1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
|
/**
* @file llviewerstats.cpp
* @brief LLViewerStats class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerstats.h"
#include "llviewerthrottle.h"
#include "message.h"
#include "llfloaterreg.h"
#include "llmemory.h"
#include "lltimer.h"
#include "llvfile.h"
#include "llappviewer.h"
#include "pipeline.h"
#include "lltexturefetch.h"
#include "llviewerobjectlist.h"
#include "llviewertexturelist.h"
#include "lltexlayer.h"
#include "lltexlayerparams.h"
#include "llsurface.h"
#include "llvlmanager.h"
#include "llagent.h"
#include "llviewercontrol.h"
#include "llfloatertools.h"
#include "lldebugview.h"
#include "llfasttimerview.h"
#include "llviewerregion.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llviewerwindow.h" // *TODO: remove, only used for width/height
#include "llworld.h"
#include "llfeaturemanager.h"
#include "llviewernetwork.h"
class StatAttributes
{
public:
StatAttributes(const char* name,
const BOOL enabled,
const BOOL is_timer)
: mName(name),
mEnabled(enabled),
mIsTimer(is_timer)
{
}
std::string mName;
BOOL mEnabled;
BOOL mIsTimer;
};
const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] =
{
// ST_VERSION
StatAttributes("Version", TRUE, FALSE),
// ST_AVATAR_EDIT_SECONDS
StatAttributes("Seconds in Edit Appearence", FALSE, TRUE),
// ST_TOOLBOX_SECONDS
StatAttributes("Seconds using Toolbox", FALSE, TRUE),
// ST_CHAT_COUNT
StatAttributes("Chat messages sent", FALSE, FALSE),
// ST_IM_COUNT
StatAttributes("IMs sent", FALSE, FALSE),
// ST_FULLSCREEN_BOOL
StatAttributes("Fullscreen mode", FALSE, FALSE),
// ST_RELEASE_COUNT
StatAttributes("Object release count", FALSE, FALSE),
// ST_CREATE_COUNT
StatAttributes("Object create count", FALSE, FALSE),
// ST_REZ_COUNT
StatAttributes("Object rez count", FALSE, FALSE),
// ST_FPS_10_SECONDS
StatAttributes("Seconds below 10 FPS", FALSE, TRUE),
// ST_FPS_2_SECONDS
StatAttributes("Seconds below 2 FPS", FALSE, TRUE),
// ST_MOUSELOOK_SECONDS
StatAttributes("Seconds in Mouselook", FALSE, TRUE),
// ST_FLY_COUNT
StatAttributes("Fly count", FALSE, FALSE),
// ST_TELEPORT_COUNT
StatAttributes("Teleport count", FALSE, FALSE),
// ST_OBJECT_DELETE_COUNT
StatAttributes("Objects deleted", FALSE, FALSE),
// ST_SNAPSHOT_COUNT
StatAttributes("Snapshots taken", FALSE, FALSE),
// ST_UPLOAD_SOUND_COUNT
StatAttributes("Sounds uploaded", FALSE, FALSE),
// ST_UPLOAD_TEXTURE_COUNT
StatAttributes("Textures uploaded", FALSE, FALSE),
// ST_EDIT_TEXTURE_COUNT
StatAttributes("Changes to textures on objects", FALSE, FALSE),
// ST_KILLED_COUNT
StatAttributes("Number of times killed", FALSE, FALSE),
// ST_FRAMETIME_JITTER
StatAttributes("Average delta between sucessive frame times", FALSE, FALSE),
// ST_FRAMETIME_SLEW
StatAttributes("Average delta between frame time and mean", FALSE, FALSE),
// ST_INVENTORY_TOO_LONG
