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/**
* @file llviewerjoint.h
* @brief Implementation of LLViewerJoint class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLVIEWERJOINT_H
#define LL_LLVIEWERJOINT_H
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
#include "llavatarjoint.h"
#include "lljointpickname.h"
class LLFace;
class LLViewerJointMesh;
//-----------------------------------------------------------------------------
// class LLViewerJoint
//-----------------------------------------------------------------------------
class LLViewerJoint :
public virtual LLAvatarJoint
{
public:
LLViewerJoint();
LLViewerJoint(S32 joint_num);
// *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
LLViewerJoint(const std::string &name, LLJoint *parent = NULL);
virtual ~LLViewerJoint();
// Render character hierarchy.
// Traverses the entire joint hierarchy, setting up
// transforms and calling the drawShape().
// Derived classes may add text/graphic output.
virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); // Returns triangle count
// Draws the shape attached to a joint.
// Called by render().
virtual U32 drawShape( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
virtual void drawNormals() {}
};
#endif // LL_LLVIEWERJOINT_H
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