summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerregion.h
blob: b0a98a99b8ccc8a947477789d480250aab784487 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
/** 
 * @file llviewerregion.h
 * @brief Description of the LLViewerRegion class.
 *
 * $LicenseInfo:firstyear=2001&license=viewergpl$
 * 
 * Copyright (c) 2001-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLVIEWERREGION_H
#define LL_LLVIEWERREGION_H

// A ViewerRegion is a class that contains a bunch of objects and surfaces
// that are in to a particular region.
#include <string>

#include "lldarray.h"
#include "llwind.h"
#include "llcloud.h"
#include "llstat.h"
#include "v3dmath.h"
#include "llhost.h"
#include "llstring.h"
#include "llregionflags.h"
#include "lluuid.h"
#include "lldatapacker.h"
#include "llvocache.h"
#include "llweb.h"

// Surface id's
#define LAND  1
#define WATER 2
const U32	MAX_OBJECT_CACHE_ENTRIES = 10000;


class LLEventPoll;
class LLVLComposition;
class LLViewerObject;
class LLMessageSystem;
class LLNetMap;
class LLViewerParcelOverlay;
class LLSurface;
class LLVOCache;
class LLVOCacheEntry;
class LLSpatialPartition;

class LLViewerRegion 
{
public:
	//MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR
	typedef enum 
	{
		PARTITION_HUD=0,
		PARTITION_TERRAIN,
		PARTITION_WATER,
		PARTITION_TREE,
		PARTITION_PARTICLE,
		PARTITION_CLOUD,
		PARTITION_GRASS,
		PARTITION_VOLUME,
		PARTITION_BRIDGE,
		PARTITION_HUD_PARTICLE,
		PARTITION_NONE,
		NUM_PARTITIONS
	} eObjectPartitions;

	LLViewerRegion(const U64 &handle,
				   const LLHost &host,
				   const U32 surface_grid_width,
				   const U32 patch_grid_width,
				   const F32 region_width_meters);
	~LLViewerRegion();

	// Call this after you have the region name and handle.
	void loadCache();

	void saveCache();

	void sendMessage(); // Send the current message to this region's simulator
	void sendReliableMessage(); // Send the current message to this region's simulator

	void setOriginGlobal(const LLVector3d &origin);
	//void setAgentOffset(const LLVector3d &offset);
	void updateRenderMatrix();

	void setAllowDamage(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_DAMAGE); }
	void setAllowLandmark(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_LANDMARK); }
	void setAllowSetHome(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_SET_HOME); }
	void setResetHomeOnTeleport(BOOL b) { setFlags(b, REGION_FLAGS_RESET_HOME_ON_TELEPORT); }
	void setSunFixed(BOOL b) { setFlags(b, REGION_FLAGS_SUN_FIXED); }
	void setBlockFly(BOOL b) { setFlags(b, REGION_FLAGS_BLOCK_FLY); }
	void setAllowDirectTeleport(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_DIRECT_TELEPORT); }


	inline BOOL getAllowDamage()			const;
	inline BOOL getAllowLandmark()			const;
	inline BOOL getAllowSetHome()			const;
	inline BOOL getResetHomeOnTeleport()	const;
	inline BOOL getSunFixed()				const;
	inline BOOL getBlockFly()				const;
	inline BOOL getAllowDirectTeleport()	const;
	inline BOOL isPrelude()					const;
	inline BOOL getAllowTerraform() 		const;
	inline BOOL getRestrictPushObject()		const;
	inline BOOL getReleaseNotesRequested()		const;

	bool isAlive(); // can become false if circuit disconnects

	void setWaterHeight(F32 water_level);
	F32 getWaterHeight() const;

	BOOL isVoiceEnabled() const;

	void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; }
	F32 getBillableFactor() 		const 	{ return mBillableFactor; }

	// Maximum number of primitives allowed, regardless of object
	// bonus factor.
	U32 getMaxTasks() const { return mMaxTasks; }
	void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; }

	// Draw lines in the dirt showing ownership. Return number of 
	// vertices drawn.
	S32 renderPropertyLines();

	// Call this whenever you change the height data in the region.
	// (Automatically called by LLSurfacePatch's update routine)
	void dirtyHeights();

	LLViewerParcelOverlay *getParcelOverlay() const
			{ return mParcelOverlay; }

	void setRegionFlags(U32 flags);
	U32 getRegionFlags() const					{ return mRegionFlags; }

	void setTimeDilation(F32 time_dilation);
	F32  getTimeDilation() const				{ return mTimeDilation; }

	// Origin height is at zero.
	const LLVector3d &getOriginGlobal() const	{ return mOriginGlobal; }
	LLVector3 getOriginAgent() const;

