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/**
* @file llfoldertype.cpp
* @brief Implementation of LLViewerFolderType functionality.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerfoldertype.h"
#include "lldictionary.h"
#include "llmemory.h"
#include "llvisualparam.h"
#include "llcontrol.h"
extern LLControlGroup gSavedSettings;
static const std::string empty_string;
struct ViewerFolderEntry : public LLDictionaryEntry
{
// Constructor for non-ensembles
ViewerFolderEntry(const std::string &new_category_name, // default name when creating a new category of this type
const std::string &icon_name_open, // name of the folder icon
const std::string &icon_name_closed,
BOOL is_quiet, // folder doesn't need a UI update when changed
bool hide_if_empty, // folder not shown if empty
const std::string &dictionary_name = empty_string // no reverse lookup needed on non-ensembles, so in most cases just leave this blank
)
:
LLDictionaryEntry(dictionary_name),
mNewCategoryName(new_category_name),
mIconNameOpen(icon_name_open),
mIconNameClosed(icon_name_closed),
mIsQuiet(is_quiet),
mHideIfEmpty(hide_if_empty)
{
mAllowedNames.clear();
}
// Constructor for ensembles
ViewerFolderEntry(const std::string &xui_name, // name of the xui menu item
const std::string &new_category_name, // default name when creating a new category of this type
const std::string &icon_name, // name of the folder icon
const std::string allowed_names // allowed item typenames for this folder type
)
:
LLDictionaryEntry(xui_name),
/* Just use default icons until we actually support ensembles
mIconNameOpen(icon_name),
mIconNameClosed(icon_name),
*/
mIconNameOpen("Inv_FolderOpen"), mIconNameClosed("Inv_FolderClosed"),
mNewCategoryName(new_category_name),
mIsQuiet(FALSE),
mHideIfEmpty(false)
{
const std::string delims (",");
LLStringUtilBase<char>::getTokens(allowed_names, mAllowedNames, delims);
}
bool getIsAllowedName(const std::string &name) const
{
if (mAllowedNames.empty())
return false;
for (name_vec_t::const_iterator iter = mAllowedNames.begin();
iter != mAllowedNames.end();
iter++)
{
if (name == (*iter))
return true;
}
return false;
}
const std::string mIconNameOpen;
const std::string mIconNameClosed;
const std::string mNewCategoryName;
typedef std::vector<std::string> name_vec_t;
name_vec_t mAllowedNames;
BOOL mIsQuiet;
bool mHideIfEmpty;
};
class LLViewerFolderDictionary : public LLSingleton<LLViewerFolderDictionary>,
public LLDictionary<LLFolderType::EType, ViewerFolderEntry>
{
public:
LLViewerFolderDictionary();
protected:
bool initEnsemblesFromFile(); // Reads in ensemble information from foldertypes.xml
};
LLViewerFolderDictionary::LLViewerFolderDictionary()
{
// NEW CATEGORY NAME FOLDER OPEN FOLDER CLOSED QUIET? HIDE IF EMPTY?
// |-------------------------|-----------------------|----------------------|-----------|--------------|
addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_ROOT_INVENTORY, new ViewerFolderEntry("My Inventory", "Inv_SysOpen", "Inv_SysClosed", FALSE, false));
addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "Inv_TrashOpen", "Inv_TrashClosed", TRUE, false));
addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "Inv_LostOpen", "Inv_LostClosed", TRUE, true));
addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorites", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "Inv_SysOpen", "Inv_SysClosed", TRUE, false));
addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "Inv_LookFolderOpen", "Inv_LookFolderClosed", TRUE, true));
addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE, true));
addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
bool boxes_invisible = !gSavedSettings.getBOOL("InventoryOutboxMakeVisible");
addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, boxes_invisible));
addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Merchant Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, boxes_invisible));
addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new ViewerFolderEntry("Marketplace listings", "Inv_SysOpen", "Inv_SysClosed", FALSE, boxes_invisible));
addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new ViewerFolderEntry("New Stock", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false, "default"));
addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false, "default"));
#if SUPPORT_ENSEMBLES
initEnsemblesFromFile();
#else
for (U32 type = (U32)LLFolderType::FT_ENSEMBLE_START; type <= (U32)LLFolderType::FT_ENSEMBLE_END; ++type)
