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|
/**
* @file llwearableitemslist.cpp
* @brief A flat list of wearable items.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llwearableitemslist.h"
#include "lliconctrl.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
#include "llmenugl.h" // for LLContextMenu
#include "lltransutil.h"
#include "llviewerattachmenu.h"
#include "llvoavatarself.h"
class LLFindOutfitItems : public LLInventoryCollectFunctor
{
public:
LLFindOutfitItems() {}
virtual ~LLFindOutfitItems() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
};
bool LLFindOutfitItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if((item->getType() == LLAssetType::AT_CLOTHING)
|| (item->getType() == LLAssetType::AT_BODYPART)
|| (item->getType() == LLAssetType::AT_OBJECT))
{
return TRUE;
}
}
return FALSE;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void LLPanelWearableListItem::onMouseEnter(S32 x, S32 y, MASK mask)
{
LLPanelInventoryListItemBase::onMouseEnter(x, y, mask);
setWidgetsVisible(true);
reshapeWidgets();
}
void LLPanelWearableListItem::onMouseLeave(S32 x, S32 y, MASK mask)
{
LLPanelInventoryListItemBase::onMouseLeave(x, y, mask);
setWidgetsVisible(false);
reshapeWidgets();
}
LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item)
: LLPanelInventoryListItemBase(item)
{
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// static
LLPanelWearableOutfitItem* LLPanelWearableOutfitItem::create(LLViewerInventoryItem* item)
{
LLPanelWearableOutfitItem* list_item = NULL;
if (item)
{
list_item = new LLPanelWearableOutfitItem(item);
list_item->init();
}
return list_item;
}
LLPanelWearableOutfitItem::LLPanelWearableOutfitItem(LLViewerInventoryItem* item)
: LLPanelInventoryListItemBase(item)
{
}
// virtual
void LLPanelWearableOutfitItem::updateItem(const std::string& name,
const LLStyle::Params& input_params)
{
std::string search_label = name;
LLStyle::Params style_params = input_params;
if (mItem && get_is_item_worn(mItem->getUUID()))
{
search_label += LLTrans::getString("worn");
style_params.font.style("BOLD");
}
LLPanelInventoryListItemBase::updateItem(search_label, style_params);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// static
LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* item)
{
LLPanelClothingListItem* list_item = NULL;
if(item)
{
list_item = new LLPanelClothingListItem(item);
list_item->init();
}
return list_item;
}
LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item)
: LLPanelDeletableWearableListItem(item)
{
}
LLPanelClothingListItem::~LLPanelClothingListItem()
{
}
void LLPanelClothingListItem::init()
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_clothing_list_item.xml");
}
BOOL LLPanelClothingListItem::postBuild()
{
LLPanelDeletableWearableListItem::postBuild();
addWidgetToRightSide("btn_move_up");
addWidgetToRightSide("btn_move_down");
addWidgetToRightSide("btn_lock");
addWidgetToRightSide("btn_edit_panel");
setWidgetsVisible(false);
reshapeWidgets();
return TRUE;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// static
LLPanelBodyPartsListItem* LLPanelBodyPartsListItem::create(LLViewerInventoryItem* item)
{
LLPanelBodyPartsListItem* list_item = NULL;
if(item)
{
list_item = new LLPanelBodyPartsListItem(item);
list_item->init();
}
return list_item;
}
LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item)
: LLPanelWearableListItem(item)
{
}
LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem()
{
}
void LLPanelBodyPartsListItem::init()
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_body_parts_list_item.xml");
}
BOOL LLPanelBodyPartsListItem::postBuild()
{
LLPanelInventoryListItemBase::postBuild();
addWidgetToRightSide("btn_lock");
addWidgetToRightSide("btn_edit_panel");
return TRUE;
}
// static
LLPanelDeletableWearableListItem* LLPanelDeletableWearableListItem::create(LLViewerInventoryItem* item)
{
LLPanelDeletableWearableListItem* list_item = NULL;
if(item)
{
list_item = new LLPanelDeletableWearableListItem(item);
list_item->init();
}
return list_item;
}
LLPanelDeletableWearableListItem::LLPanelDeletableWearableListItem(LLViewerInventoryItem* item)
: LLPanelWearableListItem(item)
{
}
void LLPanelDeletableWearableListItem::init()
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_deletable_wearable_list_item.xml");
}
BOOL LLPanelDeletableWearableListItem::postBuild()
{
LLPanelWearableListItem::postBuild();
addWidgetToLeftSide("btn_delete");
LLButton* delete_btn = getChild<LLButton>("btn_delete");
// Reserve space for 'delete' button event if it is invisible.
