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|
/**
* @file llviewerassetupload.cpp
* @author optional
* @brief brief description of the file
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "linden_common.h"
#include "llviewertexturelist.h"
#include "llimage.h"
#include "lltrans.h"
#include "lluuid.h"
#include "llvorbisencode.h"
#include "lluploaddialog.h"
#include "llpreviewscript.h"
#include "llnotificationsutil.h"
#include "lleconomy.h"
#include "llagent.h"
#include "llfloaterreg.h"
#include "llstatusbar.h"
#include "llinventorypanel.h"
#include "llsdutil.h"
#include "llviewerassetupload.h"
#include "llappviewer.h"
#include "llviewerstats.h"
#include "llvfile.h"
#include "llgesturemgr.h"
#include "llpreviewnotecard.h"
#include "llpreviewgesture.h"
#include "llcoproceduremanager.h"
void dialog_refresh_all();
static const U32 LL_ASSET_UPLOAD_TIMEOUT_SEC = 60;
LLResourceUploadInfo::LLResourceUploadInfo(LLTransactionID transactId,
LLAssetType::EType assetType, std::string name, std::string description,
S32 compressionInfo, LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType, U32 nextOWnerPerms,
U32 groupPerms, U32 everyonePerms, S32 expectedCost) :
mTransactionId(transactId),
mAssetType(assetType),
mName(name),
mDescription(description),
mCompressionInfo(compressionInfo),
mDestinationFolderType(destinationType),
mInventoryType(inventoryType),
mNextOwnerPerms(nextOWnerPerms),
mGroupPerms(groupPerms),
mEveryonePerms(everyonePerms),
mExpectedUploadCost(expectedCost),
mFolderId(LLUUID::null),
mItemId(LLUUID::null),
mAssetId(LLAssetID::null)
{ }
LLResourceUploadInfo::LLResourceUploadInfo(std::string name,
std::string description, S32 compressionInfo,
LLFolderType::EType destinationType, LLInventoryType::EType inventoryType,
U32 nextOWnerPerms, U32 groupPerms, U32 everyonePerms, S32 expectedCost):
mName(name),
mDescription(description),
mCompressionInfo(compressionInfo),
mDestinationFolderType(destinationType),
mInventoryType(inventoryType),
mNextOwnerPerms(nextOWnerPerms),
mGroupPerms(groupPerms),
mEveryonePerms(everyonePerms),
mExpectedUploadCost(expectedCost),
mTransactionId(),
mAssetType(LLAssetType::AT_NONE),
mFolderId(LLUUID::null),
mItemId(LLUUID::null),
mAssetId(LLAssetID::null)
{
mTransactionId.generate();
}
LLResourceUploadInfo::LLResourceUploadInfo(LLAssetID assetId, LLAssetType::EType assetType, std::string name) :
mAssetId(assetId),
mAssetType(assetType),
mName(name),
mDescription(),
mCompressionInfo(0),
mDestinationFolderType(LLFolderType::FT_NONE),
mInventoryType(LLInventoryType::IT_NONE),
mNextOwnerPerms(0),
mGroupPerms(0),
mEveryonePerms(0),
mExpectedUploadCost(0),
mTransactionId(),
mFolderId(LLUUID::null),
mItemId(LLUUID::null)
{
}
LLSD LLResourceUploadInfo::prepareUpload()
{
if (mAssetId.isNull())
generateNewAssetId();
incrementUploadStats();
assignDefaults();
return LLSD().with("success", LLSD::Boolean(true));
}
std::string LLResourceUploadInfo::getAssetTypeString() const
{
return LLAssetType::lookup(mAssetType);
}
std::string LLResourceUploadInfo::getInventoryTypeString() const
{
return LLInventoryType::lookup(mInventoryType);
}
LLSD LLResourceUploadInfo::generatePostBody()
{
LLSD body;
body["folder_id"] = mFolderId;
body["asset_type"] = getAssetTypeString();
body["inventory_type"] = getInventoryTypeString();
body["name"] = mName;
body["description"] = mDescription;
body["next_owner_mask"] = LLSD::Integer(mNextOwnerPerms);
body["group_mask"] = LLSD::Integer(mGroupPerms);
body["everyone_mask"] = LLSD::Integer(mEveryonePerms);
