1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
/**
* @file llviewerdisplayname.cpp
* @brief Wrapper for display name functionality
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerdisplayname.h"
// viewer includes
#include "llagent.h"
#include "llfloaterprofile.h"
#include "llfloaterreg.h"
#include "llviewerregion.h"
#include "llvoavatar.h"
// library includes
#include "llavatarnamecache.h"
#include "llhttpnode.h"
#include "llnotificationsutil.h"
#include "llui.h" // getLanguage()
namespace LLViewerDisplayName
{
// Fired when viewer receives server response to display name change
set_name_signal_t sSetDisplayNameSignal;
// Fired when there is a change in the agent's name
name_changed_signal_t sNameChangedSignal;
void addNameChangedCallback(const name_changed_signal_t::slot_type& cb)
{
sNameChangedSignal.connect(cb);
}
void doNothing() { }
}
void LLViewerDisplayName::set(const std::string& display_name, const set_name_slot_t& slot)
{
// TODO: simple validation here
LLViewerRegion* region = gAgent.getRegion();
llassert(region);
std::string cap_url = region->getCapability("SetDisplayName");
if (cap_url.empty())
{
// this server does not support display names, report error
slot(false, "unsupported", LLSD());
return;
}
// People API requires both the old and new value to change a variable.
// Our display name will be in cache before the viewer's UI is available
// to request a change, so we can use direct lookup without callback.
LLAvatarName av_name;
if (!LLAvatarNameCache::get( gAgent.getID(), &av_name))
{
slot(false, "name unavailable", LLSD());
return;
}
// People API expects array of [ "old value", "new value" ]
LLSD change_array = LLSD::emptyArray();
change_array.append(av_name.getDisplayName());
change_array.append(display_name);
LL_INFOS() << "Set name POST to " << cap_url << LL_ENDL;
// Record our caller for when the server sends back a reply
sSetDisplayNameSignal.connect(slot);
// POST the requested change. The sim will not send a response back to
// this request directly, rather it will send a separate message after it
// communicates with the back-end.
LLSD body;
body["display_name"] = change_array;
LLCoros::instance().launch("LLViewerDisplayName::SetDisplayNameCoro",
boost::bind(&LLViewerDisplayName::setDisplayNameCoro, cap_url, body));
}
void LLViewerDisplayName::setDisplayNameCoro(const std::string& cap_url, const LLSD& body)
{
LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("SetDisplayNameCoro", httpPolicy));
LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
LLCore::HttpHeaders::ptr_t httpHeaders(new LLCore::HttpHeaders);
// People API can return localized error messages. Indicate our
// language preference via header.
httpHeaders->append(HTTP_OUT_HEADER_ACCEPT_LANGUAGE, LLUI::getLanguage());
LLSD result = httpAdapter->postAndSuspend(httpRequest, cap_url, body, httpHeaders);
LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
if (!status)
{
LL_WARNS() << "Unable to set display name. Status: " << status.toString() << LL_ENDL;
LLViewerDisplayName::sSetDisplayNameSignal(false, "", LLSD());
LLViewerDisplayName::sSetDisplayNameSignal.disconnect_all_slots();
}
}
class LLSetDisplayNameReply : public LLHTTPNode
{
LOG_CLASS(LLSetDisplayNameReply);
public:
/*virtual*/ void post(
LLHTTPNode::ResponsePtr response,
const LLSD& context,
const LLSD& input) const
{
LLSD body = input["body"];
S32 status = body["status"].asInteger();
bool success = (status == HTTP_OK);
std::string reason = body["reason"].asString();
LLSD content = body["content"];
LL_INFOS() << "status " << status << " reason " << reason << LL_ENDL;
// If viewer's concept of display name is out-of-date, the set request
// will fail with 409 Conflict. If that happens, fetch up-to-date
// name information.
if (status == HTTP_CONFLICT)
{
LLUUID agent_id = gAgent.getID();
// Flush stale data
LLAvatarNameCache::getInstance()->erase( agent_id );
// Queue request for new data: nothing to do on callback though...
// Note: no need to disconnect the callback as it never gets out of scope
LLAvatarNameCache::getInstance()->get(agent_id, boost::bind(&LLViewerDisplayName::doNothing));
// Kill name tag, as it is wrong
LLVOAvatar::invalidateNameTag( agent_id );
}
// inform caller of result
LLViewerDisplayName::sSetDisplayNameSignal(success, reason, content);
LLViewerDisplayName::sSetDisplayNameSignal.disconnect_all_slots();
}
};
class LLDisplayNameUpdate : public LLHTTPNode
{
/*virtual*/ void post(
LLHTTPNode::ResponsePtr response,
const LLSD& context,
const LLSD& input) const
{
LLSD body = input["body"];
LLUUID agent_id = body["agent_id"];
std::string old_display_name = body["old_display_name"];
// By convention this record is called "agent" in the People API
LLSD name_data = body["agent"];
// Inject the new name data into cache
LLAvatarName av_name;
av_name.fromLLSD( name_data );
LL_INFOS() << "name-update now " << LLDate::now()
<< " next_update " << LLDate(av_name.mNextUpdate)
<< LL_ENDL;
// Name expiration time may be provided in headers, or we may use a
// default value
// *TODO: get actual headers out of ResponsePtr
//LLSD headers = response->mHeaders;
LLSD headers;
av_name.mExpires =
LLAvatarNameCache::getInstance()->nameExpirationFromHeaders(headers);
LLAvatarNameCache::getInstance()->insert(agent_id, av_name);
// force name tag to update
LLVOAvatar::invalidateNameTag(agent_id);
LLSD args;
args["OLD_NAME"] = old_display_name;
args["SLID"] = av_name.getUserName();
args["NEW_NAME"] = av_name.getDisplayName();
LLNotificationsUtil::add("DisplayNameUpdate", args);
if (agent_id == gAgent.getID())
{
LLViewerDisplayName::sNameChangedSignal();
}
LLFloaterProfile* profile_floater = dynamic_cast<LLFloaterProfile*>(LLFloaterReg::findInstance("profile", LLSD().with("id", agent_id)));
if (profile_floater)
{
profile_floater->refreshName();
}
}
};
LLHTTPRegistration<LLSetDisplayNameReply>
gHTTPRegistrationMessageSetDisplayNameReply(
"/message/SetDisplayNameReply");
LLHTTPRegistration<LLDisplayNameUpdate>
gHTTPRegistrationMessageDisplayNameUpdate(
"/message/DisplayNameUpdate");
|