setLeftWidgetsWidth(delete_btn->getRect().mRight);
setWidgetsVisible(false);
reshapeWidgets();
return TRUE;
}
// static
LLPanelAttachmentListItem* LLPanelAttachmentListItem::create(LLViewerInventoryItem* item)
{
LLPanelAttachmentListItem* list_item = NULL;
if(item)
{
list_item = new LLPanelAttachmentListItem(item);
list_item->init();
}
return list_item;
}
void LLPanelAttachmentListItem::setTitle(const std::string& title,
const std::string& highlit_text,
const LLStyle::Params& input_params)
{
std::string title_joint = title;
if (mItem && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(mItem->getLinkedUUID()))
{
std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(mItem->getLinkedUUID()));
title_joint = title + " (" + joint + ")";
}
LLPanelDeletableWearableListItem::setTitle(title_joint, highlit_text, input_params);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
LLPanelDummyClothingListItem* LLPanelDummyClothingListItem::create(LLWearableType::EType w_type)
{
LLPanelDummyClothingListItem* list_item = new LLPanelDummyClothingListItem(w_type);
list_item->init();
return list_item;
}
BOOL LLPanelDummyClothingListItem::postBuild()
{
LLIconCtrl* icon = getChild<LLIconCtrl>("item_icon");
setIconCtrl(icon);
setTitleCtrl(getChild<LLTextBox>("item_name"));
addWidgetToRightSide("btn_add_panel");
setIconImage(LLInventoryIcon::getIcon(LLAssetType::AT_CLOTHING, LLInventoryType::IT_NONE, mWearableType, FALSE));
updateItem(wearableTypeToString(mWearableType));
// Make it look loke clothing item - reserve space for 'delete' button
setLeftWidgetsWidth(icon->getRect().mLeft);
setWidgetsVisible(false);
reshapeWidgets();
return TRUE;
}
LLWearableType::EType LLPanelDummyClothingListItem::getWearableType() const
{
return mWearableType;
}
LLPanelDummyClothingListItem::LLPanelDummyClothingListItem(LLWearableType::EType w_type)
: LLPanelWearableListItem(NULL)
, mWearableType(w_type)
{
}
void LLPanelDummyClothingListItem::init()
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_dummy_clothing_list_item.xml");
}
typedef std::map<LLWearableType::EType, std::string> clothing_to_string_map_t;
clothing_to_string_map_t init_clothing_string_map()
{
clothing_to_string_map_t w_map;
w_map.insert(std::make_pair(LLWearableType::WT_SHIRT, "shirt_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_PANTS, "pants_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_SHOES, "shoes_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_SOCKS, "socks_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_JACKET, "jacket_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_GLOVES, "gloves_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_UNDERSHIRT, "undershirt_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_UNDERPANTS, "underpants_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_SKIRT, "skirt_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_ALPHA, "alpha_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_TATTOO, "tattoo_not_worn"));
return w_map;
}
std::string LLPanelDummyClothingListItem::wearableTypeToString(LLWearableType::EType w_type)
{
static const clothing_to_string_map_t w_map = init_clothing_string_map();
static const std::string invalid_str = LLTrans::getString("invalid_not_worn");
std::string type_str = invalid_str;
clothing_to_string_map_t::const_iterator it = w_map.find(w_type);
if(w_map.end() != it)
{
type_str = LLTrans::getString(it->second);
}
return type_str;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
/*virtual*/
bool LLWearableItemNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const
{
std::string name1 = wearable_item1->getItemName();
std::string name2 = wearable_item2->getItemName();
LLStringUtil::toUpper(name1);
LLStringUtil::toUpper(name2);
return name1 < name2;
}
/*virtual*/
bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const
{
const LLAssetType::EType item_type1 = wearable_item1->getType();
const LLAssetType::EType item_type2 = wearable_item2->getType();
LLWearableItemTypeNameComparator::ETypeListOrder item_type_order1 = getTypeListOrder(item_type1);
LLWearableItemTypeNameComparator::ETypeListOrder item_type_order2 = getTypeListOrder(item_type2);
if (item_type_order1 != item_type_order2)
{
// If items are of different asset types we can compare them
// by types order in the list.
