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|
/**
* @file llviewermenufile.cpp
* @brief "File" menu in the main menu bar.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewermenufile.h"
// project includes
#include "llagent.h"
#include "llagentcamera.h"
#include "llfilepicker.h"
#include "llfloaterreg.h"
#include "llbuycurrencyhtml.h"
#include "llfloatermap.h"
#include "llfloatermodelpreview.h"
#include "llfloatersnapshot.h"
#include "llimage.h"
#include "llimagebmp.h"
#include "llimagepng.h"
#include "llimagej2c.h"
#include "llimagejpeg.h"
#include "llimagetga.h"
#include "llinventorymodel.h" // gInventory
#include "llresourcedata.h"
#include "llfloaterperms.h"
#include "llstatusbar.h"
#include "llviewercontrol.h" // gSavedSettings
#include "llviewertexturelist.h"
#include "lluictrlfactory.h"
#include "llvfile.h"
#include "llvfs.h"
#include "llviewerinventory.h"
#include "llviewermenu.h" // gMenuHolder
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewerwindow.h"
#include "llappviewer.h"
#include "lluploaddialog.h"
#include "lltrans.h"
#include "llfloaterbuycurrency.h"
// linden libraries
#include "llassetuploadresponders.h"
#include "lleconomy.h"
#include "llhttpclient.h"
#include "llnotificationsutil.h"
#include "llsdserialize.h"
#include "llsdutil.h"
#include "llstring.h"
#include "lltransactiontypes.h"
#include "lluuid.h"
#include "llvorbisencode.h"
#include "message.h"
// system libraries
#include <boost/tokenizer.hpp>
class LLFileEnableUpload : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gStatusBar && LLGlobalEconomy::Singleton::getInstance() && (gStatusBar->getBalance() >= LLGlobalEconomy::Singleton::getInstance()->getPriceUpload());
return new_value;
}
};
class LLFileEnableUploadModel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return true;
}
};
class LLMeshEnabled : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gSavedSettings.getBOOL("MeshEnabled");
}
};
class LLMeshUploadVisible : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gMeshRepo.meshUploadEnabled();
}
};
LLMutex* LLFilePickerThread::sMutex = NULL;
std::queue<LLFilePickerThread*> LLFilePickerThread::sDeadQ;
void LLFilePickerThread::getFile()
{
#if LL_WINDOWS
start();
#else
run();
#endif
}
//virtual
void LLFilePickerThread::run()
{
LLFilePicker picker;
#if LL_WINDOWS
if (picker.getOpenFile(mFilter, false))
{
mFile = picker.getFirstFile();
}
#else
if (picker.getOpenFile(mFilter, true))
{
mFile = picker.getFirstFile();
}
#endif
{
LLMutexLock lock(sMutex);
sDeadQ.push(this);
}
}
//static
void LLFilePickerThread::initClass()
{
sMutex = new LLMutex(NULL);
}
//static
void LLFilePickerThread::cleanupClass()
{
clearDead();
delete sMutex;
sMutex = NULL;
}
//static
void LLFilePickerThread::clearDead()
{
if (!sDeadQ.empty())
{
LLMutexLock lock(sMutex);
while (!sDeadQ.empty())
{
LLFilePickerThread* thread = sDeadQ.front();
thread->notify(thread->mFile);
delete thread;
sDeadQ.pop();
}
}
}
//============================================================================
#if LL_WINDOWS
static std::string SOUND_EXTENSIONS = "wav";
static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg png";
static std::string ANIM_EXTENSIONS = "bvh anim";
#ifdef _CORY_TESTING
static std::string GEOMETRY_EXTENSIONS = "slg";
#endif
static std::string XML_EXTENSIONS = "xml";
static std::string SLOBJECT_EXTENSIONS = "slobject";
#endif
static std::string ALL_FILE_EXTENSIONS = "*.*";
static std::string MODEL_EXTENSIONS = "dae";
std::string build_extensions_string(LLFilePicker::ELoadFilter filter)
{
switch(filter)
{
#if LL_WINDOWS
case LLFilePicker::FFLOAD_IMAGE:
return IMAGE_EXTENSIONS;
case LLFilePicker::FFLOAD_WAV:
return SOUND_EXTENSIONS;
case LLFilePicker::FFLOAD_ANIM:
return ANIM_EXTENSIONS;
case LLFilePicker::FFLOAD_SLOBJECT:
return SLOBJECT_EXTENSIONS;
case LLFilePicker::FFLOAD_MODEL:
return MODEL_EXTENSIONS;
#ifdef _CORY_TESTING
case LLFilePicker::FFLOAD_GEOMETRY:
return GEOMETRY_EXTENSIONS;
#endif
case LLFilePicker::FFLOAD_XML:
return XML_EXTENSIONS;
case LLFilePicker::FFLOAD_ALL:
return ALL_FILE_EXTENSIONS;
#endif
default:
return ALL_FILE_EXTENSIONS;
}
}
/**
char* upload_pick(void* data)
If applicable, brings up a file chooser in which the user selects a file
to upload for a particular task. If the file is valid for the given action,
returns the string to the full path filename, else returns NULL.