return body;
}
void LLResourceUploadInfo::logPreparedUpload()
{
LL_INFOS() << "*** Uploading: " << std::endl <<
"Type: " << LLAssetType::lookup(mAssetType) << std::endl <<
"UUID: " << mAssetId.asString() << std::endl <<
"Name: " << mName << std::endl <<
"Desc: " << mDescription << std::endl <<
"Expected Upload Cost: " << mExpectedUploadCost << std::endl <<
"Folder: " << mFolderId << std::endl <<
"Asset Type: " << LLAssetType::lookup(mAssetType) << LL_ENDL;
}
S32 LLResourceUploadInfo::getEconomyUploadCost()
{
// Update L$ and ownership credit information
// since it probably changed on the server
if (getAssetType() == LLAssetType::AT_TEXTURE ||
getAssetType() == LLAssetType::AT_SOUND ||
getAssetType() == LLAssetType::AT_ANIMATION ||
getAssetType() == LLAssetType::AT_MESH)
{
return LLGlobalEconomy::instance().getPriceUpload();
}
return 0;
}
LLUUID LLResourceUploadInfo::finishUpload(LLSD &result)
{
if (getFolderId().isNull())
{
return LLUUID::null;
}
U32 permsEveryone = PERM_NONE;
U32 permsGroup = PERM_NONE;
U32 permsNextOwner = PERM_ALL;
if (result.has("new_next_owner_mask"))
{
// The server provided creation perms so use them.
// Do not assume we got the perms we asked for in
// since the server may not have granted them all.
permsEveryone = result["new_everyone_mask"].asInteger();
permsGroup = result["new_group_mask"].asInteger();
permsNextOwner = result["new_next_owner_mask"].asInteger();
}
else
{
// The server doesn't provide creation perms
// so use old assumption-based perms.
if (getAssetTypeString() != "snapshot")
{
permsNextOwner = PERM_MOVE | PERM_TRANSFER;
}
}
LLPermissions new_perms;
new_perms.init(
gAgent.getID(),
gAgent.getID(),
LLUUID::null,
LLUUID::null);
new_perms.initMasks(
PERM_ALL,
PERM_ALL,
permsEveryone,
permsGroup,
permsNextOwner);
U32 flagsInventoryItem = 0;
if (result.has("inventory_flags"))
{
flagsInventoryItem = static_cast<U32>(result["inventory_flags"].asInteger());
if (flagsInventoryItem != 0)
{
LL_INFOS() << "inventory_item_flags " << flagsInventoryItem << LL_ENDL;
}
}
S32 creationDate = time_corrected();
LLUUID serverInventoryItem = result["new_inventory_item"].asUUID();
LLUUID serverAssetId = result["new_asset"].asUUID();
LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem(
serverInventoryItem,
getFolderId(),
new_perms,
serverAssetId,
getAssetType(),
getInventoryType(),
getName(),
getDescription(),
LLSaleInfo::DEFAULT,
flagsInventoryItem,
creationDate);
gInventory.updateItem(item);
gInventory.notifyObservers();
return serverInventoryItem;
}
LLAssetID LLResourceUploadInfo::generateNewAssetId()
{
if (gDisconnected)
{
LLAssetID rv;
rv.setNull();
return rv;
}
mAssetId = mTransactionId.makeAssetID(gAgent.getSecureSessionID());
return mAssetId;
}
void LLResourceUploadInfo::incrementUploadStats() const
{
if (LLAssetType::AT_SOUND == mAssetType)
{
add(LLStatViewer::UPLOAD_SOUND, 1);
}
else if (LLAssetType::AT_TEXTURE == mAssetType)
{
add(LLStatViewer::UPLOAD_TEXTURE, 1);
}
else if (LLAssetType::AT_ANIMATION == mAssetType)
{
add(LLStatViewer::ANIMATION_UPLOADS, 1);
}
}
void LLResourceUploadInfo::assignDefaults()
{
if (LLInventoryType::IT_NONE == mInventoryType)
{
mInventoryType = LLInventoryType::defaultForAssetType(mAssetType);
}
LLStringUtil::stripNonprintable(mName);
LLStringUtil::stripNonprintable(mDescription);
if (mName.empty())
{
mName = "(No Name)";
}
if (mDescription.empty())
{
mDescription = "(No Description)";
}
mFolderId = gInventory.findUserDefinedCategoryUUIDForType(
(mDestinationFolderType == LLFolderType::FT_NONE) ?