StatAttributes("Inventory took too long to load", FALSE, FALSE),
// ST_WEARABLES_TOO_LONG
StatAttributes("Wearables took too long to load", FALSE, FALSE),
// ST_LOGIN_SECONDS
StatAttributes("Time between LoginRequest and LoginReply", FALSE, FALSE),
// ST_LOGIN_TIMEOUT_COUNT
StatAttributes("Number of login attempts that timed out", FALSE, FALSE),
// ST_HAS_BAD_TIMER
StatAttributes("Known bad timer if != 0.0", FALSE, FALSE),
// ST_DOWNLOAD_FAILED
StatAttributes("Number of times LLAssetStorage::getAssetData() has failed", FALSE, FALSE),
// ST_LSL_SAVE_COUNT
StatAttributes("Number of times user has saved a script", FALSE, FALSE),
// ST_UPLOAD_ANIM_COUNT
StatAttributes("Animations uploaded", FALSE, FALSE),
// ST_FPS_8_SECONDS
StatAttributes("Seconds below 8 FPS", FALSE, TRUE),
// ST_SIM_FPS_20_SECONDS
StatAttributes("Seconds with sim FPS below 20", FALSE, TRUE),
// ST_PHYS_FPS_20_SECONDS
StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE),
// ST_LOSS_05_SECONDS
StatAttributes("Seconds with packet loss > 5%", FALSE, TRUE),
// ST_FPS_DROP_50_RATIO
StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE),
// ST_ENABLE_VBO
StatAttributes("Vertex Buffers Enabled", TRUE, FALSE),
// ST_DELTA_BANDWIDTH
StatAttributes("Increase/Decrease in bandwidth based on packet loss", FALSE, FALSE),
// ST_MAX_BANDWIDTH
StatAttributes("Max bandwidth setting", FALSE, FALSE),
// ST_LIGHTING_DETAIL
StatAttributes("Lighting Detail", FALSE, FALSE),
// ST_VISIBLE_AVATARS
StatAttributes("Visible Avatars", FALSE, FALSE),
// ST_SHADER_OJECTS
StatAttributes("Object Shaders", FALSE, FALSE),
// ST_SHADER_ENVIRONMENT
StatAttributes("Environment Shaders", FALSE, FALSE),
// ST_VISIBLE_DRAW_DIST
StatAttributes("Draw Distance", FALSE, FALSE),
// ST_VISIBLE_CHAT_BUBBLES
StatAttributes("Chat Bubbles Enabled", FALSE, FALSE),
// ST_SHADER_AVATAR
StatAttributes("Avatar Shaders", FALSE, FALSE),
// ST_FRAME_SECS
StatAttributes("FRAME_SECS", FALSE, FALSE),
// ST_UPDATE_SECS
StatAttributes("UPDATE_SECS", FALSE, FALSE),
// ST_NETWORK_SECS
StatAttributes("NETWORK_SECS", FALSE, FALSE),
// ST_IMAGE_SECS
StatAttributes("IMAGE_SECS", FALSE, FALSE),
// ST_REBUILD_SECS
StatAttributes("REBUILD_SECS", FALSE, FALSE),
// ST_RENDER_SECS
StatAttributes("RENDER_SECS", FALSE, FALSE),
// ST_CROSSING_AVG
StatAttributes("CROSSING_AVG", FALSE, FALSE),
// ST_CROSSING_MAX
StatAttributes("CROSSING_MAX", FALSE, FALSE),
// ST_LIBXUL_WIDGET_USED
StatAttributes("LibXUL Widget used", FALSE, FALSE), // Unused
// ST_WINDOW_WIDTH
StatAttributes("Window width", FALSE, FALSE),
// ST_WINDOW_HEIGHT
StatAttributes("Window height", FALSE, FALSE),
// ST_TEX_BAKES
StatAttributes("Texture Bakes", FALSE, FALSE),
// ST_TEX_REBAKES
StatAttributes("Texture Rebakes", FALSE, FALSE)
};
LLViewerStats::LLViewerStats() :
mKBitStat("kbitstat"),
mLayersKBitStat("layerskbitstat"),
mObjectKBitStat("objectkbitstat"),
mAssetKBitStat("assetkbitstat"),