Data is the load filter for the type of file as defined in LLFilePicker.
**/
const std::string upload_pick(void* data)
{
if( gAgentCamera.cameraMouselook() )
{
gAgentCamera.changeCameraToDefault();
// This doesn't seem necessary. JC
// display();
}
LLFilePicker::ELoadFilter type;
if(data)
{
type = (LLFilePicker::ELoadFilter)((intptr_t)data);
}
else
{
type = LLFilePicker::FFLOAD_ALL;
}
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getOpenFile(type))
{
LL_INFOS() << "Couldn't import objects from file" << LL_ENDL;
return std::string();
}
const std::string& filename = picker.getFirstFile();
std::string ext = gDirUtilp->getExtension(filename);
//strincmp doesn't like NULL pointers
if (ext.empty())
{
std::string short_name = gDirUtilp->getBaseFileName(filename);
// No extension
LLSD args;
args["FILE"] = short_name;
LLNotificationsUtil::add("NoFileExtension", args);
return std::string();
}
else
{
//so there is an extension
//loop over the valid extensions and compare to see
//if the extension is valid
//now grab the set of valid file extensions
std::string valid_extensions = build_extensions_string(type);
BOOL ext_valid = FALSE;
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep(" ");
tokenizer tokens(valid_extensions, sep);
tokenizer::iterator token_iter;
//now loop over all valid file extensions
//and compare them to the extension of the file
//to be uploaded
for( token_iter = tokens.begin();
token_iter != tokens.end() && ext_valid != TRUE;
++token_iter)
{
const std::string& cur_token = *token_iter;
if (cur_token == ext || cur_token == "*.*")
{
//valid extension
//or the acceptable extension is any
ext_valid = TRUE;
}
}//end for (loop over all tokens)
if (ext_valid == FALSE)
{
//should only get here if the extension exists
//but is invalid
LLSD args;
args["EXTENSION"] = ext;
args["VALIDS"] = valid_extensions;
LLNotificationsUtil::add("InvalidFileExtension", args);
return std::string();
}
}//end else (non-null extension)
//valid file extension
//now we check to see
//if the file is actually a valid image/sound/etc.
