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/**
* @file llviewerfoldertype.h
* @brief Declaration of LLAssetType.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLVIEWERFOLDERTYPE_H
#define LL_LLVIEWERFOLDERTYPE_H
#include <string>
#include "llfoldertype.h"
// This class is similar to llfoldertype, but contains methods
// only used by the viewer. This also handles ensembles.
class LLViewerFolderType : public LLFolderType
{
public:
static const std::string& lookupXUIName(EType folder_type); // name used by the UI
static LLFolderType::EType lookupTypeFromXUIName(const std::string& name);
static const std::string& lookupIconName(EType folder_type); // folder icon name
static BOOL lookupIsQuietType(EType folder_type); // folder doesn't require UI update when changes have occured
static const std::string& lookupNewCategoryName(EType folder_type); // default name when creating new category
static LLFolderType::EType lookupTypeFromNewCategoryName(const std::string& name); // default name when creating new category
static U64 lookupValidFolderTypes(const std::string& item_name); // which folders allow an item of this type?
protected:
LLViewerFolderType() {}
~LLViewerFolderType() {}
};
#endif // LL_LLVIEWERFOLDERTYPE_H
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