mTextureKBitStat("texturekbitstat"),
mVFSPendingOperations("vfspendingoperations"),
mObjectsDrawnStat("objectsdrawnstat"),
mObjectsCulledStat("objectsculledstat"),
mObjectsTestedStat("objectstestedstat"),
mObjectsComparedStat("objectscomparedstat"),
mObjectsOccludedStat("objectsoccludedstat"),
mFPSStat("fpsstat"),
mPacketsInStat("packetsinstat"),
mPacketsLostStat("packetsloststat"),
mPacketsOutStat("packetsoutstat"),
mPacketsLostPercentStat("packetslostpercentstat", 64),
mTexturePacketsStat("texturepacketsstat"),
mActualInKBitStat("actualinkbitstat"),
mActualOutKBitStat("actualoutkbitstat"),
mTrianglesDrawnStat("trianglesdrawnstat"),
mSimTimeDilation("simtimedilation"),
mSimFPS("simfps"),
mSimPhysicsFPS("simphysicsfps"),
mSimAgentUPS("simagentups"),
mSimScriptEPS("simscripteps"),
mSimFrameMsec("simframemsec"),
mSimNetMsec("simnetmsec"),
mSimSimOtherMsec("simsimothermsec"),
mSimSimPhysicsMsec("simsimphysicsmsec"),
mSimSimPhysicsStepMsec("simsimphysicsstepmsec"),
mSimSimPhysicsShapeUpdateMsec("simsimphysicsshapeupdatemsec"),
mSimSimPhysicsOtherMsec("simsimphysicsothermsec"),
mSimAgentMsec("simagentmsec"),
mSimImagesMsec("simimagesmsec"),
mSimScriptMsec("simscriptmsec"),
mSimSpareMsec("simsparemsec"),
mSimSleepMsec("simsleepmsec"),
mSimPumpIOMsec("simpumpiomsec"),
mSimMainAgents("simmainagents"),
mSimChildAgents("simchildagents"),
mSimObjects("simobjects"),
mSimActiveObjects("simactiveobjects"),
mSimActiveScripts("simactivescripts"),
mSimInPPS("siminpps"),
mSimOutPPS("simoutpps"),
mSimPendingDownloads("simpendingdownloads"),
mSimPendingUploads("simpendinguploads"),
mSimPendingLocalUploads("simpendinglocaluploads"),
mSimTotalUnackedBytes("simtotalunackedbytes"),
mPhysicsPinnedTasks("physicspinnedtasks"),
mPhysicsLODTasks("physicslodtasks"),
mPhysicsMemoryAllocated("physicsmemoryallocated"),
mSimPingStat("simpingstat"),
mNumImagesStat("numimagesstat", 32, TRUE),
mNumRawImagesStat("numrawimagesstat", 32, TRUE),
mGLTexMemStat("gltexmemstat", 32, TRUE),
mGLBoundMemStat("glboundmemstat", 32, TRUE),
mRawMemStat("rawmemstat", 32, TRUE),
mFormattedMemStat("formattedmemstat", 32, TRUE),
mNumObjectsStat("numobjectsstat"),
mNumActiveObjectsStat("numactiveobjectsstat"),
mNumNewObjectsStat("numnewobjectsstat"),
mNumSizeCulledStat("numsizeculledstat"),
mNumVisCulledStat("numvisculledstat"),
mLastTimeDiff(0.0)
{
for (S32 i = 0; i < ST_COUNT; i++)
{
mStats[i] = 0.0;
}
if (LLTimer::knownBadTimer())
{
mStats[ST_HAS_BAD_TIMER] = 1.0;
}
}
LLViewerStats::~LLViewerStats()
{
}
void LLViewerStats::resetStats()
{
LLViewerStats::getInstance()->mKBitStat.reset();
LLViewerStats::getInstance()->mLayersKBitStat.reset();
LLViewerStats::getInstance()->mObjectKBitStat.reset();
LLViewerStats::getInstance()->mTextureKBitStat.reset();
LLViewerStats::getInstance()->mVFSPendingOperations.reset();
LLViewerStats::getInstance()->mAssetKBitStat.reset();
