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|
/**
* @file llviewerassetstats.cpp
* @brief
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerassetstats.h"
#include "stdtypes.h"
/*
* Classes and utility functions for per-thread and per-region
* asset and experiential metrics to be aggregated grid-wide.
*
* The basic metrics grouping is LLViewerAssetStats::PerRegionStats.
* This provides various counters and simple statistics for asset
* fetches binned into a few categories. One of these is maintained
* for each region encountered and the 'current' region is available
* as a simple reference. Each thread (presently two) interested
* in participating in these stats gets an instance of the
* LLViewerAssetStats class so that threads are completely
* independent.
*
* The idea of a current region is used for simplicity and speed
* of categorization. Each metrics event could have taken a
* region uuid argument resulting in a suitable lookup. Arguments
* against this design include:
*
* - Region uuid not trivially available to caller.
* - Cost (cpu, disruption in real work flow) too high.
* - Additional precision not really meaningful.
*
* By itself, the LLViewerAssetStats class is thread- and
* viewer-agnostic and can be used anywhere without assumptions
* of global pointers and other context. For the viewer,
* a set of free functions are provided in the namespace
* LLViewerAssetStatsFF which *do* implement viewer-native
* policies about per-thread globals and will do correct
* defensive tests of same.
*
* References
*
* Project:
* <TBD>
*
* Test Plan:
* <TBD>
*
* Jiras:
* <TBD>
*
* Unit Tests:
* indra/newview/tests/llviewerassetstats_test.cpp
*
*/
// ------------------------------------------------------
// Global data definitions
// ------------------------------------------------------
LLViewerAssetStats * gViewerAssetStatsMain(0);
LLViewerAssetStats * gViewerAssetStatsThread1(0);
// ------------------------------------------------------
// Local declarations
// ------------------------------------------------------
namespace
{
static LLViewerAssetStats::EViewerAssetCategories
asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp);
}
// ------------------------------------------------------
// LLViewerAssetStats::PerRegionStats struct definition
// ------------------------------------------------------
void
LLViewerAssetStats::PerRegionStats::reset()
{
for (int i(0); i < LL_ARRAY_SIZE(mRequests); ++i)
{
mRequests[i].mEnqueued.reset();
mRequests[i].mDequeued.reset();
mRequests[i].mResponse.reset();
}
mTotalTime = 0;
mStartTimestamp = LLViewerAssetStatsFF::get_timestamp();
}
void
LLViewerAssetStats::PerRegionStats::accumulateTime(duration_t now)
{
mTotalTime += (now - mStartTimestamp);
mStartTimestamp = now;
}
// ------------------------------------------------------
// LLViewerAssetStats class definition
// ------------------------------------------------------
LLViewerAssetStats::LLViewerAssetStats()
{
reset();
}
void
LLViewerAssetStats::reset()
{
// Empty the map of all region stats
mRegionStats.clear();
// If we have a current stats, reset it, otherwise, as at construction,
// create a new one as we must always have a current stats block.
if (mCurRegionStats)
{
mCurRegionStats->reset();
}
else
{
mCurRegionStats = new PerRegionStats(mRegionID);
}
// And add reference to map
mRegionStats[mRegionID] = mCurRegionStats;
// Start timestamp consistent with per-region collector
mResetTimestamp = mCurRegionStats->mStartTimestamp;
}
void
LLViewerAssetStats::setRegionID(const LLUUID & region_id)
{
if (region_id == mRegionID)
{
// Already active, ignore.
return;
}
// Get duration for current set
const duration_t now = LLViewerAssetStatsFF::get_timestamp();
mCurRegionStats->accumulateTime(now);
// Prepare new set
PerRegionContainer::iterator new_stats = mRegionStats.find(region_id);
if (mRegionStats.end() == new_stats)
{
// Haven't seen this region_id before, create a new block and make it current.