if (type == LLFilePicker::FFLOAD_WAV)
{
// pre-qualify wavs to make sure the format is acceptable
std::string error_msg;
if (check_for_invalid_wav_formats(filename,error_msg))
{
LL_INFOS() << error_msg << ": " << filename << LL_ENDL;
LLSD args;
args["FILE"] = filename;
LLNotificationsUtil::add( error_msg, args );
return std::string();
}
}//end if a wave/sound file
return filename;
}
class LLFileUploadImage : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string filename = upload_pick((void *)LLFilePicker::FFLOAD_IMAGE);
if (!filename.empty())
{
LLFloaterReg::showInstance("upload_image", LLSD(filename));
}
return TRUE;
}
};
class LLFileUploadModel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) LLFloaterReg::getInstance("upload_model");
if (fmp)
{
fmp->loadModel(3);
}
return TRUE;
}
};
class LLFileUploadSound : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string filename = upload_pick((void*)LLFilePicker::FFLOAD_WAV);
if (!filename.empty())
{
LLFloaterReg::showInstance("upload_sound", LLSD(filename));
}
return true;
}
};
class LLFileUploadAnim : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
const std::string filename = upload_pick((void*)LLFilePicker::FFLOAD_ANIM);
if (!filename.empty())
{
if (filename.rfind(".anim") != std::string::npos)
{
LLFloaterReg::showInstance("upload_anim_anim", LLSD(filename));
}
else
{
LLFloaterReg::showInstance("upload_anim_bvh", LLSD(filename));
}
}
return true;
}
};
class LLFileUploadBulk : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( gAgentCamera.cameraMouselook() )
{
gAgentCamera.changeCameraToDefault();
}
// TODO:
// Iterate over all files
// Check extensions for uploadability, cost
// Check user balance for entire cost
// Charge user entire cost
// Loop, uploading
// If an upload fails, refund the user for that one
//
// Also fix single upload to charge first, then refund
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getMultipleOpenFiles())
{
const std::string& filename = picker.getFirstFile();
std::string name = gDirUtilp->getBaseFileName(filename, true);
std::string asset_name = name;
LLStringUtil::replaceNonstandardASCII( asset_name, '?' );
LLStringUtil::replaceChar(asset_name, '|', '?');
LLStringUtil::stripNonprintable(asset_name);
LLStringUtil::trim(asset_name);
std::string display_name = LLStringUtil::null;
LLAssetStorage::LLStoreAssetCallback callback = NULL;
S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
void *userdata = NULL;
upload_new_resource(
filename,
asset_name,
asset_name,
0,
LLFolderType::FT_NONE,
LLInventoryType::IT_NONE,
LLFloaterPerms::getNextOwnerPerms("Uploads"),
LLFloaterPerms::getGroupPerms("Uploads"),
LLFloaterPerms::getEveryonePerms("Uploads"),
display_name,
callback,
expected_upload_cost,
userdata);
// *NOTE: Ew, we don't iterate over the file list here,
// we handle the next files in upload_done_callback()
}
else
{
LL_INFOS() << "Couldn't import objects from file" << LL_ENDL;
}
return true;
}
};
void upload_error(const std::string& error_message, const std::string& label, const std::string& filename, const LLSD& args)
{
LL_WARNS() << error_message << LL_ENDL;
LLNotificationsUtil::add(label, args);
if(LLFile::remove(filename) == -1)
{
LL_DEBUGS() << "unable to remove temp file" << LL_ENDL;
}
LLFilePicker::instance().reset();
}
class LLFileEnableCloseWindow : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = NULL != gFloaterView->getFrontmostClosableFloater();
return new_value;
}
};
class LLFileCloseWindow : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloater::closeFrontmostFloater();
return true;
}
};
class LLFileEnableCloseAllWindows : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool open_children = gFloaterView->allChildrenClosed() && !LLFloaterSnapshot::getInstance()->isInVisibleChain();
return !open_children;
}
};
class LLFileCloseAllWindows : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool app_quitting = false;
gFloaterView->closeAllChildren(app_quitting);
LLFloaterSnapshot::getInstance()->closeFloater(app_quitting);
return true;
}
};
class LLFileTakeSnapshotToDisk : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPointer<LLImageRaw> raw = new LLImageRaw;
S32 width = gViewerWindow->getWindowWidthRaw();
S32 height = gViewerWindow->getWindowHeightRaw();
