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/**
* @file lluiavatar.cpp
* @brief Implementation for special dummy avatar used in some UI views
*
* $LicenseInfo:firstyear=2017&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lluiavatar.h"
#include "llagent.h" // Get state values from here
#include "llviewerobjectlist.h"
#include "pipeline.h"
#include "llanimationstates.h"
#include "llviewercontrol.h"
#include "llmeshrepository.h"
#include "llviewerregion.h"
LLUIAvatar::LLUIAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) :
LLVOAvatar(id, pcode, regionp)
{
mIsDummy = true;
mIsUIAvatar = true;
}
// virtual
LLUIAvatar::~LLUIAvatar()
{
}
// virtual
void LLUIAvatar::initInstance()
{
LLVOAvatar::initInstance();
createDrawable( &gPipeline );
setPositionAgent(LLVector3::zero);
slamPosition();
updateJointLODs();
updateGeometry(mDrawable);
mInitFlags |= 1<<3;
}
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