1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
|
/**
* @file llviewerassetupload.h
* @author optional
* @brief brief description of the file
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_VIEWER_ASSET_UPLOAD_H
#define LL_VIEWER_ASSET_UPLOAD_H
#include "llfoldertype.h"
#include "llassettype.h"
#include "llinventorytype.h"
#include "lleventcoro.h"
#include "llcoros.h"
#include "llcorehttputil.h"
#include "llimage.h"
//=========================================================================
class LLResourceUploadInfo
{
public:
typedef std::shared_ptr<LLResourceUploadInfo> ptr_t;
LLResourceUploadInfo(
LLTransactionID transactId,
LLAssetType::EType assetType,
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost,
bool showInventory = true);
virtual ~LLResourceUploadInfo()
{ }
virtual LLSD prepareUpload();
virtual LLSD generatePostBody();
virtual void logPreparedUpload();
virtual LLUUID finishUpload(LLSD &result);
// return true if no further action is need
virtual bool failedUpload(LLSD &result, std::string &reason) { return false; }
LLTransactionID getTransactionId() const { return mTransactionId; }
LLAssetType::EType getAssetType() const { return mAssetType; }
std::string getAssetTypeString() const;
std::string getName() const { return mName; };
std::string getDescription() const { return mDescription; };
S32 getCompressionInfo() const { return mCompressionInfo; };
LLFolderType::EType getDestinationFolderType() const { return mDestinationFolderType; };
LLInventoryType::EType getInventoryType() const { return mInventoryType; };
std::string getInventoryTypeString() const;
U32 getNextOwnerPerms() const { return mNextOwnerPerms; };
U32 getGroupPerms() const { return mGroupPerms; };
U32 getEveryonePerms() const { return mEveryonePerms; };
S32 getExpectedUploadCost() const { return mExpectedUploadCost; };
virtual bool showUploadDialog() const { return true; }
virtual bool showInventoryPanel() const { return mShowInventory; }
virtual std::string getDisplayName() const;
LLUUID getFolderId() const { return mFolderId; }
LLUUID getItemId() const { return mItemId; }
LLAssetID getAssetId() const { return mAssetId; }
static bool findAssetTypeOfExtension(const std::string& exten, LLAssetType::EType& asset_type);
static bool findAssetTypeAndCodecOfExtension(const std::string& exten, LLAssetType::EType& asset_type, U32& codec, bool bulk_upload = true);
protected:
LLResourceUploadInfo(
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost,
bool showInventory = true);
LLResourceUploadInfo(
LLAssetID assetId,
LLAssetType::EType assetType,
std::string name );
void setTransactionId(LLTransactionID tid) { mTransactionId = tid; }
void setAssetType(LLAssetType::EType assetType) { mAssetType = assetType; }
void setItemId(LLUUID itemId) { mItemId = itemId; }
LLAssetID generateNewAssetId();
void incrementUploadStats() const;
virtual void assignDefaults();
void setAssetId(LLUUID assetId) { mAssetId = assetId; }
private:
LLTransactionID mTransactionId;
LLAssetType::EType mAssetType;
std::string mName;
std::string mDescription;
S32 mCompressionInfo;
LLFolderType::EType mDestinationFolderType;
LLInventoryType::EType mInventoryType;
U32 mNextOwnerPerms;
U32 mGroupPerms;
U32 mEveryonePerms;
S32 mExpectedUploadCost;
LLUUID mFolderId;
LLUUID mItemId;
LLAssetID mAssetId;
bool mShowInventory;
};
//-------------------------------------------------------------------------
class LLNewFileResourceUploadInfo : public LLResourceUploadInfo
{
public:
LLNewFileResourceUploadInfo(
std::string fileName,
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost,
bool show_inventory = true);
virtual LLSD prepareUpload();
std::string getFileName() const { return mFileName; };
void setMaxImageSize(U32 maxUploadSize) { mMaxImageSize = maxUploadSize; }
protected:
virtual LLSD exportTempFile();
private:
std::string mFileName;
S32 mMaxImageSize;
};
//-------------------------------------------------------------------------
// use when you have a resource in memory and you want to make a new inventory item
class LLNewBufferedResourceUploadInfo : public LLResourceUploadInfo
{
public:
typedef std::function<void(LLUUID newAssetId, LLSD response)> uploadFinish_f;
typedef std::function<bool(LLUUID assetId, LLSD response, std::string reason)> uploadFailure_f;
LLNewBufferedResourceUploadInfo(
const std::string& buffer,
const LLAssetID& asset_id,
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
LLAssetType::EType assetType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost,
bool show_inventory,
uploadFinish_f finish,
uploadFailure_f failure);
virtual LLSD prepareUpload();
protected:
virtual LLSD exportTempFile();
virtual LLUUID finishUpload(LLSD &result);
virtual bool failedUpload(LLSD &result, std::string &reason);
private:
uploadFinish_f mFinishFn;
uploadFailure_f mFailureFn;
std::string mBuffer;
};
//-------------------------------------------------------------------------
class LLBufferedAssetUploadInfo : public LLResourceUploadInfo
{
public:
typedef std::function<void(LLUUID itemId, LLUUID newAssetId, LLUUID newItemId, LLSD response)> invnUploadFinish_f;
typedef std::function<void(LLUUID itemId, LLUUID taskId, LLUUID newAssetId, LLSD response)> taskUploadFinish_f;
typedef std::function<bool(LLUUID itemId, LLUUID taskId, LLSD response, std::string reason)> uploadFailed_f;
LLBufferedAssetUploadInfo(LLUUID itemId, LLAssetType::EType assetType, std::string buffer, invnUploadFinish_f finish, uploadFailed_f failed);
LLBufferedAssetUploadInfo(LLUUID itemId, LLPointer<LLImageFormatted> image, invnUploadFinish_f finish);
LLBufferedAssetUploadInfo(LLUUID taskId, LLUUID itemId, LLAssetType::EType assetType, std::string buffer, taskUploadFinish_f finish, uploadFailed_f failed);
virtual LLSD prepareUpload();
virtual LLSD generatePostBody();
virtual LLUUID finishUpload(LLSD &result);
virtual bool failedUpload(LLSD &result, std::string &reason);
LLUUID getTaskId() const { return mTaskId; }
const std::string & getContents() const { return mContents; }
virtual bool showUploadDialog() const { return false; }
virtual bool showInventoryPanel() const { return false; }
protected:
private:
bool mTaskUpload;
LLUUID mTaskId;
std::string mContents;
invnUploadFinish_f mInvnFinishFn;
taskUploadFinish_f mTaskFinishFn;
uploadFailed_f mFailureFn;
bool mStoredToCache;
};
//-------------------------------------------------------------------------
class LLScriptAssetUpload : public LLBufferedAssetUploadInfo
{
public:
enum TargetType_t
{
LSL2,
MONO
};
LLScriptAssetUpload(LLUUID itemId, std::string buffer, invnUploadFinish_f finish, uploadFailed_f failed);
LLScriptAssetUpload(LLUUID taskId, LLUUID itemId, TargetType_t targetType,
bool isRunning, LLUUID exerienceId, std::string buffer, taskUploadFinish_f finish, uploadFailed_f failed);
virtual LLSD generatePostBody();
LLUUID getExerienceId() const { return mExerienceId; }
TargetType_t getTargetType() const { return mTargetType; }
bool getIsRunning() const { return mIsRunning; }
private:
LLUUID mExerienceId;
TargetType_t mTargetType;
bool mIsRunning;
};
//=========================================================================
class LLViewerAssetUpload
{
public:
static LLUUID EnqueueInventoryUpload(const std::string &url, const LLResourceUploadInfo::ptr_t &uploadInfo);
static void AssetInventoryUploadCoproc(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter, const LLUUID &id, std::string url, LLResourceUploadInfo::ptr_t uploadInfo);
private:
static void HandleUploadError(LLCore::HttpStatus status, LLSD &result, LLResourceUploadInfo::ptr_t &uploadInfo);
};
#endif // !VIEWER_ASSET_UPLOAD_H
|