(LLFolderType::EType)mAssetType : mDestinationFolderType);
}
std::string LLResourceUploadInfo::getDisplayName() const
{
return (mName.empty()) ? mAssetId.asString() : mName;
};
//=========================================================================
LLNewFileResourceUploadInfo::LLNewFileResourceUploadInfo(
std::string fileName,
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost) :
LLResourceUploadInfo(name, description, compressionInfo,
destinationType, inventoryType,
nextOWnerPerms, groupPerms, everyonePerms, expectedCost),
mFileName(fileName)
{
}
LLSD LLNewFileResourceUploadInfo::prepareUpload()
{
if (getAssetId().isNull())
generateNewAssetId();
LLSD result = exportTempFile();
if (result.has("error"))
return result;
return LLResourceUploadInfo::prepareUpload();
}
LLSD LLNewFileResourceUploadInfo::exportTempFile()
{
std::string filename = gDirUtilp->getTempFilename();
std::string exten = gDirUtilp->getExtension(getFileName());
U32 codec = LLImageBase::getCodecFromExtension(exten);
LLAssetType::EType assetType = LLAssetType::AT_NONE;
std::string errorMessage;
std::string errorLabel;
bool error = false;
if (exten.empty())
{
std::string shortName = gDirUtilp->getBaseFileName(filename);
// No extension
errorMessage = llformat(
"No file extension for the file: '%s'\nPlease make sure the file has a correct file extension",
shortName.c_str());
errorLabel = "NoFileExtension";
error = true;
}
else if (codec != IMG_CODEC_INVALID)
{
// It's an image file, the upload procedure is the same for all
assetType = LLAssetType::AT_TEXTURE;
if (!LLViewerTextureList::createUploadFile(getFileName(), filename, codec))
{
errorMessage = llformat("Problem with file %s:\n\n%s\n",
getFileName().c_str(), LLImage::getLastError().c_str());
errorLabel = "ProblemWithFile";
error = true;
}
}
else if (exten == "wav")
{
assetType = LLAssetType::AT_SOUND; // tag it as audio
S32 encodeResult = 0;
LL_INFOS() << "Attempting to encode wav as an ogg file" << LL_ENDL;
encodeResult = encode_vorbis_file(getFileName(), filename);
if (LLVORBISENC_NOERR != encodeResult)
{
switch (encodeResult)
{
case LLVORBISENC_DEST_OPEN_ERR:
errorMessage = llformat("Couldn't open temporary compressed sound file for writing: %s\n", filename.c_str());
errorLabel = "CannotOpenTemporarySoundFile";
break;
default:
errorMessage = llformat("Unknown vorbis encode failure on: %s\n", getFileName().c_str());
errorLabel = "UnknownVorbisEncodeFailure";
break;
}
error = true;
}
}
else if (exten == "bvh")
{
errorMessage = llformat("We do not currently support bulk upload of animation files\n");
errorLabel = "DoNotSupportBulkAnimationUpload";
error = true;
}
else if (exten == "anim")
{
assetType = LLAssetType::AT_ANIMATION;
filename = getFileName();
}
else
{
// Unknown extension
errorMessage = llformat(LLTrans::getString("UnknownFileExtension").c_str(), exten.c_str());
errorLabel = "ErrorMessage";
error = TRUE;;
}
if (error)
{
LLSD errorResult(LLSD::emptyMap());
errorResult["error"] = LLSD::Binary(true);
errorResult["message"] = errorMessage;
errorResult["label"] = errorLabel;
return errorResult;
}
setAssetType(assetType);
// copy this file into the vfs for upload
S32 file_size;
LLAPRFile infile;
infile.open(filename, LL_APR_RB, NULL, &file_size);
if (infile.getFileHandle())
{
LLVFile file(gVFS, getAssetId(), assetType, LLVFile::WRITE);
file.setMaxSize(file_size);
const S32 buf_size = 65536;
U8 copy_buf[buf_size];
while ((file_size = infile.read(copy_buf, buf_size)))
{
file.write(copy_buf, file_size);
}
}
else
{
errorMessage = llformat("Unable to access output file: %s", filename.c_str());
LLSD errorResult(LLSD::emptyMap());
errorResult["error"] = LLSD::Binary(true);
errorResult["message"] = errorMessage;
return errorResult;
}
return LLSD();