mCurRegionStats = new PerRegionStats(region_id);
mRegionStats[region_id] = mCurRegionStats;
}
else
{
mCurRegionStats = new_stats->second;
}
mCurRegionStats->mStartTimestamp = now;
mRegionID = region_id;
}
void
LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
++(mCurRegionStats->mRequests[int(eac)].mEnqueued);
}
void
LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
++(mCurRegionStats->mRequests[int(eac)].mDequeued);
}
void
LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, bool with_http, bool is_temp, duration_t duration)
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
mCurRegionStats->mRequests[int(eac)].mResponse.record(duration);
}
LLSD
LLViewerAssetStats::asLLSD()
{
// Top-level tags
static const LLSD::String tags[EVACCount] =
{
LLSD::String("get_texture_temp_http"),
LLSD::String("get_texture_temp_udp"),
LLSD::String("get_texture_non_temp_http"),
LLSD::String("get_texture_non_temp_udp"),
LLSD::String("get_wearable_udp"),
LLSD::String("get_sound_udp"),
LLSD::String("get_gesture_udp"),
LLSD::String("get_other")
};
// Sub-tags. If you add or delete from this list, mergeRegionsLLSD() must be updated.
static const LLSD::String enq_tag("enqueued");
static const LLSD::String deq_tag("dequeued");
static const LLSD::String rcnt_tag("resp_count");
static const LLSD::String rmin_tag("resp_min");
static const LLSD::String rmax_tag("resp_max");
static const LLSD::String rmean_tag("resp_mean");
const duration_t now = LLViewerAssetStatsFF::get_timestamp();
LLSD regions = LLSD::emptyMap();
for (PerRegionContainer::iterator it = mRegionStats.begin();
mRegionStats.end() != it;
++it)
{
if (it->first.isNull())
{
// Never emit NULL UUID in results.
continue;
}
PerRegionStats & stats = *it->second;
stats.accumulateTime(now);
LLSD reg_stat = LLSD::emptyMap();
for (int i = 0; i < EVACCount; ++i)
{
LLSD & slot = reg_stat[tags[i]];
slot = LLSD::emptyMap();
slot[enq_tag] = LLSD(S32(stats.mRequests[i].mEnqueued.getCount()));
slot[deq_tag] = LLSD(S32(stats.mRequests[i].mDequeued.getCount()));
slot[rcnt_tag] = LLSD(S32(stats.mRequests[i].mResponse.getCount()));
slot[rmin_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMin()));
slot[rmax_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMax()));
slot[rmean_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMean()));
}
reg_stat["duration"] = LLSD::Integer(stats.mTotalTime / 1000000);
regions[it->first.asString()] = reg_stat;
}
LLSD ret = LLSD::emptyMap();
ret["regions"] = regions;
ret["duration"] = LLSD::Integer((now - mResetTimestamp) / 1000000);
return ret;
}
/* static */ void
LLViewerAssetStats::mergeRegionsLLSD(const LLSD & src, LLSD & dst)
{
// Merge operator definitions
static const int MOP_ADD_INT(0);
static const int MOP_MIN_REAL(1);
static const int MOP_MAX_REAL(2);
static const int MOP_MEAN_REAL(3); // Requires a 'mMergeOpArg' to weight the input terms
static const LLSD::String regions_key("regions");
static const struct
{
LLSD::String mName;
int mMergeOp;
LLSD::String mMergeOpArg;
}
key_list[] =
{
// Order is important below. We modify the data in-place and
// so operations like MOP_MEAN_REAL which need the "resp_count"
// value for weighting must be performed before "resp_count"
// is modified or the weight will be wrong. Key list is
// defined in asLLSD() and must track it.
{ "resp_mean", MOP_MEAN_REAL, "resp_count" },
{ "enqueued", MOP_ADD_INT, "" },
{ "dequeued", MOP_ADD_INT, "" },
{ "resp_count", MOP_ADD_INT, "" },
{ "resp_min", MOP_MIN_REAL, "" },
{ "resp_max", MOP_MAX_REAL, "" }
};
// Trivial checks
if (! src.has(regions_key))
{
return;
}
if (! dst.has(regions_key))
{
dst[regions_key] = src[regions_key];
return;
}
// Non-trivial cases requiring a deep merge.
const LLSD & root_src(src[regions_key]);
LLSD & root_dst(dst[regions_key]);
const LLSD::map_const_iterator it_uuid_end(root_src.endMap());
for (LLSD::map_const_iterator it_uuid(root_src.beginMap()); it_uuid_end != it_uuid; ++it_uuid)
{
if (! root_dst.has(it_uuid->first))
{
// src[<region>] without matching dst[<region>]
root_dst[it_uuid->first] = it_uuid->second;
}
else
{
// src[<region>] with matching dst[<region>]
// We have matching source and destination regions.
// Now iterate over each asset bin in the region status. Could iterate over
// an explicit list but this will do as well.
