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/**
* @file llviewerparcelmedia.h
* @brief Handlers for multimedia on a per-parcel basis
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLVIEWERPARCELMEDIA_H
#define LLVIEWERPARCELMEDIA_H
#include "llmediabase.h"
class LLMessageSystem;
class LLParcel;
// This class understands land parcels, network traffic, LSL media
// transport commands, and talks to the LLViewerMedia class to actually
// do playback. It allows us to remove code from LLViewerParcelMgr.
class LLViewerParcelMedia
{
public:
static void initClass();
static void update(LLParcel* parcel);
// called when the agent's parcel has a new URL, or the agent has
// walked on to a new parcel with media
static void play(LLParcel* parcel);
// user clicked play button in media transport controls
static void stop();
// user clicked stop button in media transport controls
static void pause();
static void start();
// restart after pause - no need for all the setup
static void seek(F32 time);
// jump to timecode time
static LLMediaBase::EStatus getStatus();
static void processParcelMediaCommandMessage( LLMessageSystem *msg, void ** );
static void processParcelMediaUpdate( LLMessageSystem *msg, void ** );
public:
static S32 sMediaParcelLocalID;
static LLUUID sMediaRegionID;
};
#endif
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