return item_type_order1 < item_type_order2;
}
if (item_type_order1 & TLO_NOT_CLOTHING)
{
// If both items are of the same asset type except AT_CLOTHING
// we can compare them by name.
return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2);
}
const LLWearableType::EType item_wearable_type1 = wearable_item1->getWearableType();
const LLWearableType::EType item_wearable_type2 = wearable_item2->getWearableType();
if (item_wearable_type1 != item_wearable_type2)
{
// If items are of different clothing types they are compared
// by clothing types order determined in LLWearableType::EType.
return item_wearable_type1 < item_wearable_type2;
}
else
{
// If both items are of the same clothing type they are compared
// by description and place in reverse order i.e. outer layer item
// on top.
return wearable_item1->getDescription() > wearable_item2->getDescription();
}
}
// static
LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type)
{
switch (item_type)
{
case LLAssetType::AT_OBJECT:
return TLO_ATTACHMENT;
case LLAssetType::AT_CLOTHING:
return TLO_CLOTHING;
case LLAssetType::AT_BODYPART:
return TLO_BODYPART;
default:
return TLO_UNKNOWN;
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
static const LLWearableItemTypeNameComparator WEARABLE_TYPE_NAME_COMPARATOR;
static const LLDefaultChildRegistry::Register<LLWearableItemsList> r("wearable_items_list");
LLWearableItemsList::Params::Params()
: standalone("standalone", true)
{}
LLWearableItemsList::LLWearableItemsList(const LLWearableItemsList::Params& p)
: LLInventoryItemsList(p)
{
setComparator(&WEARABLE_TYPE_NAME_COMPARATOR);
mIsStandalone = p.standalone;
if (mIsStandalone)
{
// Use built-in context menu.
setRightMouseDownCallback(boost::bind(&LLWearableItemsList::onRightClick, this, _2, _3));
}
}
// virtual
LLWearableItemsList::~LLWearableItemsList()
{}
// virtual
void LLWearableItemsList::addNewItem(LLViewerInventoryItem* item, bool rearrange /*= true*/)
{
if (!item)
{
llwarns << "No inventory item. Couldn't create flat list item." << llendl;
llassert(item != NULL);
}
LLPanelWearableOutfitItem *list_item = LLPanelWearableOutfitItem::create(item);
if (!list_item)
return;
bool is_item_added = addItem(list_item, item->getUUID(), ADD_BOTTOM, rearrange);
if (!is_item_added)
{
llwarns << "Couldn't add flat list item." << llendl;
llassert(is_item_added);
}
}
void LLWearableItemsList::updateList(const LLUUID& category_id)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLFindOutfitItems collector = LLFindOutfitItems();
// collectDescendentsIf takes non-const reference:
gInventory.collectDescendentsIf(
category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
collector);
refreshList(item_array);
}
void LLWearableItemsList::updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids)
{
typedef std::vector<LLPanel*> item_panel_list_t;
item_panel_list_t items;
getItems(items);
for (item_panel_list_t::iterator items_iter = items.begin();
items_iter != items.end();
++items_iter)
{
LLPanelInventoryListItemBase* item = dynamic_cast<LLPanelInventoryListItemBase*>(*items_iter);
if (!item) continue;
LLViewerInventoryItem* inv_item = item->getItem();
if (!inv_item) continue;
LLUUID linked_uuid = inv_item->getLinkedUUID();
for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items_uuids.begin();
iter != changed_items_uuids.end();
++iter)
{
if (linked_uuid == *iter)
{
item->setNeedsRefresh(true);
}
}
}
}
void LLWearableItemsList::onRightClick(S32 x, S32 y)
{
uuid_vec_t selected_uuids;
getSelectedUUIDs(selected_uuids);
if (selected_uuids.empty())
{
return;
}
ContextMenu::instance().show(this, selected_uuids, x, y);
}
//////////////////////////////////////////////////////////////////////////
/// ContextMenu
//////////////////////////////////////////////////////////////////////////
LLWearableItemsList::ContextMenu::ContextMenu()
: mParent(NULL)
{
}
void LLWearableItemsList::ContextMenu::show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y)
{