LLViewerStats::getInstance()->mPacketsInStat.reset();
LLViewerStats::getInstance()->mPacketsLostStat.reset();
LLViewerStats::getInstance()->mPacketsOutStat.reset();
LLViewerStats::getInstance()->mFPSStat.reset();
LLViewerStats::getInstance()->mTexturePacketsStat.reset();
}
F64 LLViewerStats::getStat(EStatType type) const
{
return mStats[type];
}
F64 LLViewerStats::setStat(EStatType type, F64 value)
{
mStats[type] = value;
return mStats[type];
}
F64 LLViewerStats::incStat(EStatType type, F64 value)
{
mStats[type] += value;
return mStats[type];
}
void LLViewerStats::updateFrameStats(const F64 time_diff)
{
if (mPacketsLostPercentStat.getCurrent() > 5.0)
{
incStat(LLViewerStats::ST_LOSS_05_SECONDS, time_diff);
}
if (mSimFPS.getCurrent() < 20.f && mSimFPS.getCurrent() > 0.f)
{
incStat(LLViewerStats::ST_SIM_FPS_20_SECONDS, time_diff);
}
if (mSimPhysicsFPS.getCurrent() < 20.f && mSimPhysicsFPS.getCurrent() > 0.f)
{
incStat(LLViewerStats::ST_PHYS_FPS_20_SECONDS, time_diff);
}
if (time_diff >= 0.5)
{
incStat(LLViewerStats::ST_FPS_2_SECONDS, time_diff);
}
if (time_diff >= 0.125)
{
incStat(LLViewerStats::ST_FPS_8_SECONDS, time_diff);
}
if (time_diff >= 0.1)
{
incStat(LLViewerStats::ST_FPS_10_SECONDS, time_diff);
}
if (gFrameCount && mLastTimeDiff > 0.0)
{
// new "stutter" meter
setStat(LLViewerStats::ST_FPS_DROP_50_RATIO,
(getStat(LLViewerStats::ST_FPS_DROP_50_RATIO) * (F64)(gFrameCount - 1) +
(time_diff >= 2.0 * mLastTimeDiff ? 1.0 : 0.0)) / gFrameCount);
// old stats that were never really used
setStat(LLViewerStats::ST_FRAMETIME_JITTER,
(getStat(LLViewerStats::ST_FRAMETIME_JITTER) * (gFrameCount - 1) +
fabs(mLastTimeDiff - time_diff) / mLastTimeDiff) / gFrameCount);
F32 average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount;
setStat(LLViewerStats::ST_FRAMETIME_SLEW,
(getStat(LLViewerStats::ST_FRAMETIME_SLEW) * (gFrameCount - 1) +
fabs(average_frametime - time_diff) / average_frametime) / gFrameCount);
F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
F32 delta_bandwidth = gViewerThrottle.getCurrentBandwidth() - max_bandwidth;
setStat(LLViewerStats::ST_DELTA_BANDWIDTH, delta_bandwidth / 1024.f);
setStat(LLViewerStats::ST_MAX_BANDWIDTH, max_bandwidth / 1024.f);
}
mLastTimeDiff = time_diff;
}
void LLViewerStats::addToMessage(LLSD &body) const
{
LLSD &misc = body["misc"];
for (S32 i = 0; i < ST_COUNT; i++)
{
if (STAT_INFO[i].mEnabled)
{
// TODO: send timer value so dataserver can normalize
misc[STAT_INFO[i].mName] = mStats[i];
llinfos << "STAT: " << STAT_INFO[i].mName << ": " << mStats[i]
<< llendl;
}
}
}
// static
// const std::string LLViewerStats::statTypeToText(EStatType type)
// {
// if (type >= 0 && type < ST_COUNT)
// {
// return STAT_INFO[type].mName;
// }
// else
// {
// return "Unknown statistic";
// }
// }
// *NOTE:Mani The following methods used to exist in viewer.cpp
// Moving them here, but not merging them into LLViewerStats yet.