LLSD & reg_dst(root_dst[it_uuid->first]);
const LLSD & reg_src(root_src[it_uuid->first]);
const LLSD::map_const_iterator it_sets_end(reg_src.endMap());
for (LLSD::map_const_iterator it_sets(reg_src.beginMap()); it_sets_end != it_sets; ++it_sets)
{
static const LLSD::String no_touch_1("duration");
if (no_touch_1 == it_sets->first)
{
continue;
}
else if (! reg_dst.has(it_sets->first))
{
// src[<region>][<asset>] without matching dst[<region>][<asset>]
reg_dst[it_sets->first] = it_sets->second;
}
else
{
// src[<region>][<asset>] with matching dst[<region>][<asset>]
// Matching stats bin in both source and destination regions.
// Iterate over those bin keys we know how to merge, leave the remainder untouched.
LLSD & bin_dst(reg_dst[it_sets->first]);
const LLSD & bin_src(reg_src[it_sets->first]);
for (int key_index(0); key_index < LL_ARRAY_SIZE(key_list); ++key_index)
{
const LLSD::String & key_name(key_list[key_index].mName);
if (! bin_src.has(key_name))
{
// Missing src[<region>][<asset>][<field>]
continue;
}
const LLSD & src_value(bin_src[key_name]);
if (! bin_dst.has(key_name))
{
// src[<region>][<asset>][<field>] without matching dst[<region>][<asset>][<field>]
bin_dst[key_name] = src_value;
}
else
{
// src[<region>][<asset>][<field>] with matching dst[<region>][<asset>][<field>]
LLSD & dst_value(bin_dst[key_name]);
switch (key_list[key_index].mMergeOp)
{
case MOP_ADD_INT:
// Simple counts, just add
dst_value = dst_value.asInteger() + src_value.asInteger();
break;
case MOP_MIN_REAL:
// Minimum
dst_value = llmin(dst_value.asReal(), src_value.asReal());
break;
case MOP_MAX_REAL:
// Maximum
dst_value = llmax(dst_value.asReal(), src_value.asReal());
break;
case MOP_MEAN_REAL:
{
// Mean
const LLSD::String & weight_key(key_list[key_index].mMergeOpArg);
F64 src_weight(bin_src[weight_key].asReal());
F64 dst_weight(bin_dst[weight_key].asReal());
F64 tot_weight(src_weight + dst_weight);
if (tot_weight >= F64(0.5))
{
dst_value = (((dst_value.asReal() * dst_weight)
+ (src_value.asReal() * src_weight))
/ tot_weight);
}
}
break;
default:
break;
}
}
}
}
}
}
}
}
// ------------------------------------------------------
// Global free-function definitions (LLViewerAssetStatsFF namespace)
// ------------------------------------------------------
namespace LLViewerAssetStatsFF
{
//
// Target thread is elaborated in the function name. This could
// have been something 'templatey' like specializations iterated
// over a set of constants but with so few, this is clearer I think.
//
// As for the threads themselves... rather than do fine-grained
// locking as we gather statistics, this code creates a collector
// for each thread, allocated and run independently. Logging
// happens at relatively infrequent intervals and at that time
// the data is sent to a single thread to be aggregated into
// a single entity with locks, thread safety and other niceties.
//
// A particularly fussy implementation would distribute the
// per-thread pointers across separate cache lines. But that should
// be beyond current requirements.