	// Center is at the height of the water table.
	const LLVector3d &getCenterGlobal() const	{ return mCenterGlobal; }
	LLVector3 getCenterAgent() const;

	void setRegionNameAndZone(const std::string& name_and_zone);
	const std::string& getName() const				{ return mName; }
	const std::string& getZoning() const			{ return mZoning; }

	void setOwner(const LLUUID& owner_id) { mOwnerID = owner_id; }
	const LLUUID& getOwner() const { return mOwnerID; }

	// Is the current agent on the estate manager list for this region?
	void setIsEstateManager(BOOL b) { mIsEstateManager = b; }
	BOOL isEstateManager() const { return mIsEstateManager; }
	BOOL canManageEstate() const;

	void setSimAccess(U8 sim_access)			{ mSimAccess = sim_access; }
	U8 getSimAccess() const						{ return mSimAccess; }
	const std::string getSimAccessString() const;
	
	// Homestead-related getters; there are no setters as nobody should be
	// setting them other than the individual message handler which is a member
	S32 getSimClassID()                    const { return mClassID; }
	S32 getSimCPURatio()                   const { return mCPURatio; }
	const std::string& getSimColoName()    const { return mColoName; }
	const std::string& getSimProductSKU()  const { return mProductSKU; }
	const std::string& getSimProductName() const { return mProductName; }

	// Returns "Sandbox", "Expensive", etc.
	static std::string regionFlagsToString(U32 flags);

	// Returns translated version of "Mature", "PG", "Adult", etc.
	static std::string accessToString(U8 sim_access);

	// Returns "M", "PG", "A" etc.
	static std::string accessToShortString(U8 sim_access);
	
	// helper function which just makes sure all interested parties
	// can process the message.
	static void processRegionInfo(LLMessageSystem* msg, void**);

	void setCacheID(const LLUUID& id)			{ mCacheID = id; }

	F32	getWidth() const						{ return mWidth; }

	BOOL idleUpdate(F32 max_update_time);

	// Like idleUpdate, but forces everything to complete regardless of
	// how long it takes.
	void forceUpdate();

	void connectNeighbor(LLViewerRegion *neighborp, U32 direction);

	void updateNetStats();

	U32	getPacketsLost() const;

	void setHttpResponderPtrNULL() {mHttpResponderPtr = NULL ;}
	const LLHTTPClient::ResponderPtr getHttpResponderPtr() const {return mHttpResponderPtr ;}

	// Get/set named capability URLs for this region.
	void setSeedCapability(const std::string& url);
	void setCapability(const std::string& name, const std::string& url);
	std::string getCapability(const std::string& name) const;
	static bool isSpecialCapabilityName(const std::string &name);
	void logActiveCapabilities() const;

	const LLHost	&getHost() const			{ return mHost; }
	const U64 		&getHandle() const 			{ return mHandle; }

	LLSurface		&getLand() const			{ return *mLandp; }

	// set and get the region id
	const LLUUID& getRegionID() const { return mRegionID; }
	void setRegionID(const LLUUID& region_id) { mRegionID = region_id; }

	BOOL pointInRegionGlobal(const LLVector3d &point_global) const;
	LLVector3	getPosRegionFromGlobal(const LLVector3d &point_global) const;
	LLVector3	getPosRegionFromAgent(const LLVector3 &agent_pos) const;
	LLVector3	getPosAgentFromRegion(const LLVector3 &region_pos) const;
	LLVector3d	getPosGlobalFromRegion(const LLVector3 &offset) const;

	LLVLComposition *getComposition() const		{ return mCompositionp; }
	F32 getCompositionXY(const S32 x, const S32 y) const;

	BOOL isOwnedSelf(const LLVector3& pos);

	// Owned by a group you belong to?  (officer OR member)
	BOOL isOwnedGroup(const LLVector3& pos);

	// deal with map object updates in the world.
	void updateCoarseLocations(LLMessageSystem* msg);

	F32 getLandHeightRegion(const LLVector3& region_pos);

	void getInfo(LLSD& info);

	// handle a full update message
	void cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp);
	LLDataPacker *getDP(U32 local_id, U32 crc);
	void requestCacheMisses();
	void addCacheMissFull(const U32 local_id);

	void dumpCache();

	void unpackRegionHandshake();

	void calculateCenterGlobal();
	void calculateCameraDistance();

	friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region);

	// used by LCD to get details for debug screen
	U32 getNetDetailsForLCD();

	LLSpatialPartition* getSpatialPartition(U32 type);
public:
	struct CompareDistance
	{
		bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs)
		{
			return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared; 
		}
	};

	void showReleaseNotes();

protected:
	void disconnectAllNeighbors();
	void initStats();
	void setFlags(BOOL b, U32 flags);

public:
	LLWind  mWind;
	LLCloudLayer mCloudLayer;
	LLViewerParcelOverlay	*mParcelOverlay;