void reset_statistics()
{
if (LLSurface::sTextureUpdateTime)
{
LLSurface::sTexelsUpdated = 0;
LLSurface::sTextureUpdateTime = 0.f;
}
}
void output_statistics(void*)
{
llinfos << "Number of orphans: " << gObjectList.getOrphanCount() << llendl;
llinfos << "Number of dead objects: " << gObjectList.mNumDeadObjects << llendl;
llinfos << "Num images: " << gTextureList.getNumImages() << llendl;
llinfos << "Texture usage: " << LLImageGL::sGlobalTextureMemoryInBytes << llendl;
llinfos << "Texture working set: " << LLImageGL::sBoundTextureMemoryInBytes << llendl;
llinfos << "Raw usage: " << LLImageRaw::sGlobalRawMemory << llendl;
llinfos << "Formatted usage: " << LLImageFormatted::sGlobalFormattedMemory << llendl;
llinfos << "Zombie Viewer Objects: " << LLViewerObject::getNumZombieObjects() << llendl;
llinfos << "Number of lights: " << gPipeline.getLightCount() << llendl;
llinfos << "Memory Usage:" << llendl;
llinfos << "--------------------------------" << llendl;
llinfos << "Pipeline:" << llendl;
llinfos << llendl;
#if LL_SMARTHEAP
llinfos << "--------------------------------" << llendl;
{
llinfos << "sizeof(LLVOVolume) = " << sizeof(LLVOVolume) << llendl;
U32 total_pool_size = 0;
U32 total_used_size = 0;
MEM_POOL_INFO pool_info;
MEM_POOL_STATUS pool_status;
U32 pool_num = 0;
for(pool_status = MemPoolFirst( &pool_info, 1 );
pool_status != MEM_POOL_END;
pool_status = MemPoolNext( &pool_info, 1 ) )
{
llinfos << "Pool #" << pool_num << llendl;
if( MEM_POOL_OK != pool_status )
{
llwarns << "Pool not ok" << llendl;
continue;
}
llinfos << "Pool blockSizeFS " << pool_info.blockSizeFS
<< " pageSize " << pool_info.pageSize
<< llendl;
U32 pool_count = MemPoolCount(pool_info.pool);
llinfos << "Blocks " << pool_count << llendl;
U32 pool_size = MemPoolSize( pool_info.pool );
if( pool_size == MEM_ERROR_RET )
{
llinfos << "MemPoolSize() failed (" << pool_num << ")" << llendl;
}
else
{
llinfos << "MemPool Size " << pool_size / 1024 << "K" << llendl;
}
total_pool_size += pool_size;
if( !MemPoolLock( pool_info.pool ) )
{
llinfos << "MemPoolLock failed (" << pool_num << ") " << llendl;
continue;
}
U32 used_size = 0;
MEM_POOL_ENTRY entry;
entry.entry = NULL;
while( MemPoolWalk( pool_info.pool, &entry ) == MEM_POOL_OK )
{
if( entry.isInUse )
{
used_size += entry.size;
}
}
MemPoolUnlock( pool_info.pool );
llinfos << "MemPool Used " << used_size/1024 << "K" << llendl;
total_used_size += used_size;
pool_num++;
}
llinfos << "Total Pool Size " << total_pool_size/1024 << "K" << llendl;
llinfos << "Total Used Size " << total_used_size/1024 << "K" << llendl;
}
#endif
llinfos << "--------------------------------" << llendl;
llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl;
LLTexLayerStaticImageList::getInstance()->dumpByteCount();
LLVOAvatarSelf::dumpScratchTextureByteCount();
LLTexLayerSetBuffer::dumpTotalByteCount();
LLVOAvatarSelf::dumpTotalLocalTextureByteCount();
LLTexLayerParamAlpha::dumpCacheByteCount();
LLVOAvatar::dumpBakedStatus();
llinfos << llendl;
llinfos << "Object counts:" << llendl;
S32 i;
S32 obj_counts[256];
// S32 app_angles[256];
for (i = 0; i < 256; i++)
{
obj_counts[i] = 0;
}
for (i = 0; i < gObjectList.getNumObjects(); i++)
{
LLViewerObject *objectp = gObjectList.getObject(i);
if (objectp)
{
obj_counts[objectp->getPCode()]++;
}
}
for (i = 0; i < 256; i++)
{
if (obj_counts[i])
{
llinfos << LLPrimitive::pCodeToString(i) << ":" << obj_counts[i] << llendl;
}
}
}
U32 gTotalLandIn = 0, gTotalLandOut = 0;
U32 gTotalWaterIn = 0, gTotalWaterOut = 0;
F32 gAveLandCompression = 0.f, gAveWaterCompression = 0.f;
F32 gBestLandCompression = 1.f, gBestWaterCompression = 1.f;
F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f;
