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 /**
 * @file llvoicecallhandler.cpp
 * @brief slapp to handle avatar to avatar voice call.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"
#include "llcommandhandler.h"
#include "llavataractions.h"
#include "llnotificationsutil.h"
#include "llui.h"

class LLVoiceCallAvatarHandler : public LLCommandHandler
{
public:
    // requires trusted browser to trigger
    LLVoiceCallAvatarHandler() : LLCommandHandler("voicecallavatar", UNTRUSTED_THROTTLE)
    {
    }

    bool handle(const LLSD& params, const LLSD& query_map, const std::string& grid, LLMediaCtrl* web)
    {
        if (!LLUI::getInstance()->mSettingGroups["config"]->getBOOL("EnableVoiceCall"))
        {
            LLNotificationsUtil::add("NoVoiceCall", LLSD(), LLSD(), std::string("SwitchToStandardSkinAndQuit"));
            return true;
        }

        //Make sure we have some parameters
        if (params.size() == 0)
        {
            return false;
        }

        //Get the ID
        LLUUID id;
        if (!id.set( params[0], FALSE ))
        {
            return false;
        }

        //instigate call with this avatar
        LLAvatarActions::startCall( id );
        return true;
    }
};

LLVoiceCallAvatarHandler gVoiceCallAvatarHandler;