summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerassetstorage.h
blob: 19eb26e809314bb66b2dda1e1c9f5ef892ceab9f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/**
 * @file llviewerassetstorage.h
 * @brief Class for loading asset data to/from an external source.
 *
 * $LicenseInfo:firstyear=2003&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LLVIEWERASSETSTORAGE_H
#define LLVIEWERASSETSTORAGE_H

#include "llassetstorage.h"
#include "llcorehttputil.h"

class LLFileSystem;

class LLViewerAssetRequest;

class LLViewerAssetStorage : public LLAssetStorage
{
public:
    LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer, const LLHost &upstream_host);

    LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer);

    ~LLViewerAssetStorage();

    void storeAssetData(
        const LLTransactionID& tid,
        LLAssetType::EType atype,
        LLStoreAssetCallback callback,
        void* user_data,
        bool temp_file = false,
        bool is_priority = false,
        bool store_local = false,
        bool user_waiting=FALSE,
        F64Seconds timeout=LL_ASSET_STORAGE_TIMEOUT) override;

    void storeAssetData(
        const std::string& filename,
        const LLTransactionID& tid,
        LLAssetType::EType type,
        LLStoreAssetCallback callback,
        void* user_data,
        bool temp_file = false,
        bool is_priority = false,
        bool user_waiting=FALSE,
        F64Seconds timeout=LL_ASSET_STORAGE_TIMEOUT) override;

protected:
    void _queueDataRequest(const LLUUID& uuid,
                           LLAssetType::EType type,
                           LLGetAssetCallback callback,
                           void *user_data,
                           BOOL duplicate,
                           BOOL is_priority) override;

    void queueRequestHttp(const LLUUID& uuid,
                          LLAssetType::EType type,
                          LLGetAssetCallback callback,
                          void *user_data,
                          BOOL duplicate,
                          BOOL is_priority);

    void capsRecvForRegion(const LLUUID& region_id, std::string pumpname);

    void assetRequestCoro(LLViewerAssetRequest *req,
                          const LLUUID uuid,
                          LLAssetType::EType atype,
                          LLGetAssetCallback callback,
                          void *user_data);

    std::string getAssetURL(const std::string& cap_url, const LLUUID& uuid, LLAssetType::EType atype);

    void logAssetStorageInfo() override;

    // Asset storage works through coroutines and coroutines have limited queue capacity
    // This class is meant to temporary store requests when fiber's queue is full
    class CoroWaitList
    {
    public:
        CoroWaitList(LLViewerAssetRequest *req,
            const LLUUID& uuid,
            LLAssetType::EType atype,
            LLGetAssetCallback &callback,
            void *user_data)
          : mRequest(req),
            mId(uuid),
            mType(atype),
            mCallback(callback),
            mUserData(user_data)
        {
        }

        LLViewerAssetRequest* mRequest;
        LLUUID mId;
        LLAssetType::EType mType;
        LLGetAssetCallback mCallback;
        void *mUserData;
    };

    std::string mViewerAssetUrl;
    S32 mCountRequests;
    S32 mCountStarted;
    S32 mCountCompleted;
    S32 mCountSucceeded;
    S64 mTotalBytesFetched;

    static S32 sAssetCoroCount; // coroutine count, static since coroutines can outlive LLViewerAssetStorage
};

#endif