}
//=========================================================================
LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID itemId, LLAssetType::EType assetType, std::string buffer, invnUploadFinish_f finish) :
LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
0, 0, 0, 0),
mTaskUpload(false),
mTaskId(LLUUID::null),
mContents(buffer),
mInvnFinishFn(finish),
mTaskFinishFn(NULL),
mStoredToVFS(false)
{
setItemId(itemId);
setAssetType(assetType);
}
LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID itemId, LLPointer<LLImageFormatted> image, invnUploadFinish_f finish) :
LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
0, 0, 0, 0),
mTaskUpload(false),
mTaskId(LLUUID::null),
mContents(),
mInvnFinishFn(finish),
mTaskFinishFn(NULL),
mStoredToVFS(false)
{
setItemId(itemId);
EImageCodec codec = static_cast<EImageCodec>(image->getCodec());
switch (codec)
{
case IMG_CODEC_JPEG:
setAssetType(LLAssetType::AT_IMAGE_JPEG);
LL_INFOS() << "Upload Asset type set to JPEG." << LL_ENDL;
break;
case IMG_CODEC_TGA:
setAssetType(LLAssetType::AT_IMAGE_TGA);
LL_INFOS() << "Upload Asset type set to TGA." << LL_ENDL;
break;
default:
LL_WARNS() << "Unknown codec to asset type transition. Codec=" << (int)codec << "." << LL_ENDL;
break;
}
size_t imageSize = image->getDataSize();
mContents.reserve(imageSize);
mContents.assign((char *)image->getData(), imageSize);
}
LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID taskId, LLUUID itemId, LLAssetType::EType assetType, std::string buffer, taskUploadFinish_f finish) :
LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
0, 0, 0, 0),
mTaskUpload(true),
mTaskId(taskId),
mContents(buffer),
mInvnFinishFn(NULL),
mTaskFinishFn(finish),
mStoredToVFS(false)
{
setItemId(itemId);
setAssetType(assetType);
}
LLSD LLBufferedAssetUploadInfo::prepareUpload()
{
if (getAssetId().isNull())
generateNewAssetId();
LLVFile file(gVFS, getAssetId(), getAssetType(), LLVFile::APPEND);
S32 size = mContents.length() + 1;
file.setMaxSize(size);
file.write((U8*)mContents.c_str(), size);
mStoredToVFS = true;
return LLSD().with("success", LLSD::Boolean(true));
}
LLSD LLBufferedAssetUploadInfo::generatePostBody()
{
LLSD body;
if (!getTaskId().isNull())
{
body["task_id"] = getTaskId();
}
body["item_id"] = getItemId();
return body;
}
LLUUID LLBufferedAssetUploadInfo::finishUpload(LLSD &result)
{
LLUUID newAssetId = result["new_asset"].asUUID();
LLUUID itemId = getItemId();
if (mStoredToVFS)
{
LLAssetType::EType assetType(getAssetType());
gVFS->renameFile(getAssetId(), assetType, newAssetId, assetType);
}
if (mTaskUpload)
{
LLUUID taskId = getTaskId();
dialog_refresh_all();
if (mTaskFinishFn)
{
mTaskFinishFn(itemId, taskId, newAssetId, result);
}
}
else
{
LLUUID newItemId(LLUUID::null);
if (itemId.notNull())
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(itemId);
if (!item)
{
LL_WARNS() << "Inventory item for " << getDisplayName() << " is no longer in agent inventory." << LL_ENDL;
return newAssetId;
}
// Update viewer inventory item
LLPointer<LLViewerInventoryItem> newItem = new LLViewerInventoryItem(item);
newItem->setAssetUUID(newAssetId);
gInventory.updateItem(newItem);
newItemId = newItem->getUUID();
LL_INFOS() << "Inventory item " << item->getName() << " saved into " << newAssetId.asString() << LL_ENDL;
}
if (mInvnFinishFn)
{
mInvnFinishFn(itemId, newAssetId, newItemId, result);
}
gInventory.notifyObservers();
}
return newAssetId;
}
//=========================================================================
LLScriptAssetUpload::LLScriptAssetUpload(LLUUID itemId, std::string buffer, invnUploadFinish_f finish):
LLBufferedAssetUploadInfo(itemId, LLAssetType::AT_LSL_TEXT, buffer, finish),
mExerienceId(),
mTargetType(LSL2),
mIsRunning(false)
{
