summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerassettype.cpp
blob: f4c618c08ddf15198e38bc49138cf2494eb350c1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
/**
 * @file llassettype.cpp
 * @brief Implementatino of LLViewerAssetType functionality.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llviewerassettype.h"
#include "lldictionary.h"
#include "llmemory.h"
#include "llsingleton.h"

static const std::string empty_string;

struct ViewerAssetEntry : public LLDictionaryEntry
{
    ViewerAssetEntry(EDragAndDropType dad_type // drag and drop type
        )
        :
        LLDictionaryEntry(empty_string), // no reverse lookup needed for now, so just leave this blank
        mDadType(dad_type)
    {
    }
    EDragAndDropType mDadType;
};

class LLViewerAssetDictionary : public LLSingleton<LLViewerAssetDictionary>,
                          public LLDictionary<LLViewerAssetType::EType, ViewerAssetEntry>
{
    LLSINGLETON(LLViewerAssetDictionary);
};

LLViewerAssetDictionary::LLViewerAssetDictionary()
{
    //                                                                       DRAG&DROP TYPE
    //                                                                      |--------------------|
    addEntry(LLViewerAssetType::AT_TEXTURE,             new ViewerAssetEntry(DAD_TEXTURE));
    addEntry(LLViewerAssetType::AT_SOUND,               new ViewerAssetEntry(DAD_SOUND));
    addEntry(LLViewerAssetType::AT_CALLINGCARD,         new ViewerAssetEntry(DAD_CALLINGCARD));
    addEntry(LLViewerAssetType::AT_LANDMARK,            new ViewerAssetEntry(DAD_LANDMARK));
    addEntry(LLViewerAssetType::AT_SCRIPT,              new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_CLOTHING,            new ViewerAssetEntry(DAD_CLOTHING));
    addEntry(LLViewerAssetType::AT_OBJECT,              new ViewerAssetEntry(DAD_OBJECT));
    addEntry(LLViewerAssetType::AT_NOTECARD,            new ViewerAssetEntry(DAD_NOTECARD));
    addEntry(LLViewerAssetType::AT_CATEGORY,            new ViewerAssetEntry(DAD_CATEGORY));
    addEntry(LLViewerAssetType::AT_LSL_TEXT,            new ViewerAssetEntry(DAD_SCRIPT));
    addEntry(LLViewerAssetType::AT_LSL_BYTECODE,        new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_TEXTURE_TGA,         new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_BODYPART,            new ViewerAssetEntry(DAD_BODYPART));
    addEntry(LLViewerAssetType::AT_SOUND_WAV,           new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_IMAGE_TGA,           new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_IMAGE_JPEG,          new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_ANIMATION,           new ViewerAssetEntry(DAD_ANIMATION));
    addEntry(LLViewerAssetType::AT_GESTURE,             new ViewerAssetEntry(DAD_GESTURE));
    addEntry(LLViewerAssetType::AT_SIMSTATE,            new ViewerAssetEntry(DAD_NONE));

    addEntry(LLViewerAssetType::AT_LINK,                new ViewerAssetEntry(DAD_LINK));
    addEntry(LLViewerAssetType::AT_LINK_FOLDER,         new ViewerAssetEntry(DAD_LINK));

    addEntry(LLViewerAssetType::AT_MESH,                new ViewerAssetEntry(DAD_MESH));

    addEntry(LLViewerAssetType::AT_WIDGET,              new ViewerAssetEntry(DAD_WIDGET));

    addEntry(LLViewerAssetType::AT_PERSON,              new ViewerAssetEntry(DAD_PERSON));

    addEntry(LLViewerAssetType::AT_UNKNOWN,             new ViewerAssetEntry(DAD_NONE));

    addEntry(LLViewerAssetType::AT_NONE,                new ViewerAssetEntry(DAD_NONE));
    addEntry(LLViewerAssetType::AT_SETTINGS,            new ViewerAssetEntry(DAD_SETTINGS));
    addEntry(LLViewerAssetType::AT_MATERIAL,            new ViewerAssetEntry(DAD_MATERIAL));
    addEntry(LLViewerAssetType::AT_GLTF,                new ViewerAssetEntry(DAD_GLTF));
    addEntry(LLViewerAssetType::AT_GLTF_BIN,            new ViewerAssetEntry(DAD_GLTF_BIN));
};

EDragAndDropType LLViewerAssetType::lookupDragAndDropType(EType asset_type)
{
    const LLViewerAssetDictionary *dict = LLViewerAssetDictionary::getInstance();
    const ViewerAssetEntry *entry = dict->lookup(asset_type);
    if (entry)
        return entry->mDadType;
    else
        return DAD_NONE;
}

// Generate a good default description
void LLViewerAssetType::generateDescriptionFor(LLViewerAssetType::EType asset_type,
                                               std::string& description)
{
    const S32 BUF_SIZE = 30;
    char time_str[BUF_SIZE];    /* Flawfinder: ignore */
    time_t now;
    time(&now);
    memset(time_str, '\0', BUF_SIZE);
    strftime(time_str, BUF_SIZE - 1, "%Y-%m-%d %H:%M:%S ", localtime(&now));
    description.assign(time_str);
    description.append(LLAssetType::lookupHumanReadable(asset_type));
}