U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0;
U32 gObjectBits = 0;
F32 gAvgSimPing = 0.f;
extern U32 gVisCompared;
extern U32 gVisTested;
std::map<S32,LLFrameTimer> gDebugTimers;
std::map<S32,std::string> gDebugTimerLabel;
void init_statistics()
{
// Label debug timers
gDebugTimerLabel[0] = "Texture";
}
void update_statistics(U32 frame_count)
{
gTotalWorldBytes += gVLManager.getTotalBytes();
gTotalObjectBytes += gObjectBits / 8;
// make sure we have a valid time delta for this frame
if (gFrameIntervalSeconds > 0.f)
{
if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_MOUSELOOK_SECONDS, gFrameIntervalSeconds);
}
else if (gAgent.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR)
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_AVATAR_EDIT_SECONDS, gFrameIntervalSeconds);
}
else if (LLFloaterReg::instanceVisible("build"))
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TOOLBOX_SECONDS, gFrameIntervalSeconds);
}
}
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gSavedSettings.getS32("RenderLightingDetail"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles"));
#if 0 // 1.9.2
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_OBJECTS, (F64)gSavedSettings.getS32("VertexShaderLevelObject"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_AVATAR, (F64)gSavedSettings.getBOOL("VertexShaderLevelAvatar"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_ENVIRONMENT, (F64)gSavedSettings.getBOOL("VertexShaderLevelEnvironment"));
#endif
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame"));
F64 idle_secs = gDebugView->mFastTimerView->getTime("Idle");
F64 network_secs = gDebugView->mFastTimerView->getTime("Network");
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_UPDATE_SECS, idle_secs - network_secs);
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_NETWORK_SECS, network_secs);
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_IMAGE_SECS, gDebugView->mFastTimerView->getTime("Update Images"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_REBUILD_SECS, gDebugView->mFastTimerView->getTime("Sort Draw State"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_RENDER_SECS, gDebugView->mFastTimerView->getTime("Geometry"));
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(gAgent.getRegion()->getHost());
if (cdp)
{
LLViewerStats::getInstance()->mSimPingStat.addValue(cdp->getPingDelay());
gAvgSimPing = ((gAvgSimPing * (F32)gSimPingCount) + (F32)(cdp->getPingDelay())) / ((F32)gSimPingCount + 1);
gSimPingCount++;
}
else
{
LLViewerStats::getInstance()->mSimPingStat.addValue(10000);
}
LLViewerStats::getInstance()->mFPSStat.addValue(1);
F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits());
LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f);
LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f);
LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending());
LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f);
gTransferManager.resetTransferBitsIn(LLTCT_ASSET);
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
gDebugTimers[0].pause();
}
else
{
gDebugTimers[0].unpause();
}
{
static F32 visible_avatar_frames = 0.f;
static F32 avg_visible_avatars = 0;
F32 visible_avatars = (F32)LLVOAvatar::sNumVisibleAvatars;
if (visible_avatars > 0.f)
{
visible_avatar_frames = 1.f;
avg_visible_avatars = (avg_visible_avatars * (F32)(visible_avatar_frames - 1.f) + visible_avatars) / visible_avatar_frames;
}
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_VISIBLE_AVATARS, (F64)avg_visible_avatars);
}
LLWorld::getInstance()->updateNetStats();
LLWorld::getInstance()->requestCacheMisses();
// Reset all of these values.
