summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatardefines.h
blob: cdf24dfdd9e87ffcf936abdf1200cf8746b387f1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
/** 
 * @file llvoavatar.h
 * @brief Declaration of LLVOAvatar class which is a derivation fo
 * LLViewerObject
 *
 * $LicenseInfo:firstyear=2001&license=viewergpl$
 * 
 * Copyright (c) 2001-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LLVOAVATAR_DEFINES_H
#define LLVOAVATAR_DEFINES_H

#include <vector>
#include "llwearable.h"
#include "llviewerjoint.h"
#include "lldictionary.h"

namespace LLVOAvatarDefines
{

extern const S32 SCRATCH_TEX_WIDTH;
extern const S32 SCRATCH_TEX_HEIGHT;
extern const S32 IMPOSTOR_PERIOD;

//--------------------------------------------------------------------
// Enums
//--------------------------------------------------------------------
enum ETextureIndex
{
	TEX_HEAD_BODYPAINT = 0,
	TEX_UPPER_SHIRT,
	TEX_LOWER_PANTS,
	TEX_EYES_IRIS,
	TEX_HAIR,
	TEX_UPPER_BODYPAINT,
	TEX_LOWER_BODYPAINT,
	TEX_LOWER_SHOES,
	TEX_HEAD_BAKED,		// Pre-composited
	TEX_UPPER_BAKED,	// Pre-composited
	TEX_LOWER_BAKED,	// Pre-composited
	TEX_EYES_BAKED,		// Pre-composited
	TEX_LOWER_SOCKS,
	TEX_UPPER_JACKET,
	TEX_LOWER_JACKET,
	TEX_UPPER_GLOVES,
	TEX_UPPER_UNDERSHIRT,
	TEX_LOWER_UNDERPANTS,
	TEX_SKIRT,
	TEX_SKIRT_BAKED,	// Pre-composited
	TEX_HAIR_BAKED,     // Pre-composited
	TEX_LOWER_ALPHA,
	TEX_UPPER_ALPHA,
	TEX_HEAD_ALPHA,
	TEX_EYES_ALPHA,
	TEX_HAIR_ALPHA,
	TEX_HEAD_TATTOO,
	TEX_UPPER_TATTOO,
	TEX_LOWER_TATTOO,
	TEX_NUM_INDICES
}; 

enum EBakedTextureIndex
{
	BAKED_HEAD = 0,
	BAKED_UPPER,
	BAKED_LOWER,
	BAKED_EYES,
	BAKED_SKIRT,
	BAKED_HAIR,
	BAKED_NUM_INDICES
};

// Reference IDs for each mesh. Used as indices for vector of joints
enum EMeshIndex
{
	MESH_ID_HAIR = 0,
	MESH_ID_HEAD,
	MESH_ID_EYELASH,
	MESH_ID_UPPER_BODY,
	MESH_ID_LOWER_BODY,
	MESH_ID_EYEBALL_LEFT,
	MESH_ID_EYEBALL_RIGHT,
	MESH_ID_SKIRT,
	MESH_ID_NUM_INDICES
};

//--------------------------------------------------------------------
// Vector Types
//--------------------------------------------------------------------
typedef std::vector<ETextureIndex> texture_vec_t;
typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t;
typedef std::vector<EMeshIndex> mesh_vec_t;
typedef std::vector<LLWearableType::EType> wearables_vec_t;

//------------------------------------------------------------------------
// LLVOAvatarDictionary
// 
// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
// information that is common to all avatars.
// 
// This holds const data - it is initialized once and the contents never change after that.
//------------------------------------------------------------------------
class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary>
{
	//--------------------------------------------------------------------
	// Constructors and Destructors
	//--------------------------------------------------------------------
public:
	LLVOAvatarDictionary();
	virtual ~LLVOAvatarDictionary();
private:
	void createAssociations();
	
	//--------------------------------------------------------------------
	// Local and baked textures
	//--------------------------------------------------------------------
public:
	struct TextureEntry : public LLDictionaryEntry
	{
		TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml
					 bool is_local_texture, 
					 EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES,
					 const std::string& default_image_name = "",
					 LLWearableType::EType wearable_type = LLWearableType::WT_NONE);
		const std::string 	mDefaultImageName;
		const LLWearableType::EType mWearableType;
		// It's either a local texture xor baked
		BOOL 				mIsLocalTexture;
		BOOL 				mIsBakedTexture;
		// If it's a local texture, it may be used by a baked texture
		BOOL 				mIsUsedByBakedTexture;
		EBakedTextureIndex 	mBakedTextureIndex;
	};

	struct Textures : public LLDictionary<ETextureIndex, TextureEntry>
	{
		Textures();
	} mTextures;
	const TextureEntry*		getTexture(ETextureIndex index) const { return mTextures.lookup(index); }
	const Textures&			getTextures() const { return mTextures; }
	
	//--------------------------------------------------------------------
	// Meshes
	//--------------------------------------------------------------------
public:
	struct MeshEntry : public LLDictionaryEntry
	{
		MeshEntry(EBakedTextureIndex baked_index, 
				  const std::string &name, // names of mesh types as they are used in avatar_lad.xml
				  U8 level,
				  LLViewerJoint::PickName pick);
		// Levels of Detail for each mesh.  Must match levels of detail present in avatar_lad.xml
        // Otherwise meshes will be unable to be found, or levels of detail will be ignored
		const U8 						mLOD;
		const EBakedTextureIndex 		mBakedID;
		const LLViewerJoint::PickName 	mPickName;
	};

	struct Meshes : public LLDictionary<EMeshIndex, MeshEntry>
	{
		Meshes();
	} mMeshes;
	const MeshEntry*		getMesh(EMeshIndex index) const { return mMeshes.lookup(index); }
	const Meshes&			getMeshes() const { return mMeshes; }

	//--------------------------------------------------------------------
	// Baked Textures
	//--------------------------------------------------------------------
public:
	struct BakedEntry : public LLDictionaryEntry
	{
		BakedEntry(ETextureIndex tex_index, 
				   const std::string &name, // unused, but necessary for templating.
				   const std::string &hash_name,
				   U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list
		// Local Textures
		const ETextureIndex mTextureIndex;
		texture_vec_t 		mLocalTextures;
		// Wearables
		const LLUUID 		mWearablesHashID;
		wearables_vec_t 	mWearables;
	};

	struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry>
	{
		BakedTextures();
	} mBakedTextures;
	const BakedEntry*		getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); }
	const BakedTextures&	getBakedTextures() const { return mBakedTextures; }
	
	//--------------------------------------------------------------------
	// Convenience Functions
	//--------------------------------------------------------------------
public:
	// Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
	static ETextureIndex 		bakedToLocalTextureIndex(EBakedTextureIndex t);

	// find a baked texture index based on its name
	static EBakedTextureIndex 	findBakedByRegionName(std::string name);

	static const LLUUID			getDefaultTextureImageID(ETextureIndex index);

	// Given a texture entry, determine which wearable type owns it.
	static LLWearableType::EType 		getTEWearableType(ETextureIndex index);

}; // End LLVOAvatarDictionary

} // End namespace LLVOAvatarDefines

#endif //LL_VO_AVATARDEFINES_H