mParent = dynamic_cast<LLWearableItemsList*>(spawning_view);
LLListContextMenu::show(spawning_view, uuids, x, y);
mParent = NULL; // to avoid dereferencing an invalid pointer
}
// virtual
LLContextMenu* LLWearableItemsList::ContextMenu::createMenu()
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
const uuid_vec_t& ids = mUUIDs; // selected items IDs
LLUUID selected_id = ids.front(); // ID of the first selected item
functor_t wear = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, true);
functor_t add = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, false);
functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
// Register handlers common for all wearable types.
registrar.add("Wearable.Wear", boost::bind(handleMultiple, wear, ids));
registrar.add("Wearable.Add", boost::bind(handleMultiple, add, ids));
registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids));
registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id));
registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id));
registrar.add("Wearable.TakeOffDetach", boost::bind(handleMultiple, take_off, ids));
// Register handlers for clothing.
registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, ids));
// Register handlers for body parts.
// Register handlers for attachments.
registrar.add("Attachment.Detach", boost::bind(handleMultiple, take_off, ids));
registrar.add("Attachment.Profile", boost::bind(show_item_profile, selected_id));
registrar.add("Object.Attach", boost::bind(LLViewerAttachMenu::attachObjects, ids, _2));
// Create the menu.
LLContextMenu* menu = createFromFile("menu_wearable_list_item.xml");
// Determine which items should be visible/enabled.
updateItemsVisibility(menu);
// Update labels for the items requiring that.
updateItemsLabels(menu);
return menu;
}
void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu)
{
if (!menu)
{
llwarns << "Invalid menu" << llendl;
return;
}
const uuid_vec_t& ids = mUUIDs; // selected items IDs
U32 mask = 0; // mask of selected items' types
U32 n_items = ids.size(); // number of selected items
U32 n_worn = 0; // number of worn items among the selected ones
U32 n_links = 0; // number of links among the selected items
U32 n_editable = 0; // number of editable items among the selected ones
for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
{
LLUUID id = *it;
LLViewerInventoryItem* item = gInventory.getItem(id);
if (!item)
{
llwarns << "Invalid item" << llendl;
// *NOTE: the logic below may not work in this case
continue;
}
updateMask(mask, item->getType());
bool is_link = item->getIsLinkType();
bool is_worn = get_is_item_worn(id);
bool is_editable = gAgentWearables.isWearableModifiable(id);
if (is_worn)
{
++n_worn;
}
if (is_editable)
{
++n_editable;
}
if (is_link)
{
++n_links;
}
} // for
bool standalone = mParent ? mParent->isStandalone() : false;
// *TODO: eliminate multiple traversals over the menu items
setMenuItemVisible(menu, "wear_add", mask == MASK_CLOTHING && n_worn == 0);
setMenuItemEnabled(menu, "wear_add", n_items == 1 && canAddWearable(ids.front()));
setMenuItemVisible(menu, "wear", n_worn == 0);
setMenuItemVisible(menu, "edit", !standalone && mask & (MASK_CLOTHING|MASK_BODYPART));
setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1 && n_items == 1);
setMenuItemVisible(menu, "create_new", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1);
setMenuItemVisible(menu, "show_original", !standalone);
setMenuItemEnabled(menu, "show_original", n_items == 1 && n_links == n_items);
setMenuItemVisible(menu, "take_off", mask == MASK_CLOTHING && n_worn == n_items);
setMenuItemVisible(menu, "detach", mask == MASK_ATTACHMENT && n_worn == n_items);
setMenuItemVisible(menu, "take_off_or_detach", mask == (MASK_ATTACHMENT|MASK_CLOTHING));
setMenuItemEnabled(menu, "take_off_or_detach", n_worn == n_items);
setMenuItemVisible(menu, "object_profile", !standalone);
setMenuItemEnabled(menu, "object_profile", n_items == 1);
// Populate or hide the "Attach to..." / "Attach to HUD..." submenus.
