summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerobjectlist.h
blob: 9ec7c4bc22e4199f0289824c166665d2c1d96d31 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
/** 
 * @file llviewerobjectlist.h
 * @brief Description of LLViewerObjectList class.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLVIEWEROBJECTLIST_H
#define LL_LLVIEWEROBJECTLIST_H

#include <map>
#include <set>

// common includes
#include "llstring.h"
#include "lltrace.h"

// project includes
#include "llviewerobject.h"
#include "lleventcoro.h"
#include "llcoros.h"

class LLCamera;
class LLNetMap;
class LLDebugBeacon;
class LLVOCacheEntry;

const U32 CLOSE_BIN_SIZE = 10;
const U32 NUM_BINS = 128;

// GL name = position in object list + GL_NAME_INDEX_OFFSET so that
// we can have special numbers like zero.
const U32 GL_NAME_LAND = 0;
const U32 GL_NAME_PARCEL_WALL = 1;

const U32 GL_NAME_INDEX_OFFSET = 10;

class LLViewerObjectList
{
public:
	LLViewerObjectList();
	~LLViewerObjectList();

	void destroy();

	// For internal use only.  Does NOT take a local id, takes an index into
	// an internal dynamic array.
	inline LLViewerObject *getObject(const S32 index);
	
	inline LLViewerObject *findObject(const LLUUID &id);
	LLViewerObject *createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp); // Create a viewer-side object
	LLViewerObject *createObjectFromCache(const LLPCode pcode, LLViewerRegion *regionp, const LLUUID &uuid, const U32 local_id);
	LLViewerObject *createObject(const LLPCode pcode, LLViewerRegion *regionp,
								 const LLUUID &uuid, const U32 local_id, const LLHost &sender);

	LLViewerObject *replaceObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); // TomY: hack to switch VO instances on the fly
	
	BOOL killObject(LLViewerObject *objectp);
	void killObjects(LLViewerRegion *regionp); // Kill all objects owned by a particular region.
	void killAllObjects();
	void removeDrawable(LLDrawable* drawablep);

	void cleanDeadObjects(const BOOL use_timer = TRUE);	// Clean up the dead object list.

	// Simulator and viewer side object updates...
	void processUpdateCore(LLViewerObject* objectp, void** data, U32 block, const EObjectUpdateType update_type, 
		                   LLDataPacker* dpp, bool justCreated, bool from_cache = false);
	LLViewerObject* processObjectUpdateFromCache(LLVOCacheEntry* entry, LLViewerRegion* regionp);
	void processObjectUpdate(LLMessageSystem *mesgsys, void **user_data, EObjectUpdateType update_type, bool compressed=false);
	void processCompressedObjectUpdate(LLMessageSystem *mesgsys, void **user_data, EObjectUpdateType update_type);
	void processCachedObjectUpdate(LLMessageSystem *mesgsys, void **user_data, EObjectUpdateType update_type);
	void updateApparentAngles(LLAgent &agent);
	void update(LLAgent &agent);

	void fetchObjectCosts();
	void fetchPhysicsFlags();

	void updateObjectCost(LLViewerObject* object);
	void updateObjectCost(const LLUUID& object_id, F32 object_cost, F32 link_cost, F32 physics_cost, F32 link_physics_cost);
	void onObjectCostFetchFailure(const LLUUID& object_id);

	void updatePhysicsFlags(const LLViewerObject* object);
	void onPhysicsFlagsFetchFailure(const LLUUID& object_id);
	void updatePhysicsShapeType(const LLUUID& object_id, S32 type);
	void updatePhysicsProperties(const LLUUID& object_id,
									F32 density,
									F32 friction,
									F32 restitution,
									F32 gravity_multiplier);

	void shiftObjects(const LLVector3 &offset);
	void repartitionObjects();

	bool hasMapObjectInRegion(LLViewerRegion* regionp) ;
	void clearAllMapObjectsInRegion(LLViewerRegion* regionp) ;
	void renderObjectsForMap(LLNetMap &netmap);
	void renderObjectBounds(const LLVector3 &center);

	void addDebugBeacon(const LLVector3 &pos_agent, const std::string &string,
						const LLColor4 &color=LLColor4(1.f, 0.f, 0.f, 0.5f),
						const LLColor4 &text_color=LLColor4(1.f, 1.f, 1.f, 1.f),
						S32 line_width = 1);
	void renderObjectBeacons();
	void resetObjectBeacons();

	void dirtyAllObjectInventory();

	void removeFromActiveList(LLViewerObject* objectp);
	void updateActive(LLViewerObject *objectp);
	
	void updateAvatarVisibility();

	// Selection related stuff
	void generatePickList(LLCamera &camera);

	LLViewerObject *getSelectedObject(const U32 object_id);

	inline S32 getNumObjects() { return (S32) mObjects.size(); }
	inline S32 getNumActiveObjects() { return (S32) mActiveObjects.size(); }

	void addToMap(LLViewerObject *objectp);
	void removeFromMap(LLViewerObject *objectp);

	void clearDebugText();

	////////////////////////////////////////////
	//
	// Only accessed by markDead in LLViewerObject
	void cleanupReferences(LLViewerObject *objectp);

	S32 findReferences(LLDrawable *drawablep) const; // Find references to drawable in all objects, and return value.

