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/**
* @file llwearable.h
* @brief LLWearable class header file
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWEARABLE_H
#define LL_LLWEARABLE_H
#include "lluuid.h"
#include "llstring.h"
#include "llpermissions.h"
#include "llsaleinfo.h"
#include "llassetstorage.h"
#include "llwearabletype.h"
#include "llfile.h"
#include "lllocaltextureobject.h"
class LLViewerInventoryItem;
class LLVisualParam;
class LLTexGlobalColorInfo;
class LLTexGlobalColor;
class LLWearable
{
friend class LLWearableList;
//--------------------------------------------------------------------
// Constructors and destructors
//--------------------------------------------------------------------
private:
// Private constructors used by LLWearableList
LLWearable(const LLTransactionID& transactionID);
LLWearable(const LLAssetID& assetID);
public:
virtual ~LLWearable();
//--------------------------------------------------------------------
// Accessors
//--------------------------------------------------------------------
public:
const LLUUID& getItemID() const;
const LLAssetID& getAssetID() const { return mAssetID; }
const LLTransactionID& getTransactionID() const { return mTransactionID; }
LLWearableType::EType getType() const { return mType; }
void setType(LLWearableType::EType type);
const std::string& getName() const { return mName; }
void setName(const std::string& name) { mName = name; }
const std::string& getDescription() const { return mDescription; }
void setDescription(const std::string& desc) { mDescription = desc; }
const LLPermissions& getPermissions() const { return mPermissions; }
void setPermissions(const LLPermissions& p) { mPermissions = p; }
const LLSaleInfo& getSaleInfo() const { return mSaleInfo; }
void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; }
const std::string& getTypeLabel() const;
const std::string& getTypeName() const;
LLAssetType::EType getAssetType() const;
S32 getDefinitionVersion() const { return mDefinitionVersion; }
void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; }
public:
typedef std::vector<LLVisualParam*> visual_param_vec_t;
BOOL isDirty() const;
BOOL isOldVersion() const;
void writeToAvatar();
void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); }
static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
BOOL exportFile(LLFILE* file) const;
BOOL importFile(LLFILE* file);
void setParamsToDefaults();
void setTexturesToDefaults();
void saveNewAsset() const;
static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
void copyDataFrom(const LLWearable* src);
static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; }
friend std::ostream& operator<<(std::ostream &s, const LLWearable &w);
void setItemID(const LLUUID& item_id);
LLLocalTextureObject* getLocalTextureObject(S32 index);
const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
void setLocalTextureObject(S32 index, LLLocalTextureObject <o);
void addVisualParam(LLVisualParam *param);
void setVisualParams();
void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake);
F32 getVisualParamWeight(S32 index) const;
LLVisualParam* getVisualParam(S32 index) const;
void getVisualParams(visual_param_vec_t &list);
void animateParams(F32 delta, BOOL upload_bake);
LLColor4 getClothesColor(S32 te) const;
void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake );
void revertValues();
void saveValues();
void pullCrossWearableValues();
BOOL isOnTop() const;
// Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
void setLabelUpdated() const;
// the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
// not the wearable asset itself.
void refreshName();
private:
typedef std::map<S32, LLLocalTextureObject*> te_map_t;
typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;
void createLayers(S32 te);
void createVisualParams();
void syncImages(te_map_t &src, te_map_t &dst);
void destroyTextures();
static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
std::string mName;
std::string mDescription;
LLPermissions mPermissions;
LLSaleInfo mSaleInfo;
LLAssetID mAssetID;
LLTransactionID mTransactionID;
LLWearableType::EType mType;
typedef std::map<S32, F32> param_map_t;
param_map_t mSavedVisualParamMap; // last saved version of visual params
visual_param_index_map_t mVisualParamIndexMap;
te_map_t mTEMap; // maps TE to LocalTextureObject
te_map_t mSavedTEMap; // last saved version of TEMap
LLUUID mItemID; // ID of the inventory item in the agent's inventory
};
#endif // LL_LLWEARABLE_H
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