	LLStat	mBitStat;
	LLStat	mPacketsStat;
	LLStat	mPacketsLostStat;

	LLMatrix4 mRenderMatrix;

	// These arrays are maintained in parallel. Ideally they'd be combined into a
	// single array of an aggrigate data type but for compatibility with the old
	// messaging system in which the previous message only sends and parses the 
	// positions stored in the first array so they're maintained separately until 
	// we stop supporting the old CoarseLocationUpdate message.
	LLDynamicArray<U32> mMapAvatars;
	LLDynamicArray<LLUUID> mMapAvatarIDs;

private:
	// The surfaces and other layers
	LLSurface*	mLandp;

	// Region geometry data
	LLVector3d	mOriginGlobal;	// Location of southwest corner of region (meters)
	LLVector3d	mCenterGlobal;	// Location of center in world space (meters)
	F32			mWidth;			// Width of region on a side (meters)

	U64			mHandle;
	LLHost		mHost;

	// The unique ID for this region.
	LLUUID mRegionID;

	F32			mTimeDilation;	// time dilation of physics simulation on simulator

	// simulator name
	std::string mName;
	std::string mZoning;

	// region/estate owner - usually null.
	LLUUID mOwnerID;

	// Is this agent on the estate managers list for this region?
	BOOL mIsEstateManager;

	// Network statistics for the region's circuit...
	LLTimer mLastNetUpdate;
	U32		mPacketsIn;
	U32		mBitsIn;
	U32		mLastBitsIn;
	U32		mLastPacketsIn;
	U32		mPacketsOut;
	U32		mLastPacketsOut;
	S32		mPacketsLost;
	S32		mLastPacketsLost;
	U32		mPingDelay;
	F32		mDeltaTime;				// Time since last measurement of lastPackets, Bits, etc

	// Misc
	LLVLComposition *mCompositionp;		// Composition layer for the surface

	U32		mRegionFlags;			// includes damage flags
	U8		mSimAccess;
	F32 	mBillableFactor;
	U32		mMaxTasks;				// max prim count
	F32		mCameraDistanceSquared;	// updated once per frame
	
	// Information for Homestead / CR-53
	S32 mClassID;
	S32 mCPURatio;
	std::string mColoName;
	std::string mProductSKU;
	std::string mProductName;
	
	
	// Maps local ids to cache entries.
	// Regions can have order 10,000 objects, so assume
	// a structure of size 2^14 = 16,000
	BOOL									mCacheLoaded;
	typedef std::map<U32, LLVOCacheEntry *>	cache_map_t;
	cache_map_t			  				 	mCacheMap;
	LLVOCacheEntry							mCacheStart;
	LLVOCacheEntry							mCacheEnd;
	U32										mCacheEntriesCount;
	LLDynamicArray<U32>						mCacheMissFull;
	LLDynamicArray<U32>						mCacheMissCRC;
	// time?
	// LRU info?

	// Cache ID is unique per-region, across renames, moving locations,
	// etc.
	LLUUID mCacheID;
	
	typedef std::map<std::string, std::string> CapabilityMap;
	CapabilityMap mCapabilities;
	
	LLEventPoll* mEventPoll;

private:
	bool	mAlive;					// can become false if circuit disconnects

	//spatial partitions for objects in this region
	std::vector<LLSpatialPartition*> mObjectPartition;

	LLHTTPClient::ResponderPtr  mHttpResponderPtr ;

	BOOL mReleaseNotesRequested;
};

inline BOOL LLViewerRegion::getAllowDamage() const
{
	return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0);
}

inline BOOL LLViewerRegion::getAllowLandmark() const
{
	return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0);
}

inline BOOL LLViewerRegion::getAllowSetHome() const
{
	return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0);
}

inline BOOL LLViewerRegion::getResetHomeOnTeleport() const
{
	return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0);
}

inline BOOL LLViewerRegion::getSunFixed() const
{
	return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0);
}

inline BOOL LLViewerRegion::getBlockFly() const
{
	return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0);
}

inline BOOL LLViewerRegion::getAllowDirectTeleport() const
{
	return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0);
}

inline BOOL LLViewerRegion::isPrelude() const
{
	return is_prelude( mRegionFlags );
}

inline BOOL LLViewerRegion::getAllowTerraform() const
{
	return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0);
}

inline BOOL LLViewerRegion::getRestrictPushObject() const
{
	return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0);
}

inline BOOL LLViewerRegion::getReleaseNotesRequested() const
{
	return mReleaseNotesRequested;
}

#endif