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/**
* @file llvotextbubble.h
* @brief Description of LLVORock class, which a derivation of LLViewerObject
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLVOTEXTBUBBLE_H
#define LL_LLVOTEXTBUBBLE_H
#include "llviewerobject.h"
#include "llframetimer.h"
class LLVOTextBubble : public LLAlphaObject
{
public:
LLVOTextBubble(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
virtual ~LLVOTextBubble();
/*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
/*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
/*virtual*/ void updateTextures(LLAgent &agent);
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
/*virtual*/ BOOL updateLOD();
/*virtual*/ void updateFaceSize(S32 idx);
/*virtual*/ void getGeometry(S32 idx,
LLStrider<LLVector3>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
LLStrider<U32>& indicesp);
virtual U32 getPartitionType() const;
LLColor4 mColor;
S32 mLOD;
BOOL mVolumeChanged;
protected:
BOOL setVolume(const LLVolumeParams &volume_params);
LLFrameTimer mUpdateTimer;
};
#endif // LL_VO_TEXT_BUBBLE
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