//
// 'main' thread - initial program thread
void
set_region_main(const LLUUID & region_id)
{
if (! gViewerAssetStatsMain)
return;
gViewerAssetStatsMain->setRegionID(region_id);
}
void
record_enqueue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
if (! gViewerAssetStatsMain)
return;
gViewerAssetStatsMain->recordGetEnqueued(at, with_http, is_temp);
}
void
record_dequeue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
if (! gViewerAssetStatsMain)
return;
gViewerAssetStatsMain->recordGetDequeued(at, with_http, is_temp);
}
void
record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration)
{
if (! gViewerAssetStatsMain)
return;
gViewerAssetStatsMain->recordGetServiced(at, with_http, is_temp, duration);
}
// 'thread1' - should be for TextureFetch thread
void
set_region_thread1(const LLUUID & region_id)
{
if (! gViewerAssetStatsThread1)
return;
gViewerAssetStatsThread1->setRegionID(region_id);
}
void
record_enqueue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
if (! gViewerAssetStatsThread1)
return;
gViewerAssetStatsThread1->recordGetEnqueued(at, with_http, is_temp);
}
void
record_dequeue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
if (! gViewerAssetStatsThread1)
return;
gViewerAssetStatsThread1->recordGetDequeued(at, with_http, is_temp);
}
void
record_response_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration)
{
if (! gViewerAssetStatsThread1)
return;
gViewerAssetStatsThread1->recordGetServiced(at, with_http, is_temp, duration);
}
void
init()
{
if (! gViewerAssetStatsMain)
{
gViewerAssetStatsMain = new LLViewerAssetStats();
}
if (! gViewerAssetStatsThread1)
{
gViewerAssetStatsThread1 = new LLViewerAssetStats();
}
}
void
cleanup()
{
delete gViewerAssetStatsMain;
gViewerAssetStatsMain = 0;
delete gViewerAssetStatsThread1;
gViewerAssetStatsThread1 = 0;
}
void
merge_stats(const LLSD & src, LLSD & dst)
{
static const LLSD::String regions_key("regions");
// Trivial cases first
if (! src.isMap())
{
return;
}
if (! dst.isMap())
{
dst = src;
return;
}
// Okay, both src and dst are maps at this point.
// Collector class know how to merge the regions part.
LLViewerAssetStats::mergeRegionsLLSD(src, dst);
// Now merge non-regions bits manually.
const LLSD::map_const_iterator it_end(src.endMap());
for (LLSD::map_const_iterator it(src.beginMap()); it_end != it; ++it)
{
if (regions_key == it->first)
continue;
if (dst.has(it->first))
continue;
dst[it->first] = it->second;
}
}
} // namespace LLViewerAssetStatsFF
// ------------------------------------------------------
// Local function definitions
// ------------------------------------------------------
namespace
{
LLViewerAssetStats::EViewerAssetCategories
asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
// For statistical purposes, we divide GETs into several
// populations of asset fetches:
// - textures which are de-prioritized in the asset system
// - wearables (clothing, bodyparts) which directly affect
// user experiences when they log in
// - sounds
// - gestures
// - everything else.
//
llassert_always(26 == LLViewerAssetType::AT_COUNT);
// Multiple asset definitions are floating around so this requires some
// maintenance and attention.
static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] =
{
LLViewerAssetStats::EVACTextureTempHTTPGet, // (0) AT_TEXTURE
LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND
LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD
LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK
LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT
LLViewerAssetStats::EVACWearableUDPGet, // AT_CLOTHING
LLViewerAssetStats::EVACOtherGet, // AT_OBJECT
LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD
LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY
LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY
LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT
LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE
LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA
LLViewerAssetStats::EVACWearableUDPGet, // AT_BODYPART
LLViewerAssetStats::EVACOtherGet, // AT_TRASH
LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY
LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND
LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND_WAV
LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA
LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG
LLViewerAssetStats::EVACGestureUDPGet, // (20) AT_ANIMATION
LLViewerAssetStats::EVACGestureUDPGet, // AT_GESTURE
LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE
LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE
LLViewerAssetStats::EVACOtherGet, // AT_LINK
LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER
#if 0
// When LLViewerAssetType::AT_COUNT == 49
LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_START
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, // (30)
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, // (40)
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_END
LLViewerAssetStats::EVACOtherGet, // AT_CURRENT_OUTFIT
LLViewerAssetStats::EVACOtherGet, // AT_OUTFIT
LLViewerAssetStats::EVACOtherGet // AT_MY_OUTFITS
#endif
};
if (at < 0 || at >= LLViewerAssetType::AT_COUNT)
{
return LLViewerAssetStats::EVACOtherGet;
}
LLViewerAssetStats::EViewerAssetCategories ret(asset_to_bin_map[at]);
if (LLViewerAssetStats::EVACTextureTempHTTPGet == ret)
{
// Indexed with [is_temp][with_http]
static const LLViewerAssetStats::EViewerAssetCategories texture_bin_map[2][2] =
{
{
LLViewerAssetStats::EVACTextureNonTempUDPGet,
LLViewerAssetStats::EVACTextureNonTempHTTPGet,
},
{
LLViewerAssetStats::EVACTextureTempUDPGet,
LLViewerAssetStats::EVACTextureTempHTTPGet,
}
};
ret = texture_bin_map[is_temp][with_http];
}
return ret;
}
} // anonymous namespace
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