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/**
* @file llvopartgroup.h
* @brief Group of particle systems
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLVOPARTGROUP_H
#define LL_LLVOPARTGROUP_H
#include "llviewerobject.h"
#include "v3math.h"
#include "v3color.h"
#include "llframetimer.h"
class LLViewerPartGroup;
class LLVOPartGroup : public LLViewerObject
{
public:
LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
~LLVOPartGroup();
/*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
/*virtual*/ void updateTextures(LLAgent &agent);
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; }
protected:
LLViewerPartGroup *mViewerPartGroupp;
LLColor4 mDebugColor;
};
#endif // LL_LLVOPARTGROUP_H
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