}
LLScriptAssetUpload::LLScriptAssetUpload(LLUUID taskId, LLUUID itemId, TargetType_t targetType,
bool isRunning, LLUUID exerienceId, std::string buffer, taskUploadFinish_f finish):
LLBufferedAssetUploadInfo(taskId, itemId, LLAssetType::AT_LSL_TEXT, buffer, finish),
mExerienceId(exerienceId),
mTargetType(targetType),
mIsRunning(isRunning)
{
}
LLSD LLScriptAssetUpload::generatePostBody()
{
LLSD body;
if (getTaskId().isNull())
{
body["item_id"] = getItemId();
body["target"] = "lsl2";
}
else
{
body["task_id"] = getTaskId();
body["item_id"] = getItemId();
body["is_script_running"] = getIsRunning();
body["target"] = (getTargetType() == MONO) ? "mono" : "lsl2";
body["experience"] = getExerienceId();
}
return body;
}
//=========================================================================
/*static*/
LLUUID LLViewerAssetUpload::EnqueueInventoryUpload(const std::string &url, const LLResourceUploadInfo::ptr_t &uploadInfo)
{
std::string procName("LLViewerAssetUpload::AssetInventoryUploadCoproc(");
LLUUID queueId = LLCoprocedureManager::instance().enqueueCoprocedure("Upload",
procName + LLAssetType::lookup(uploadInfo->getAssetType()) + ")",
boost::bind(&LLViewerAssetUpload::AssetInventoryUploadCoproc, _1, _2, url, uploadInfo));
return queueId;
}
//=========================================================================
/*static*/
void LLViewerAssetUpload::AssetInventoryUploadCoproc(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter,
const LLUUID &id, std::string url, LLResourceUploadInfo::ptr_t uploadInfo)
{
LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
LLCore::HttpOptions::ptr_t httpOptions(new LLCore::HttpOptions);
httpOptions->setTimeout(LL_ASSET_UPLOAD_TIMEOUT_SEC);
LLSD result = uploadInfo->prepareUpload();
uploadInfo->logPreparedUpload();
if (result.has("error"))
{
HandleUploadError(LLCore::HttpStatus(499), result, uploadInfo);
return;
}
llcoro::suspend();
if (uploadInfo->showUploadDialog())
{
std::string uploadMessage = "Uploading...\n\n";
uploadMessage.append(uploadInfo->getDisplayName());
LLUploadDialog::modalUploadDialog(uploadMessage);
}
LLSD body = uploadInfo->generatePostBody();
result = httpAdapter->postAndSuspend(httpRequest, url, body, httpOptions);
LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
if ((!status) || (result.has("error")))
{
HandleUploadError(status, result, uploadInfo);
if (uploadInfo->showUploadDialog())
LLUploadDialog::modalUploadFinished();
return;
}
std::string uploader = result["uploader"].asString();
bool success = false;
if (!uploader.empty() && uploadInfo->getAssetId().notNull())
{
result = httpAdapter->postFileAndSuspend(httpRequest, uploader, uploadInfo->getAssetId(), uploadInfo->getAssetType(), httpOptions);
httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
std::string ulstate = result["state"].asString();
if ((!status) || (ulstate != "complete"))
{
HandleUploadError(status, result, uploadInfo);
if (uploadInfo->showUploadDialog())
LLUploadDialog::modalUploadFinished();
return;
}
S32 uploadPrice = result["upload_price"].asInteger();//uploadInfo->getEconomyUploadCost();
if (uploadPrice > 0)
{
// this upload costed us L$, update our balance
// and display something saying that it cost L$
LLStatusBar::sendMoneyBalanceRequest();
LLSD args;
args["AMOUNT"] = llformat("%d", uploadPrice);
LLNotificationsUtil::add("UploadPayment", args);
}
}
else
{
LL_WARNS() << "No upload url provided. Nothing uploaded, responding with previous result." << LL_ENDL;
}
LLUUID serverInventoryItem = uploadInfo->finishUpload(result);
if (uploadInfo->showInventoryPanel())
{
if (serverInventoryItem.notNull())
{
success = true;
// Show the preview panel for textures and sounds to let
// user know that the image (or snapshot) arrived intact.