if (gSavedSettings.getBOOL("HighResSnapshot"))
{
width *= 2;
height *= 2;
}
if (gViewerWindow->rawSnapshot(raw,
width,
height,
TRUE,
FALSE,
gSavedSettings.getBOOL("RenderUIInSnapshot"),
FALSE))
{
gViewerWindow->playSnapshotAnimAndSound();
LLPointer<LLImageFormatted> formatted;
LLFloaterSnapshot::ESnapshotFormat fmt = (LLFloaterSnapshot::ESnapshotFormat) gSavedSettings.getS32("SnapshotFormat");
switch (fmt)
{
case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality"));
break;
default:
LL_WARNS() << "Unknown local snapshot format: " << fmt << LL_ENDL;
case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
formatted = new LLImagePNG;
break;
case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP:
formatted = new LLImageBMP;
break;
}
formatted->enableOverSize() ;
formatted->encode(raw, 0);
formatted->disableOverSize() ;
gViewerWindow->saveImageNumbered(formatted);
}
return true;
}
};
class LLFileQuit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAppViewer::instance()->userQuit();
return true;
}
};
void handle_compress_image(void*)
{
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
{
std::string infile = picker.getFirstFile();
while (!infile.empty())
{
std::string outfile = infile + ".j2c";
LL_INFOS() << "Input: " << infile << LL_ENDL;
LL_INFOS() << "Output: " << outfile << LL_ENDL;
BOOL success;
success = LLViewerTextureList::createUploadFile(infile, outfile, IMG_CODEC_TGA);
if (success)
{
LL_INFOS() << "Compression complete" << LL_ENDL;
}
else
{
LL_INFOS() << "Compression failed: " << LLImage::getLastError() << LL_ENDL;
}
infile = picker.getNextFile();
}
}
}
LLUUID upload_new_resource(
const std::string& src_filename,
std::string name,
std::string desc,
S32 compression_info,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms,
const std::string& display_name,
LLAssetStorage::LLStoreAssetCallback callback,
S32 expected_upload_cost,
void *userdata)
{
// Generate the temporary UUID.
std::string filename = gDirUtilp->getTempFilename();
LLTransactionID tid;
LLAssetID uuid;
LLSD args;
std::string exten = gDirUtilp->getExtension(src_filename);
U32 codec = LLImageBase::getCodecFromExtension(exten);
LLAssetType::EType asset_type = LLAssetType::AT_NONE;
std::string error_message;
BOOL error = FALSE;
if (exten.empty())
{
std::string short_name = gDirUtilp->getBaseFileName(filename);
// No extension
error_message = llformat(
"No file extension for the file: '%s'\nPlease make sure the file has a correct file extension",
short_name.c_str());
args["FILE"] = short_name;
upload_error(error_message, "NoFileExtension", filename, args);
return LLUUID();
}
else if (codec != IMG_CODEC_INVALID)
{
// It's an image file, the upload procedure is the same for all
asset_type = LLAssetType::AT_TEXTURE;
if (!LLViewerTextureList::createUploadFile(src_filename, filename, codec ))
{
error_message = llformat( "Problem with file %s:\n\n%s\n",
src_filename.c_str(), LLImage::getLastError().c_str());
args["FILE"] = src_filename;
args["ERROR"] = LLImage::getLastError();
upload_error(error_message, "ProblemWithFile", filename, args);
return LLUUID();
}
}
else if(exten == "wav")
{
asset_type = LLAssetType::AT_SOUND; // tag it as audio
S32 encode_result = 0;
LL_INFOS() << "Attempting to encode wav as an ogg file" << LL_ENDL;
encode_result = encode_vorbis_file(src_filename, filename);
if (LLVORBISENC_NOERR != encode_result)
{
switch(encode_result)
{
case LLVORBISENC_DEST_OPEN_ERR:
error_message = llformat( "Couldn't open temporary compressed sound file for writing: %s\n", filename.c_str());
args["FILE"] = filename;
upload_error(error_message, "CannotOpenTemporarySoundFile", filename, args);
break;
default:
error_message = llformat("Unknown vorbis encode failure on: %s\n", src_filename.c_str());
args["FILE"] = src_filename;
upload_error(error_message, "UnknownVorbisEncodeFailure", filename, args);
break;
}
return LLUUID();
}
}
else if(exten == "tmp")
{
// This is a generic .lin resource file
asset_type = LLAssetType::AT_OBJECT;
LLFILE* in = LLFile::fopen(src_filename, "rb"); /* Flawfinder: ignore */
if (in)
{
// read in the file header
char buf[16384]; /* Flawfinder: ignore */
size_t readbytes;
S32 version;
if (fscanf(in, "LindenResource\nversion %d\n", &version))
{
if (2 == version)
{
// *NOTE: This buffer size is hard coded into scanf() below.
