}
// for WhichButton
typedef BOOL (LLWindowCallbacks::*MouseMethod)(LLWindow *, LLCoordGL, MASK);
struct Actions
{
Actions(const MouseMethod& d, const MouseMethod& u): down(d), up(u), valid(true) {}
Actions(): valid(false) {}
MouseMethod down, up;
bool valid;
};
struct WhichButton: public StringLookup<Actions>
{
WhichButton(): StringLookup<Actions>("mouse button")
{
add("LEFT", Actions(&LLWindowCallbacks::handleMouseDown,
&LLWindowCallbacks::handleMouseUp));
add("RIGHT", Actions(&LLWindowCallbacks::handleRightMouseDown,
&LLWindowCallbacks::handleRightMouseUp));
add("MIDDLE", Actions(&LLWindowCallbacks::handleMiddleMouseDown,
&LLWindowCallbacks::handleMiddleMouseUp));
}
};
static WhichButton buttons;
typedef boost::function<bool(LLCoordGL, MASK)> MouseFunc;
// Wrap a function returning 'void' to return 'true' instead. I'm sure there's
// a more generic way to accomplish this, but generically handling the
// arguments seems to require variadic templates and perfect forwarding. (We
// used to be able to write (boost::lambda::bind(...), true), counting on
// boost::lambda's comma operator overload, until
// https://svn.boost.org/trac/boost/ticket/10864. And boost::phoenix doesn't
// seem to overload comma the same way; or at least not with bind().)
class MouseFuncTrue
{
typedef boost::function<void(LLCoordGL, MASK)> MouseFuncVoid;
MouseFuncVoid mFunc;
public:
MouseFuncTrue(const MouseFuncVoid& func):
mFunc(func)
{}
bool operator()(LLCoordGL coords, MASK mask) const
{
mFunc(coords, mask);
return true;
}
};
static void mouseEvent(const MouseFunc& func, const LLSD& request)
{
// Ensure we send response
LLEventAPI::Response response(LLSD(), request);
// We haven't yet established whether the incoming request has "x" and "y",
// but capture this anyway, with 0 for omitted values.
LLCoordGL pos(request["x"].asInteger(), request["y"].asInteger());
bool has_pos(request.has("x") && request.has("y"));
std::unique_ptr<LLView::TemporaryDrilldownFunc> tempfunc;
// Documentation for mouseDown(), mouseUp() and mouseMove() claims you
// must either specify ["path"], or both of ["x"] and ["y"]. You MAY
// specify all. Let's say that passing "path" as an empty string is
// equivalent to not passing it at all.
std::string path(request["path"]);
if (path.empty())
{
// Without "path", you must specify both "x" and "y".
if (! has_pos)
{
return response.error(STRINGIZE(request["op"].asString() << " request "
"without \"path\" must specify both \"x\" and \"y\": "
<< request));
}
}
else // ! path.empty()
{
LLView* root = LLUI::getInstance()->getRootView();
LLView* target = LLUI::getInstance()->resolvePath(root, path);
if (! target)
{
return response.error(STRINGIZE(request["op"].asString() << " request "
"specified invalid \"path\": '" << path << "'"));
}
response.setResponse(target->getInfo());
// The intent of this test is to prevent trying to drill down to a
// widget in a hidden floater, or on a tab that's not current, etc.
if (! target->isInVisibleChain())
{
return response.error(STRINGIZE(request["op"].asString() << " request "
"specified \"path\" not currently visible: '"
<< path << "'"));
}
// This test isn't folded in with the above error case since you can
// (e.g.) pop up a tooltip even for a disabled widget.
if (! target->isInEnabledChain())
{
response.warn(STRINGIZE(request["op"].asString() << " request "
"specified \"path\" not currently enabled: '"
<< path << "'"));
}
if (! has_pos)
{
LLRect rect(target->calcScreenRect());
pos.set(rect.getCenterX(), rect.getCenterY());
// nonstandard warning tactic: probably usual case; we want event
// sender to know synthesized (x, y), but maybe don't need to log?
response["warnings"].append(STRINGIZE("using center point ("
<< pos.mX << ", " << pos.mY << ")"));
}
/*==========================================================================*|
// NEVER MIND: the LLView tree defines priority handler layers in
// front of the normal widget set, so this has never yet produced
// anything but spam warnings. (sigh)
// recursive childFromPoint() should give us the frontmost, leafmost
// widget at the specified (x, y).
LLView* frontmost = root->childFromPoint(pos.mX, pos.mY, true);
if (frontmost != target)
{
response.warn(STRINGIZE(request["op"].asString() << " request "
"specified \"path\" = '" << path
<< "', but frontmost LLView at (" << pos.mX << ", " << pos.mY
<< ") is '" << LLView::getPathname(frontmost) << "'"));
}
|*==========================================================================*/
// Instantiate a TemporaryDrilldownFunc to route incoming mouse events
// to the target LLView*. But put it on the heap since "path" is
// optional. Nonetheless, manage it with a boost::scoped_ptr so it
// will be destroyed when we leave.
tempfunc.reset(new LLView::TemporaryDrilldownFunc(llview::TargetEvent(target)));
}
// The question of whether the requested LLView actually handled the
// specified event is important enough, and its handling unclear enough,
// to warrant a separate response attribute. Instead of deciding here to
// make it a warning, or an error, let caller decide.
response["handled"] = func(pos, getMask(request));
// On exiting this scope, response will send, tempfunc will restore the
// normal pointInView(x, y) containment logic, etc.
}
void LLWindowListener::mouseDown(LLSD const & request)
{
Actions actions(buttons.lookup(request["button"]));
if (actions.valid)
{
// Normally you can pass NULL to an LLWindow* without compiler
// complaint, but going through boost::bind() evidently
// bypasses that special case: it only knows you're trying to pass an
// int to a pointer. Explicitly cast NULL to the desired pointer type.
mouseEvent(boost::bind(actions.down, mWindow,
static_cast<LLWindow*>(NULL), _1, _2),
request);
}
}
void LLWindowListener::mouseUp(LLSD const & request)
{
Actions actions(buttons.lookup(request["button"]));
if (actions.valid)
{
mouseEvent(boost::bind(actions.up, mWindow,
static_cast<LLWindow*>(NULL), _1, _2),
request);
}
}
void LLWindowListener::mouseMove(LLSD const & request)
{
// We want to call the same central mouseEvent() routine for
// handleMouseMove() as for button clicks. But handleMouseMove() returns
// void, whereas mouseEvent() accepts a function returning bool -- and
// uses that bool return. Use MouseFuncTrue to construct a callable that
// returns bool anyway.
mouseEvent(MouseFuncTrue(boost::bind(&LLWindowCallbacks::handleMouseMove, mWindow,
static_cast<LLWindow*>(NULL), _1, _2)),
request);
}
void LLWindowListener::mouseScroll(LLSD const & request)
{
S32 clicks = request["clicks"].asInteger();
mWindow->handleScrollWheel(NULL, clicks);
}
|