LLInventoryPanel* panel = LLInventoryPanel::getActiveInventoryPanel();
if (panel)
{
LLFocusableElement* focus = gFocusMgr.getKeyboardFocus();
panel->setSelection(serverInventoryItem, TAKE_FOCUS_NO);
// restore keyboard focus
gFocusMgr.setKeyboardFocus(focus);
}
}
else
{
LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL;
}
}
// remove the "Uploading..." message
if (uploadInfo->showUploadDialog())
LLUploadDialog::modalUploadFinished();
// Let the Snapshot floater know we have finished uploading a snapshot to inventory
LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot");
if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_snapshot && floater_snapshot->isShown())
{
floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory")));
}
LLFloater* floater_outfit_snapshot = LLFloaterReg::findInstance("outfit_snapshot");
if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_outfit_snapshot && floater_outfit_snapshot->isShown())
{
floater_outfit_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory")));
}
}
//=========================================================================
/*static*/
void LLViewerAssetUpload::HandleUploadError(LLCore::HttpStatus status, LLSD &result, LLResourceUploadInfo::ptr_t &uploadInfo)
{
std::string reason;
std::string label("CannotUploadReason");
LL_WARNS() << ll_pretty_print_sd(result) << LL_ENDL;
if (result.has("label"))
{
label = result["label"].asString();
}
if (result.has("message"))
{
reason = result["message"].asString();
}
else
{
switch (status.getType())
{
case 404:
reason = LLTrans::getString("AssetUploadServerUnreacheble");
break;
case 499:
reason = LLTrans::getString("AssetUploadServerDifficulties");
break;
case 503:
reason = LLTrans::getString("AssetUploadServerUnavaliable");
break;
default:
reason = LLTrans::getString("AssetUploadRequestInvalid");
}
}
LLSD args;
if(label == "ErrorMessage")
{
args["ERROR_MESSAGE"] = reason;
}
else
{
args["FILE"] = uploadInfo->getDisplayName();
args["REASON"] = reason;
}
LLNotificationsUtil::add(label, args);
// unfreeze script preview
if (uploadInfo->getAssetType() == LLAssetType::AT_LSL_TEXT)
{
LLPreviewLSL* preview = LLFloaterReg::findTypedInstance<LLPreviewLSL>("preview_script",
uploadInfo->getItemId());
if (preview)
{
LLSD errors;
errors.append(LLTrans::getString("UploadFailed") + reason);
preview->callbackLSLCompileFailed(errors);
}
}
// Let the Snapshot floater know we have failed uploading.
LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot");
if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_snapshot && floater_snapshot->isShown())
{
floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory")));
}
LLFloater* floater_outfit_snapshot = LLFloaterReg::findInstance("outfit_snapshot");
if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_outfit_snapshot && floater_outfit_snapshot->isShown())
{
floater_outfit_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory")));
}
}
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