char label[MAX_STRING]; /* Flawfinder: ignore */
char value[MAX_STRING]; /* Flawfinder: ignore */
S32 tokens_read;
while (fgets(buf, 1024, in))
{
label[0] = '\0';
value[0] = '\0';
tokens_read = sscanf( /* Flawfinder: ignore */
buf,
"%254s %254s\n",
label, value);
LL_INFOS() << "got: " << label << " = " << value
<< LL_ENDL;
if (EOF == tokens_read)
{
fclose(in);
error_message = llformat("corrupt resource file: %s", src_filename.c_str());
args["FILE"] = src_filename;
upload_error(error_message, "CorruptResourceFile", filename, args);
return LLUUID();
}
if (2 == tokens_read)
{
if (! strcmp("type", label))
{
asset_type = (LLAssetType::EType)(atoi(value));
}
}
else
{
if (! strcmp("_DATA_", label))
{
// below is the data section
break;
}
}
// other values are currently discarded
}
}
else
{
fclose(in);
error_message = llformat("unknown linden resource file version in file: %s", src_filename.c_str());
args["FILE"] = src_filename;
upload_error(error_message, "UnknownResourceFileVersion", filename, args);
return LLUUID();
}
}
else
{
// this is an original binary formatted .lin file
// start over at the beginning of the file
fseek(in, 0, SEEK_SET);
const S32 MAX_ASSET_DESCRIPTION_LENGTH = 256;
const S32 MAX_ASSET_NAME_LENGTH = 64;
S32 header_size = 34 + MAX_ASSET_DESCRIPTION_LENGTH + MAX_ASSET_NAME_LENGTH;
S16 type_num;
// read in and throw out most of the header except for the type
if (fread(buf, header_size, 1, in) != 1)
{
LL_WARNS() << "Short read" << LL_ENDL;
}
memcpy(&type_num, buf + 16, sizeof(S16)); /* Flawfinder: ignore */
asset_type = (LLAssetType::EType)type_num;
}
// copy the file's data segment into another file for uploading
LLFILE* out = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
if (out)
{
while((readbytes = fread(buf, 1, 16384, in))) /* Flawfinder: ignore */
{
if (fwrite(buf, 1, readbytes, out) != readbytes)
{
LL_WARNS() << "Short write" << LL_ENDL;
}
}
fclose(out);
}
else
{
fclose(in);
error_message = llformat( "Unable to create output file: %s", filename.c_str());
args["FILE"] = filename;
upload_error(error_message, "UnableToCreateOutputFile", filename, args);
return LLUUID();
}
fclose(in);
}
else
{
LL_INFOS() << "Couldn't open .lin file " << src_filename << LL_ENDL;
}
}
else if (exten == "bvh")
{
error_message = llformat("We do not currently support bulk upload of animation files\n");
upload_error(error_message, "DoNotSupportBulkAnimationUpload", filename, args);
return LLUUID();
}
else if (exten == "anim")
{
asset_type = LLAssetType::AT_ANIMATION;
filename = src_filename;
}
else
{
// Unknown extension
error_message = llformat(LLTrans::getString("UnknownFileExtension").c_str(), exten.c_str());
error = TRUE;;
}
// gen a new transaction ID for this asset
tid.generate();
if (!error)
{
uuid = tid.makeAssetID(gAgent.getSecureSessionID());
// copy this file into the vfs for upload
S32 file_size;
LLAPRFile infile ;
infile.open(filename, LL_APR_RB, NULL, &file_size);
if (infile.getFileHandle())
{
LLVFile file(gVFS, uuid, asset_type, LLVFile::WRITE);
file.setMaxSize(file_size);
const S32 buf_size = 65536;
U8 copy_buf[buf_size];
while ((file_size = infile.read(copy_buf, buf_size)))
{
file.write(copy_buf, file_size);
}
}
else
{
error_message = llformat( "Unable to access output file: %s", filename.c_str());
error = TRUE;
}
}
if (!error)
{
std::string t_disp_name = display_name;
if (t_disp_name.empty())
{
t_disp_name = src_filename;
}
upload_new_resource(
tid,
asset_type,
name,
desc,
compression_info, // tid
destination_folder_type,
inv_type,
next_owner_perms,
group_perms,
everyone_perms,
display_name,
callback,
expected_upload_cost,
userdata);
}
else
{
LL_WARNS() << error_message << LL_ENDL;
LLSD args;
args["ERROR_MESSAGE"] = error_message;
LLNotificationsUtil::add("ErrorMessage", args);
if(LLFile::remove(filename) == -1)
{
LL_DEBUGS() << "unable to remove temp file" << LL_ENDL;
}
LLFilePicker::instance().reset();
}
return uuid;
}
void upload_done_callback(
const LLUUID& uuid,
void* user_data,
S32 result,
LLExtStat ext_status) // StoreAssetData callback (fixed)
{
LLResourceData* data = (LLResourceData*)user_data;
S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
//LLAssetType::EType pref_loc = data->mPreferredLocation;
BOOL is_balance_sufficient = TRUE;
if(data)
{
if (result >= 0)
{
LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;
if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
{
// Charge the user for the upload.
