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/**
* @file llvograss.cpp
* @brief Not a blade, but a clump of grass
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llvograss.h"
#include "imageids.h"
#include "llviewercontrol.h"
#include "llagent.h"
#include "llviewerwindow.h"
#include "lldrawable.h"
#include "llface.h"
#include "llsky.h"
#include "llsurface.h"
#include "llsurfacepatch.h"
#include "llvosky.h"
#include "llviewercamera.h"
#include "llviewerimagelist.h"
#include "llviewerregion.h"
#include "pipeline.h"
#include "llworld.h"
#include "lldir.h"
#include "llxmltree.h"
const S32 GRASS_MAX_BLADES = 32;
const F32 GRASS_BLADE_BASE = 0.25f; // Width of grass at base
const F32 GRASS_BLADE_TOP = 0.25f; // Width of grass at top
const F32 GRASS_BLADE_HEIGHT = 0.5f; // meters
const F32 GRASS_DISTRIBUTION_SD = 0.15f; // empirically defined
F32 exp_x[GRASS_MAX_BLADES];
F32 exp_y[GRASS_MAX_BLADES];
F32 rot_x[GRASS_MAX_BLADES];
F32 rot_y[GRASS_MAX_BLADES];
F32 dz_x [GRASS_MAX_BLADES];
F32 dz_y [GRASS_MAX_BLADES];
F32 w_mod[GRASS_MAX_BLADES]; // Factor to modulate wind movement by to randomize appearance
LLVOGrass::SpeciesMap LLVOGrass::sSpeciesTable;
S32 LLVOGrass::sMaxGrassSpecies = 0;
LLVOGrass::LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
: LLViewerObject(id, pcode, regionp)
{
mPatch = NULL;
mLastPatchUpdateTime = 0;
mGrassVel.clearVec();
mGrassBend.clearVec();
mbCanSelect = TRUE;
mBladeWindAngle = 35.f;
mBWAOverlap = 2.f;
setNumTEs(1);
setTEColor(0, LLColor4(1.0f, 1.0f, 1.0f, 1.f));
mNumBlades = GRASS_MAX_BLADES;
}
LLVOGrass::~LLVOGrass()
{
}
void LLVOGrass::updateSpecies()
{
mSpecies = mState;
if (!sSpeciesTable.count(mSpecies))
{
llinfos << "Unknown grass type, substituting grass type." << llendl;
SpeciesMap::const_iterator it = sSpeciesTable.begin();
mSpecies = (*it).first;
}
setTEImage(0, gImageList.getImage(sSpeciesTable[mSpecies]->mTextureID));
}
void alert_done(S32 option, void* user_data)
{
return;
}
void LLVOGrass::initClass()
{
LLVector3 pos(0.0f, 0.0f, 0.0f);
// Create nifty list of exponential distribution 0-1
F32 x = 0.f;
F32 y = 0.f;
F32 rot;
std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"grass.xml");
LLXmlTree grass_def_grass;
if (!grass_def_grass.parseFile(xml_filename))
{
llerrs << "Failed to parse grass file." << llendl;
return;
}
LLXmlTreeNode* rootp = grass_def_grass.getRoot();
for (LLXmlTreeNode* grass_def = rootp->getFirstChild();
grass_def;
grass_def = rootp->getNextChild())
{
if (!grass_def->hasName("grass"))
{
llwarns << "Invalid grass definition node " << grass_def->getName() << llendl;
continue;
}
F32 F32_val;
LLUUID id;
BOOL success = TRUE;
S32 species;
static LLStdStringHandle species_id_string = LLXmlTree::addAttributeString("species_id");
if (!grass_def->getFastAttributeS32(species_id_string, species))
{
llwarns << "No species id defined" << llendl;
continue;
}
if (species < 0)
{
llwarns << "Invalid species id " << species << llendl;
continue;
}
GrassSpeciesData* newGrass = new GrassSpeciesData();
static LLStdStringHandle texture_id_string = LLXmlTree::addAttributeString("texture_id");
grass_def->getFastAttributeUUID(texture_id_string, id);
newGrass->mTextureID = id;
if (newGrass->mTextureID.isNull())
{
LLString textureName;