{
addEntry((LLFolderType::EType)type, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false));
}
#endif
}
bool LLViewerFolderDictionary::initEnsemblesFromFile()
{
std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"foldertypes.xml");
LLXmlTree folder_def;
if (!folder_def.parseFile(xml_filename))
{
llerrs << "Failed to parse folders file " << xml_filename << llendl;
return false;
}
LLXmlTreeNode* rootp = folder_def.getRoot();
for (LLXmlTreeNode* ensemble = rootp->getFirstChild();
ensemble;
ensemble = rootp->getNextChild())
{
if (!ensemble->hasName("ensemble"))
{
llwarns << "Invalid ensemble definition node " << ensemble->getName() << llendl;
continue;
}
S32 ensemble_type;
static LLStdStringHandle ensemble_num_string = LLXmlTree::addAttributeString("foldertype_num");
if (!ensemble->getFastAttributeS32(ensemble_num_string, ensemble_type))
{
llwarns << "No ensemble type defined" << llendl;
continue;
}
if (ensemble_type < S32(LLFolderType::FT_ENSEMBLE_START) || ensemble_type > S32(LLFolderType::FT_ENSEMBLE_END))
{
llwarns << "Exceeded maximum ensemble index" << LLFolderType::FT_ENSEMBLE_END << llendl;
break;
}
std::string xui_name;
static LLStdStringHandle xui_name_string = LLXmlTree::addAttributeString("xui_name");
if (!ensemble->getFastAttributeString(xui_name_string, xui_name))
{
llwarns << "No xui name defined" << llendl;
continue;
}
std::string icon_name;
static LLStdStringHandle icon_name_string = LLXmlTree::addAttributeString("icon_name");
if (!ensemble->getFastAttributeString(icon_name_string, icon_name))
{
llwarns << "No ensemble icon name defined" << llendl;
continue;
}
std::string allowed_names;
static LLStdStringHandle allowed_names_string = LLXmlTree::addAttributeString("allowed");
if (!ensemble->getFastAttributeString(allowed_names_string, allowed_names))
{
}
// Add the entry and increment the asset number.
const static std::string new_ensemble_name = "New Ensemble";
addEntry(LLFolderType::EType(ensemble_type), new ViewerFolderEntry(xui_name, new_ensemble_name, icon_name, allowed_names));
}
return true;
}
const std::string &LLViewerFolderType::lookupXUIName(LLFolderType::EType folder_type)
{
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
if (entry)
{
return entry->mName;
}
return badLookup();
}
LLFolderType::EType LLViewerFolderType::lookupTypeFromXUIName(const std::string &name)
{
return LLViewerFolderDictionary::getInstance()->lookup(name);
}
const std::string &LLViewerFolderType::lookupIconName(LLFolderType::EType folder_type, BOOL is_open)
{
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
if (entry)
{
if (is_open)
return entry->mIconNameOpen;
else
return entry->mIconNameClosed;
}
// Error condition. Return something so that we don't show a grey box in inventory view.
const ViewerFolderEntry *default_entry = LLViewerFolderDictionary::getInstance()->lookup(LLFolderType::FT_NONE);
if (default_entry)
{
return default_entry->mIconNameClosed;
}
// Should not get here unless there's something corrupted with the FT_NONE entry.
return badLookup();
}
BOOL LLViewerFolderType::lookupIsQuietType(LLFolderType::EType folder_type)
{
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
if (entry)
{
return entry->mIsQuiet;
}
return FALSE;
}
bool LLViewerFolderType::lookupIsHiddenIfEmpty(LLFolderType::EType folder_type)
{
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
if (entry)
{
return entry->mHideIfEmpty;
}
return false;
}
const std::string &LLViewerFolderType::lookupNewCategoryName(LLFolderType::EType folder_type)
{
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
if (entry)
{
return entry->mNewCategoryName;
}
return badLookup();
}
LLFolderType::EType LLViewerFolderType::lookupTypeFromNewCategoryName(const std::string& name)
{
for (LLViewerFolderDictionary::const_iterator iter = LLViewerFolderDictionary::getInstance()->begin();
iter != LLViewerFolderDictionary::getInstance()->end();
iter++)
{
const ViewerFolderEntry *entry = iter->second;
if (entry->mNewCategoryName == name)
{
return iter->first;
}
}
return FT_NONE;
}
U64 LLViewerFolderType::lookupValidFolderTypes(const std::string& item_name)
{
U64 matching_folders = 0;
for (LLViewerFolderDictionary::const_iterator iter = LLViewerFolderDictionary::getInstance()->begin();
iter != LLViewerFolderDictionary::getInstance()->end();
iter++)
{
const ViewerFolderEntry *entry = iter->second;
if (entry->getIsAllowedName(item_name))
{
matching_folders |= 1LL << iter->first;
}
}
return matching_folders;
}
|