LLViewerRegion* region = gAgent.getRegion();
if(!(can_afford_transaction(expected_upload_cost)))
{
LLStringUtil::format_map_t args;
args["NAME"] = data->mAssetInfo.getName();
args["AMOUNT"] = llformat("%d", expected_upload_cost);
LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
is_balance_sufficient = FALSE;
}
else if(region)
{
// Charge user for upload
gStatusBar->debitBalance(expected_upload_cost);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoneyTransferRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MoneyData);
msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
msg->addU8("Flags", 0);
// we tell the sim how much we were expecting to pay so it
// can respond to any discrepancy
msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
msg->addStringFast(_PREHASH_Description, NULL);
msg->sendReliable(region->getHost());
}
}
if(is_balance_sufficient)
{
// Actually add the upload to inventory
LL_INFOS() << "Adding " << uuid << " to inventory." << LL_ENDL;
const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
if(folder_id.notNull())
{
U32 next_owner_perms = data->mNextOwnerPerm;
if(PERM_NONE == next_owner_perms)
{
next_owner_perms = PERM_MOVE | PERM_TRANSFER;
}
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
data->mInventoryType, NOT_WEARABLE, next_owner_perms,
LLPointer<LLInventoryCallback>(NULL));
}
else
{
LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL;
}
}
}
else // if(result >= 0)
{
LLSD args;
args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
LLNotificationsUtil::add("CannotUploadReason", args);
}
delete data;
data = NULL;
}
LLUploadDialog::modalUploadFinished();
// *NOTE: This is a pretty big hack. What this does is check the
// file picker if there are any more pending uploads. If so,
// upload that file.
const std::string& next_file = LLFilePicker::instance().getNextFile();
if(is_balance_sufficient && !next_file.empty())
{
std::string asset_name = gDirUtilp->getBaseFileName(next_file, true);
LLStringUtil::replaceNonstandardASCII( asset_name, '?' );
LLStringUtil::replaceChar(asset_name, '|', '?');
LLStringUtil::stripNonprintable(asset_name);
LLStringUtil::trim(asset_name);
std::string display_name = LLStringUtil::null;
LLAssetStorage::LLStoreAssetCallback callback = NULL;
void *userdata = NULL;
upload_new_resource(
next_file,
asset_name,
asset_name, // file
0,
LLFolderType::FT_NONE,
LLInventoryType::IT_NONE,
LLFloaterPerms::getNextOwnerPerms("Uploads"),
LLFloaterPerms::getGroupPerms("Uploads"),
LLFloaterPerms::getEveryonePerms("Uploads"),
display_name,
callback,
expected_upload_cost, // assuming next in a group of uploads is of roughly the same type, i.e. same upload cost
userdata);
}
}
static LLAssetID upload_new_resource_prep(
const LLTransactionID& tid,
LLAssetType::EType asset_type,
LLInventoryType::EType& inventory_type,
std::string& name,
const std::string& display_name,
std::string& description)
{
LLAssetID uuid = generate_asset_id_for_new_upload(tid);
increase_new_upload_stats(asset_type);
assign_defaults_and_show_upload_message(
asset_type,
inventory_type,
name,
display_name,
description);
return uuid;
}
LLSD generate_new_resource_upload_capability_body(
LLAssetType::EType asset_type,
const std::string& name,
const std::string& desc,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms)
{
LLSD body;
body["folder_id"] = gInventory.findCategoryUUIDForType(
(destination_folder_type == LLFolderType::FT_NONE) ?