static LLStdStringHandle texture_name_string = LLXmlTree::addAttributeString("texture_name");
success &= grass_def->getFastAttributeString(texture_name_string, textureName);
newGrass->mTextureID.set( gViewerArt.getString(textureName) );
}
static LLStdStringHandle blade_sizex_string = LLXmlTree::addAttributeString("blade_size_x");
success &= grass_def->getFastAttributeF32(blade_sizex_string, F32_val);
newGrass->mBladeSizeX = F32_val;
static LLStdStringHandle blade_sizey_string = LLXmlTree::addAttributeString("blade_size_y");
success &= grass_def->getFastAttributeF32(blade_sizey_string, F32_val);
newGrass->mBladeSizeY = F32_val;
if (sSpeciesTable.count(species))
{
llinfos << "Grass species " << species << " already defined! Duplicate discarded." << llendl;
delete newGrass;
continue;
}
else
{
sSpeciesTable[species] = newGrass;
}
if (species >= sMaxGrassSpecies) sMaxGrassSpecies = species + 1;
if (!success)
{
LLString name;
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
grass_def->getFastAttributeString(name_string, name);
llwarns << "Incomplete definition of grass " << name << llendl;
}
}
BOOL have_all_grass = TRUE;
LLString err;
char buffer[10]; /* Flawfinder: ignore */
for (S32 i=0;i<sMaxGrassSpecies;++i)
{
if (!sSpeciesTable.count(i))
{
snprintf(buffer,10," %d",i); /* Flawfinder: ignore */
err.append(buffer);
have_all_grass = FALSE;
}
}
if (!have_all_grass)
{
LLStringBase<char>::format_map_t args;
args["[SPECIES]"] = err;
gViewerWindow->alertXml("ErrorUndefinedGrasses", args, alert_done );
}
for (S32 i = 0; i < GRASS_MAX_BLADES; ++i)
{
if (1) //(i%2 == 0) Uncomment for X blading
{
F32 u = sqrt(-2.0f * log(ll_frand()));
F32 v = 2.0f * F_PI * ll_frand();
x = u * sin(v) * GRASS_DISTRIBUTION_SD;
y = u * cos(v) * GRASS_DISTRIBUTION_SD;
rot = ll_frand(F_PI);
}
else
{
rot += (F_PI*0.4f + ll_frand(0.2f*F_PI));
}
exp_x[i] = x;
exp_y[i] = y;
rot_x[i] = sin(rot);
rot_y[i] = cos(rot);
dz_x[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
dz_y[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
w_mod[i] = 0.5f + ll_frand(); // Degree to which blade is moved by wind
}
}
void LLVOGrass::cleanupClass()
{
for_each(sSpeciesTable.begin(), sSpeciesTable.end(), DeletePairedPointer());
}
U32 LLVOGrass::processUpdateMessage(LLMessageSystem *mesgsys,
void **user_data,
U32 block_num,
const EObjectUpdateType update_type,
LLDataPacker *dp)
{
// Do base class updates...
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
updateSpecies();
if ( (getVelocity().magVecSquared() > 0.f)
||(getAcceleration().magVecSquared() > 0.f)
||(getAngularVelocity().magVecSquared() > 0.f))
{
llinfos << "ACK! Moving grass!" << llendl;
setVelocity(LLVector3::zero);
setAcceleration(LLVector3::zero);
setAngularVelocity(LLVector3::zero);
}
if (mDrawable)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
}
return retval;
}
BOOL LLVOGrass::isActive() const
{
return TRUE;
}
BOOL LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GRASS)))
{
return TRUE;
}
if (!mDrawable)
{
// So drones work.
return TRUE;
}
if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime()))
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
}
return TRUE;
}
void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent)
{
// This should be the camera's center, as soon as we move to all region-local.