gVLManager.resetBitCounts();
gObjectBits = 0;
// gDecodedBits = 0;
// Only update texture stats ones per second so that they are less noisy
{
static const F32 texture_stats_freq = 1.f;
static LLFrameTimer texture_stats_timer;
if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq)
{
LLViewerStats::getInstance()->mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f);
LLViewerStats::getInstance()->mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets);
gTotalTextureBytes += LLViewerTextureList::sTextureBits / 8;
LLViewerTextureList::sTextureBits = 0;
LLViewerTextureList::sTexturePackets = 0;
texture_stats_timer.reset();
}
}
}
class ViewerStatsResponder : public LLHTTPClient::Responder
{
public:
ViewerStatsResponder() { }
void error(U32 statusNum, const std::string& reason)
{
llinfos << "ViewerStatsResponder::error " << statusNum << " "
<< reason << llendl;
}
void result(const LLSD& content)
{
llinfos << "ViewerStatsResponder::result" << llendl;
}
};
/*
* The sim-side LLSD is in newsim/llagentinfo.cpp:forwardViewerStats.
*
* There's also a compatibility shim for the old fixed-format sim
* stats in newsim/llagentinfo.cpp:processViewerStats.
*
* If you move stats around here, make the corresponding changes in
* those locations, too.
*/
void send_stats()
{
// IW 9/23/02 I elected not to move this into LLViewerStats
// because it depends on too many viewer.cpp globals.
// Someday we may want to merge all our stats into a central place
// but that day is not today.
// Only send stats if the agent is connected to a region.
if (!gAgent.getRegion() || gNoRender)
{
return;
}
LLSD body;
std::string url = gAgent.getRegion()->getCapability("ViewerStats");
if (url.empty()) {
llwarns << "Could not get ViewerStats capability" << llendl;
return;
}
body["session_id"] = gAgentSessionID;
LLSD &agent = body["agent"];
time_t ltime;
time(<ime);
F32 run_time = F32(LLFrameTimer::getElapsedSeconds());
agent["start_time"] = S32(ltime - S32(run_time));
// The first stat set must have a 0 run time if it doesn't actually
// contain useful data in terms of FPS, etc. We use half the
// SEND_STATS_PERIOD seconds as the point at which these statistics become
// valid. Data warehouse uses a 0 value here to easily discard these
// records with non-useful FPS values etc.
if (run_time < (SEND_STATS_PERIOD / 2))
{
agent["run_time"] = 0.0f;
}
else
{
agent["run_time"] = run_time;
}
// send fps only for time app spends in foreground
agent["fps"] = (F32)gForegroundFrameCount / gForegroundTime.getElapsedTimeF32();
agent["version"] = gCurrentVersion;
std::string language = LLUI::getLanguage();
agent["language"] = language;
agent["sim_fps"] = ((F32) gFrameCount - gSimFrames) /
(F32) (gRenderStartTime.getElapsedTimeF32() - gSimLastTime);
gSimLastTime = gRenderStartTime.getElapsedTimeF32();
gSimFrames = (F32) gFrameCount;
agent["agents_in_view"] = LLVOAvatar::sNumVisibleAvatars;
agent["ping"] = gAvgSimPing;
agent["meters_traveled"] = gAgent.getDistanceTraveled();
agent["regions_visited"] = gAgent.getRegionsVisited();
agent["mem_use"] = LLMemory::getCurrentRSS() / 1024.0;
LLSD &system = body["system"];
system["ram"] = (S32) gSysMemory.getPhysicalMemoryKB();
system["os"] = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
system["cpu"] = gSysCPU.getCPUString();
