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/**
* @file llviewerstats.h
* @brief LLViewerStats class header file
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLVIEWERSTATS_H
#define LL_LLVIEWERSTATS_H
#include "llstat.h"
class LLViewerStats
{
public:
LLStat mKBitStat;
LLStat mLayersKBitStat;
LLStat mObjectKBitStat;
LLStat mAssetKBitStat;
LLStat mTextureKBitStat;
LLStat mVFSPendingOperations;
LLStat mObjectsDrawnStat;
LLStat mObjectsCulledStat;
LLStat mObjectsTestedStat;
LLStat mObjectsComparedStat;
LLStat mObjectsOccludedStat;
LLStat mFPSStat;
LLStat mPacketsInStat;
LLStat mPacketsLostStat;
LLStat mPacketsOutStat;
LLStat mPacketsLostPercentStat;
LLStat mTexturePacketsStat;
LLStat mActualInKBitStat; // From the packet ring (when faking a bad connection)
LLStat mActualOutKBitStat; // From the packet ring (when faking a bad connection)
// Simulator stats
LLStat mSimTimeDilation;
LLStat mSimFPS;
LLStat mSimPhysicsFPS;
LLStat mSimAgentUPS;
LLStat mSimLSLIPS;
LLStat mSimFrameMsec;
LLStat mSimNetMsec;
LLStat mSimSimOtherMsec;
LLStat mSimSimPhysicsMsec;
LLStat mSimAgentMsec;
LLStat mSimImagesMsec;
LLStat mSimScriptMsec;
LLStat mSimMainAgents;
LLStat mSimChildAgents;
LLStat mSimObjects;
LLStat mSimActiveObjects;
LLStat mSimActiveScripts;
LLStat mSimInPPS;
LLStat mSimOutPPS;
LLStat mSimPendingDownloads;
LLStat mSimPendingUploads;
LLStat mSimPendingLocalUploads;
LLStat mSimTotalUnackedBytes;
/*
LLStat mSimCPUUsageStat;
LLStat mSimMemTotalStat;
LLStat mSimMemRSSStat;
*/
LLStat mSimPingStat;
LLStat mUserserverPingStat;
void resetStats();
public:
// If you change this, please also add a corresponding text label
// in statTypeToText in llviewerstats.cpp
enum EStatType
{
ST_MOUSELOOK_SECONDS = 0,
ST_AVATAR_EDIT_SECONDS = 1,
ST_TOOLBOX_SECONDS = 2,
ST_CHAT_COUNT = 3,
ST_IM_COUNT = 4,
ST_FULLSCREEN_BOOL = 5,
ST_RELEASE_COUNT= 6,
ST_CREATE_COUNT = 7,
ST_REZ_COUNT = 8,
ST_FPS_10_SECONDS = 9,
ST_FPS_5_SECONDS = 10,
ST_FPS_2_SECONDS = 11,
ST_FLY_COUNT = 12,
ST_TELEPORT_COUNT = 13,
ST_OBJECT_DELETE_COUNT = 14,
ST_SNAPSHOT_COUNT = 15,
ST_UPLOAD_SOUND_COUNT = 16,
ST_UPLOAD_TEXTURE_COUNT = 17,
ST_EDIT_TEXTURE_COUNT = 18,
ST_KILLED_COUNT = 19,
ST_FRAMETIME_JITTER = 20,
ST_FRAMETIME_SLEW = 21,
ST_INVENTORY_TOO_LONG = 22,
ST_WEARABLES_TOO_LONG = 23,
ST_LOGIN_SECONDS = 24,
ST_LOGIN_TIMEOUT_COUNT = 25,
ST_HAS_BAD_TIMER = 26,
ST_DOWNLOAD_FAILED = 27,
ST_LSL_SAVE_COUNT = 28,
ST_UPLOAD_ANIM_COUNT = 29,
ST_FPS_8_SECONDS = 30,
ST_SIM_FPS_20_SECONDS = 31,
ST_PHYS_FPS_20_SECONDS = 32,
ST_LOSS_05_SECONDS = 33,
ST_FPS_DROP_50_RATIO = 34,
ST_MEDIA_OBJECT_LIST_LENGTH = 35,
ST_DELTA_BANDWIDTH = 36,
ST_MAX_BANDWIDTH = 37,
ST_LIGHTING_DETAIL = 38,
ST_VISIBLE_AVATARS = 39,
ST_SHADER_OBJECTS = 40,
ST_SHADER_ENVIRONMENT = 41,
ST_DRAW_DIST = 42,
ST_CHAT_BUBBLES = 43,
ST_SHADER_AVATAR = 44,
ST_FRAME_SECS = 45,
ST_UPDATE_SECS = 46,
ST_NETWORK_SECS = 47,
ST_IMAGE_SECS = 48,
ST_REBUILD_SECS = 49,
ST_RENDER_SECS = 50,
ST_CROSSING_AVG = 51,
ST_CROSSING_MAX = 52,
ST_LIBXUL_WIDGET_USED = 53,
ST_WINDOW_WIDTH = 54,
ST_WINDOW_HEIGHT = 55,
ST_TEX_BAKES = 56,
ST_TEX_REBAKES = 57,
ST_COUNT = 58
};
LLViewerStats();
~LLViewerStats();
// all return latest value of given stat
F64 getStat(EStatType type) const;
F64 setStat(EStatType type, F64 value); // set the stat to value
F64 incStat(EStatType type, F64 value = 1.f); // add value to the stat
void updateFrameStats(const F64 time_diff);
void addToMessage() const;
static const char *statTypeToText(EStatType type);
private:
F64 mStats[ST_COUNT];
F64 mLastTimeDiff; // used for time stat updates
};
extern LLViewerStats *gViewerStats;
#endif // LL_LLVIEWERSTATS_H
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