	S32 getOrphanParentCount() const { return (S32) mOrphanParents.size(); }
	S32 getOrphanCount() const { return mNumOrphans; }
	void orphanize(LLViewerObject *childp, U32 parent_id, U32 ip, U32 port);
	void findOrphans(LLViewerObject* objectp, U32 ip, U32 port);

public:
	// Class for keeping track of orphaned objects
	class OrphanInfo
	{
	public:
		OrphanInfo();
		OrphanInfo(const U64 parent_info, const LLUUID child_info);
		bool operator==(const OrphanInfo &rhs) const;
		bool operator!=(const OrphanInfo &rhs) const;
		U64 mParentInfo;
		LLUUID mChildInfo;
	};


	U32	mCurBin; // Current bin we're working on...

	// Statistics data (see also LLViewerStats)
	S32 mNumNewObjects;

	// if we paused in the last frame
	// used to discount stats from this frame
	BOOL mWasPaused;

	static void getUUIDFromLocal(LLUUID &id,
								const U32 local_id,
								const U32 ip,
								const U32 port);
	static void setUUIDAndLocal(const LLUUID &id,
								const U32 local_id,
								const U32 ip,
								const U32 port); // Requires knowledge of message system info!

	static BOOL removeFromLocalIDTable(const LLViewerObject* objectp);
	// Used ONLY by the orphaned object code.
	static U64 getIndex(const U32 local_id, const U32 ip, const U32 port);

	S32 mNumUnknownUpdates;
	S32 mNumDeadObjectUpdates;
	S32 mNumDeadObjects;
protected:
	std::vector<U64>	mOrphanParents;	// LocalID/ip,port of orphaned objects
	std::vector<OrphanInfo> mOrphanChildren;	// UUID's of orphaned objects
	S32 mNumOrphans;

	typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t;

	vobj_list_t mObjects;
	std::vector<LLPointer<LLViewerObject> > mActiveObjects;

	vobj_list_t mMapObjects;

	std::set<LLUUID> mDeadObjects;	

	std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap;

	//set of objects that need to update their cost
	std::set<LLUUID> mStaleObjectCost;
	std::set<LLUUID> mPendingObjectCost;

	//set of objects that need to update their physics flags
	std::set<LLUUID> mStalePhysicsFlags;
	std::set<LLUUID> mPendingPhysicsFlags;

	std::vector<LLDebugBeacon> mDebugBeacons;

	S32 mCurLazyUpdateIndex;

	static U32 sSimulatorMachineIndex;
	static std::map<U64, U32> sIPAndPortToIndex;

	static std::map<U64, LLUUID> sIndexAndLocalIDToUUID;

	std::set<LLViewerObject *> mSelectPickList;

	friend class LLViewerObject;

private:
    static void reportObjectCostFailure(LLSD &objectList);
    void fetchObjectCostsCoro(std::string url);

    static void reportPhysicsFlagFailure(LLSD &obejectList);
    void fetchPhisicsFlagsCoro(std::string url);

};


class LLDebugBeacon
{
public:
	~LLDebugBeacon();

	LLVector3 mPositionAgent;
	std::string mString;
	LLColor4 mColor;
	LLColor4 mTextColor;
	S32 mLineWidth;
	LLPointer<class LLHUDObject> mHUDObject;
};



// Global object list
extern LLViewerObjectList gObjectList;

// Inlines
/**
 * Note:
 * it will return NULL for offline avatar_id 
 */
inline LLViewerObject *LLViewerObjectList::findObject(const LLUUID &id)
{
	std::map<LLUUID, LLPointer<LLViewerObject> >::iterator iter = mUUIDObjectMap.find(id);
	if(iter != mUUIDObjectMap.end())
	{
		return iter->second;
	}
	else
	{
		return NULL;
	}
}

inline LLViewerObject *LLViewerObjectList::getObject(const S32 index)
{
	LLViewerObject *objectp;
	objectp = mObjects[index];
	if (objectp->isDead())
	{
		//LL_WARNS() << "Dead object " << objectp->mID << " in getObject" << LL_ENDL;
		return NULL;
	}
	return objectp;
}

inline void LLViewerObjectList::addToMap(LLViewerObject *objectp)
{
	mMapObjects.push_back(objectp);
}

inline void LLViewerObjectList::removeFromMap(LLViewerObject *objectp)
{
	std::vector<LLPointer<LLViewerObject> >::iterator iter = std::find(mMapObjects.begin(), mMapObjects.end(), objectp);
	if (iter != mMapObjects.end())
	{
		mMapObjects.erase(iter);
	}
}


#endif // LL_VIEWER_OBJECT_LIST_H