(LLFolderType::EType) asset_type :
destination_folder_type);
body["asset_type"] = LLAssetType::lookup(asset_type);
body["inventory_type"] = LLInventoryType::lookup(inv_type);
body["name"] = name;
body["description"] = desc;
body["next_owner_mask"] = LLSD::Integer(next_owner_perms);
body["group_mask"] = LLSD::Integer(group_perms);
body["everyone_mask"] = LLSD::Integer(everyone_perms);
return body;
}
void upload_new_resource(
const LLTransactionID &tid,
LLAssetType::EType asset_type,
std::string name,
std::string desc,
S32 compression_info,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms,
const std::string& display_name,
LLAssetStorage::LLStoreAssetCallback callback,
S32 expected_upload_cost,
void *userdata)
{
if(gDisconnected)
{
return ;
}
LLAssetID uuid =
upload_new_resource_prep(
tid,
asset_type,
inv_type,
name,
display_name,
desc);
if( LLAssetType::AT_SOUND == asset_type )
{
add(LLStatViewer::UPLOAD_SOUND, 1);
}
else
if( LLAssetType::AT_TEXTURE == asset_type )
{
add(LLStatViewer::UPLOAD_TEXTURE, 1);
}
else
if( LLAssetType::AT_ANIMATION == asset_type)
{
add(LLStatViewer::ANIMATION_UPLOADS, 1);
}
if(LLInventoryType::IT_NONE == inv_type)
{
inv_type = LLInventoryType::defaultForAssetType(asset_type);
}
LLStringUtil::stripNonprintable(name);
LLStringUtil::stripNonprintable(desc);
if(name.empty())
{
name = "(No Name)";
}
if(desc.empty())
{
desc = "(No Description)";
}
// At this point, we're ready for the upload.
std::string upload_message = "Uploading...\n\n";
upload_message.append(display_name);
LLUploadDialog::modalUploadDialog(upload_message);
LL_INFOS() << "*** Uploading: " << LL_ENDL;
LL_INFOS() << "Type: " << LLAssetType::lookup(asset_type) << LL_ENDL;
LL_INFOS() << "UUID: " << uuid << LL_ENDL;
LL_INFOS() << "Name: " << name << LL_ENDL;
LL_INFOS() << "Desc: " << desc << LL_ENDL;
LL_INFOS() << "Expected Upload Cost: " << expected_upload_cost << LL_ENDL;
LL_DEBUGS() << "Folder: " << gInventory.findCategoryUUIDForType((destination_folder_type == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(asset_type) : destination_folder_type) << LL_ENDL;
LL_DEBUGS() << "Asset Type: " << LLAssetType::lookup(asset_type) << LL_ENDL;
std::string url = gAgent.getRegion()->getCapability(
"NewFileAgentInventory");
if ( !url.empty() )
{
LL_INFOS() << "New Agent Inventory via capability" << LL_ENDL;
LLSD body;
body = generate_new_resource_upload_capability_body(
asset_type,
name,
desc,
destination_folder_type,
inv_type,
next_owner_perms,
group_perms,
everyone_perms);
LLHTTPClient::post(
url,
body,
new LLNewAgentInventoryResponder(
body,
uuid,
asset_type));
}
else
{
LL_INFOS() << "NewAgentInventory capability not found, new agent inventory via asset system." << LL_ENDL;
// check for adequate funds
// TODO: do this check on the sim
if (LLAssetType::AT_SOUND == asset_type ||
LLAssetType::AT_TEXTURE == asset_type ||
LLAssetType::AT_ANIMATION == asset_type)
{
S32 balance = gStatusBar->getBalance();
if (balance < expected_upload_cost)
{
// insufficient funds, bail on this upload
LLStringUtil::format_map_t args;
args["NAME"] = name;
args["AMOUNT"] = llformat("%d", expected_upload_cost);
LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
return;
}
}
LLResourceData* data = new LLResourceData;
