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/**
* @file llviewerassetstorage.h
* @brief Class for loading asset data to/from an external source.
*
* Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LLVIEWERASSETSTORAGE_H
#define LLVIEWERASSETSTORAGE_H
#include "llassetstorage.h"
//#include "curl/curl.h"
class LLVFile;
class LLViewerAssetStorage : public LLAssetStorage
{
public:
typedef void (*LLStoreAssetCallback)(const LLUUID &transaction_id, void *user_data, S32 status);
LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
LLVFS *vfs, const LLHost &upstream_host);
LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
LLVFS *vfs);
virtual void storeAssetData(
const LLTransactionID& tid,
LLAssetType::EType atype,
LLStoreAssetCallback callback,
void* user_data,
bool temp_file = false,
bool is_priority = false,
bool store_local = false,
bool user_waiting=FALSE,
F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
virtual void storeAssetData(
const char* filename,
const LLTransactionID& tid,
LLAssetType::EType type,
LLStoreAssetCallback callback,
void* user_data,
bool temp_file = false,
bool is_priority = false,
bool user_waiting=FALSE,
F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
};
#endif
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