std::string macAddressString = llformat("%02x-%02x-%02x-%02x-%02x-%02x",
gMACAddress[0],gMACAddress[1],gMACAddress[2],
gMACAddress[3],gMACAddress[4],gMACAddress[5]);
system["mac_address"] = macAddressString;
system["serial_number"] = LLAppViewer::instance()->getSerialNumber();
std::string gpu_desc = llformat(
"%-6s Class %d ",
gGLManager.mGLVendorShort.substr(0,6).c_str(),
(S32)LLFeatureManager::getInstance()->getGPUClass())
+ LLFeatureManager::getInstance()->getGPUString();
system["gpu"] = gpu_desc;
system["gpu_class"] = (S32)LLFeatureManager::getInstance()->getGPUClass();
system["gpu_vendor"] = gGLManager.mGLVendorShort;
system["gpu_version"] = gGLManager.mDriverVersionVendorString;
LLSD &download = body["downloads"];
download["world_kbytes"] = gTotalWorldBytes / 1024.0;
download["object_kbytes"] = gTotalObjectBytes / 1024.0;
download["texture_kbytes"] = gTotalTextureBytes / 1024.0;
LLSD &in = body["stats"]["net"]["in"];
in["kbytes"] = gMessageSystem->mTotalBytesIn / 1024.0;
in["packets"] = (S32) gMessageSystem->mPacketsIn;
in["compressed_packets"] = (S32) gMessageSystem->mCompressedPacketsIn;
in["savings"] = (gMessageSystem->mUncompressedBytesIn -
gMessageSystem->mCompressedBytesIn) / 1024.0;
LLSD &out = body["stats"]["net"]["out"];
out["kbytes"] = gMessageSystem->mTotalBytesOut / 1024.0;
out["packets"] = (S32) gMessageSystem->mPacketsOut;
out["compressed_packets"] = (S32) gMessageSystem->mCompressedPacketsOut;
out["savings"] = (gMessageSystem->mUncompressedBytesOut -
gMessageSystem->mCompressedBytesOut) / 1024.0;
LLSD &fail = body["stats"]["failures"];
fail["send_packet"] = (S32) gMessageSystem->mSendPacketFailureCount;
fail["dropped"] = (S32) gMessageSystem->mDroppedPackets;
fail["resent"] = (S32) gMessageSystem->mResentPackets;
fail["failed_resends"] = (S32) gMessageSystem->mFailedResendPackets;
fail["off_circuit"] = (S32) gMessageSystem->mOffCircuitPackets;
fail["invalid"] = (S32) gMessageSystem->mInvalidOnCircuitPackets;
// Misc stats, two strings and two ints
// These are not expecticed to persist across multiple releases
// Comment any changes with your name and the expected release revision
// If the current revision is recent, ping the previous author before overriding
LLSD &misc = body["stats"]["misc"];
// Screen size so the UI team can figure out how big the widgets
// appear and use a "typical" size for end user tests.
S32 window_width = gViewerWindow->getWindowWidthRaw();
S32 window_height = gViewerWindow->getWindowHeightRaw();
S32 window_size = (window_width * window_height) / 1024;
misc["string_1"] = llformat("%d", window_size);
// misc["string_2"] =
// misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21
// misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21
F32 unbaked_time = LLVOAvatar::sUnbakedTime * 1000.f / gFrameTimeSeconds;
misc["int_1"] = LLSD::Integer(unbaked_time); // Steve: 1.22
F32 grey_time = LLVOAvatar::sGreyTime * 1000.f / gFrameTimeSeconds;
misc["int_2"] = LLSD::Integer(grey_time); // Steve: 1.22
llinfos << "Misc Stats: int_1: " << misc["int_1"] << " int_2: " << misc["int_2"] << llendl;
llinfos << "Misc Stats: string_1: " << misc["string_1"] << " string_2: " << misc["string_2"] << llendl;
LLViewerStats::getInstance()->addToMessage(body);
LLHTTPClient::post(url, body, new ViewerStatsResponder());
}
|