if (mask == MASK_ATTACHMENT && n_worn == 0)
{
LLViewerAttachMenu::populateMenus("wearable_attach_to", "wearable_attach_to_hud");
}
else
{
setMenuItemVisible(menu, "wearable_attach_to", false);
setMenuItemVisible(menu, "wearable_attach_to_hud", false);
}
if (mask & MASK_UNKNOWN)
{
llwarns << "Non-wearable items passed." << llendl;
}
}
void LLWearableItemsList::ContextMenu::updateItemsLabels(LLContextMenu* menu)
{
llassert(menu);
if (!menu) return;
// Set proper label for the "Create new <WEARABLE_TYPE>" menu item.
LLViewerInventoryItem* item = gInventory.getLinkedItem(mUUIDs.back());
if (!item || !item->isWearableType()) return;
LLStringUtil::format_map_t args;
LLWearableType::EType w_type = item->getWearableType();
args["[WEARABLE_TYPE]"] = LLWearableType::getTypeDefaultNewName(w_type);
std::string new_label = LLTrans::getString("CreateNewWearable", args);
LLMenuItemGL* menu_item = menu->getChild<LLMenuItemGL>("create_new");
menu_item->setLabel(new_label);
}
// We need this method to convert non-zero BOOL values to exactly 1 (TRUE).
// Otherwise code relying on a BOOL value being TRUE may fail
// (I experienced a weird assert in LLView::drawChildren() because of that.
// static
void LLWearableItemsList::ContextMenu::setMenuItemVisible(LLContextMenu* menu, const std::string& name, bool val)
{
menu->setItemVisible(name, val);
}
// static
void LLWearableItemsList::ContextMenu::setMenuItemEnabled(LLContextMenu* menu, const std::string& name, bool val)
{
menu->setItemEnabled(name, val);
}
// static
void LLWearableItemsList::ContextMenu::updateMask(U32& mask, LLAssetType::EType at)
{
if (at == LLAssetType::AT_CLOTHING)
{
mask |= MASK_CLOTHING;
}
else if (at == LLAssetType::AT_BODYPART)
{
mask |= MASK_BODYPART;
}
else if (at == LLAssetType::AT_OBJECT)
{
mask |= MASK_ATTACHMENT;
}
else
{
mask |= MASK_UNKNOWN;
}
}
// static
void LLWearableItemsList::ContextMenu::createNewWearable(const LLUUID& item_id)
{
LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
if (!item || !item->isWearableType()) return;
LLAgentWearables::createWearable(item->getWearableType(), true);
}
// Can we wear another wearable of the given item's wearable type?
// static
bool LLWearableItemsList::ContextMenu::canAddWearable(const LLUUID& item_id)
{
if (!gAgentWearables.areWearablesLoaded())
{
return false;
}
LLViewerInventoryItem* item = gInventory.getItem(item_id);
if (!item || item->getType() != LLAssetType::AT_CLOTHING)
{
return false;
}
U32 wearable_count = gAgentWearables.getWearableCount(item->getWearableType());
return wearable_count < LLAgentWearables::MAX_CLOTHING_PER_TYPE;
}
// EOF
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