data->mAssetInfo.mTransactionID = tid;
data->mAssetInfo.mUuid = uuid;
data->mAssetInfo.mType = asset_type;
data->mAssetInfo.mCreatorID = gAgentID;
data->mInventoryType = inv_type;
data->mNextOwnerPerm = next_owner_perms;
data->mExpectedUploadCost = expected_upload_cost;
data->mUserData = userdata;
data->mAssetInfo.setName(name);
data->mAssetInfo.setDescription(desc);
data->mPreferredLocation = destination_folder_type;
LLAssetStorage::LLStoreAssetCallback asset_callback = &upload_done_callback;
if (callback)
{
asset_callback = callback;
}
gAssetStorage->storeAssetData(
data->mAssetInfo.mTransactionID,
data->mAssetInfo.mType,
asset_callback,
(void*)data,
FALSE);
}
}
LLAssetID generate_asset_id_for_new_upload(const LLTransactionID& tid)
{
if ( gDisconnected )
{
LLAssetID rv;
rv.setNull();
return rv;
}
LLAssetID uuid = tid.makeAssetID(gAgent.getSecureSessionID());
return uuid;
}
void increase_new_upload_stats(LLAssetType::EType asset_type)
{
if ( LLAssetType::AT_SOUND == asset_type )
{
add(LLStatViewer::UPLOAD_SOUND, 1);
}
else if ( LLAssetType::AT_TEXTURE == asset_type )
{
add(LLStatViewer::UPLOAD_TEXTURE, 1);
}
else if ( LLAssetType::AT_ANIMATION == asset_type )
{
add(LLStatViewer::ANIMATION_UPLOADS, 1);
}
}
void assign_defaults_and_show_upload_message(
LLAssetType::EType asset_type,
LLInventoryType::EType& inventory_type,
std::string& name,
const std::string& display_name,
std::string& description)
{
if ( LLInventoryType::IT_NONE == inventory_type )
{
inventory_type = LLInventoryType::defaultForAssetType(asset_type);
}
LLStringUtil::stripNonprintable(name);
LLStringUtil::stripNonprintable(description);
if ( name.empty() )
{
name = "(No Name)";
}
if ( description.empty() )
{
description = "(No Description)";
}
// At this point, we're ready for the upload.
std::string upload_message = "Uploading...\n\n";
upload_message.append(display_name);
LLUploadDialog::modalUploadDialog(upload_message);
}
void init_menu_file()
{
view_listener_t::addCommit(new LLFileUploadImage(), "File.UploadImage");
view_listener_t::addCommit(new LLFileUploadSound(), "File.UploadSound");
view_listener_t::addCommit(new LLFileUploadAnim(), "File.UploadAnim");
view_listener_t::addCommit(new LLFileUploadModel(), "File.UploadModel");
view_listener_t::addCommit(new LLFileUploadBulk(), "File.UploadBulk");
view_listener_t::addCommit(new LLFileCloseWindow(), "File.CloseWindow");
view_listener_t::addCommit(new LLFileCloseAllWindows(), "File.CloseAllWindows");
view_listener_t::addEnable(new LLFileEnableCloseWindow(), "File.EnableCloseWindow");
view_listener_t::addEnable(new LLFileEnableCloseAllWindows(), "File.EnableCloseAllWindows");
view_listener_t::addCommit(new LLFileTakeSnapshotToDisk(), "File.TakeSnapshotToDisk");
view_listener_t::addCommit(new LLFileQuit(), "File.Quit");
view_listener_t::addEnable(new LLFileEnableUpload(), "File.EnableUpload");
view_listener_t::addEnable(new LLFileEnableUploadModel(), "File.EnableUploadModel");
view_listener_t::addMenu(new LLMeshEnabled(), "File.MeshEnabled");
view_listener_t::addMenu(new LLMeshUploadVisible(), "File.VisibleUploadModel");
// "File.SaveTexture" moved to llpanelmaininventory so that it can be properly handled.
}
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