LLVector3 relative_position = getPositionAgent() - agent.getCameraPositionAgent();
F32 range = relative_position.magVec(); // ugh, square root
F32 max_scale = getMaxScale();
mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
// Compute pixels per meter at the given range
F32 pixels_per_meter = gCamera->getViewHeightInPixels() /
(tan(gCamera->getView()) * range);
// Assume grass texture is a 1 meter by 1 meter sprite at the grass object's center
mPixelArea = (pixels_per_meter) * (pixels_per_meter);
}
// BUG could speed this up by caching the relative_position and range calculations
void LLVOGrass::updateTextures(LLAgent &agent)
{
// dot_product = A B cos T
// BUT at_axis is unit, so dot_product = B cos T
LLVector3 relative_position = getPositionAgent() - agent.getCameraPositionAgent();
F32 dot_product = relative_position * agent.getFrameAgent().getAtAxis();
F32 cos_angle = dot_product / relative_position.magVec();
if (getTEImage(0))
{
getTEImage(0)->addTextureStats(mPixelArea*20.f, 1.f, cos_angle);
}
}
BOOL LLVOGrass::updateLOD()
{
F32 tan_angle = 0.f;
S32 num_blades = 0;
tan_angle = (mScale.mV[0]*mScale.mV[1])/mDrawable->mDistanceWRTCamera;
num_blades = llmin(GRASS_MAX_BLADES, lltrunc(tan_angle * 5));
num_blades = llmax(1, num_blades);
if (num_blades >= (mNumBlades << 1))
{
while (mNumBlades < num_blades)
{
mNumBlades <<= 1;
}
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
}
else if (num_blades <= (mNumBlades >> 1))
{
while (mNumBlades > num_blades)
{
mNumBlades >>=1;
}
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
return TRUE;
}
return FALSE;
}
LLDrawable* LLVOGrass::createDrawable(LLPipeline *pipeline)
{
pipeline->allocDrawable(this);
// mDrawable->setLit(FALSE);
mDrawable->setRenderType(LLPipeline::RENDER_TYPE_GRASS);
LLDrawPool *pool = gPipeline.getPool(LLDrawPool::POOL_ALPHA);
mDrawable->setNumFaces(1, pool, getTEImage(0));
return mDrawable;
}
BOOL LLVOGrass::updateGeometry(LLDrawable *drawable)
{
plantBlades();
return TRUE;
}
void LLVOGrass::plantBlades()
{
mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
mLastPatchUpdateTime = mPatch->getLastUpdateTime();
LLVector3 position;
// Create random blades of grass with gaussian distribution
F32 x,y,xf,yf,dzx,dzy;
LLVector3 normal(0,0,1);
LLColor4U color(0,0,0,1);
LLFace *face = mDrawable->getFace(0);
LLStrider<LLVector3> verticesp;
LLStrider<LLVector3> normalsp;
LLStrider<LLVector2> texCoordsp;
LLStrider<LLColor4U> colorsp;
U32 *indicesp;
face->setPool(face->getPool(), getTEImage(0));
face->setState(LLFace::GLOBAL);
face->setSize(mNumBlades * 4, mNumBlades * 12);
face->setPrimType(LLTriangles);
S32 index_offset = face->getGeometryColors(verticesp,normalsp,texCoordsp,colorsp,indicesp);
if (-1 == index_offset)
{
return;
}
// It is possible that the species of a grass is not defined
// This is bad, but not the end of the world.
if (!sSpeciesTable.count(mSpecies))
{
llinfos << "Unknown grass species " << mSpecies << llendl;
return;
}
F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
for (S32 i = 0; i < mNumBlades; i++)
{
x = exp_x[i] * mScale.mV[VX];
y = exp_y[i] * mScale.mV[VY];
xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
dzx = dz_x [i];
dzy = dz_y [i];
F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
*texCoordsp++ = LLVector2(0, 0);
*texCoordsp++ = LLVector2(0, 0.98f);
*texCoordsp++ = LLVector2(1, 0);
*texCoordsp++ = LLVector2(1, 0.98f);
position.mV[0] = mPosition.mV[VX] + x + xf;
position.mV[1] = mPosition.mV[VY] + y + yf;
position.mV[2] = 0.f;
position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
*verticesp++ = position + mRegionp->getOriginAgent();
position.mV[0] += dzx;
position.mV[1] += dzy;
position.mV[2] += blade_height;
*verticesp++ = position + mRegionp->getOriginAgent();
position.mV[0] = mPosition.mV[VX] + x - xf;
position.mV[1] = mPosition.mV[VY] + y - xf;
position.mV[2] = 0.f;
position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
*verticesp++ = position + mRegionp->getOriginAgent();
position.mV[0] += dzx;
position.mV[1] += dzy;
position.mV[2] += blade_height;
*verticesp++ = position + mRegionp->getOriginAgent();
*(normalsp++) = normal;
*(normalsp++) = normal;
*(normalsp++) = normal;
*(normalsp++) = normal;
*(colorsp++) = color;
*(colorsp++) = color;
*(colorsp++) = color;
*(colorsp++) = color;
*indicesp++ = index_offset + 0;
*indicesp++ = index_offset + 1;
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 1;
*indicesp++ = index_offset + 3;
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 0;
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 1;
*indicesp++ = index_offset + 1;
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 3;
index_offset += 4;
}
LLPipeline::sCompiles++;
face->mCenterLocal = mPosition;
}
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