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/**
* @file lltranslate.h
* @brief Human language translation class and JSON response receiver.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTRANSLATE_H
#define LL_LLTRANSLATE_H
#include "llbufferstream.h"
#include <boost/function.hpp>
#include "llsingleton.h"
class LLTranslationAPIHandler;
/**
* Entry point for machine translation services.
*
* Basically, to translate a string, we need to know the URL
* of a translation service, have a valid API for the service
* and be given the target language.
*
* Callers specify the string to translate and the target language,
* LLTranslate takes care of the rest.
*
* API keys for translation are taken from saved settings.
*/
class LLTranslate: public LLSingleton<LLTranslate>
{
LLSINGLETON(LLTranslate);
~LLTranslate();
LOG_CLASS(LLTranslate);
public :
typedef enum e_service {
SERVICE_AZURE,
SERVICE_GOOGLE,
SERVICE_DEEPL,
} EService;
typedef boost::function<void(EService, bool, S32)> KeyVerificationResult_fn;
typedef boost::function<void(std::string , std::string )> TranslationSuccess_fn;
typedef boost::function<void(int, std::string)> TranslationFailure_fn;
/**
* Translate given text.
*
* @param receiver Object to pass translation result to.
* @param from_lang Source language. Leave empty for auto-detection.
* @param to_lang Target language.
* @param mesg Text to translate.
*/
static void translateMessage(const std::string &from_lang, const std::string &to_lang, const std::string &mesg, TranslationSuccess_fn success, TranslationFailure_fn failure);
/**
* Verify given API key of a translation service.
*
* @param receiver Object to pass verification result to.
* @param key Key to verify.
*/
static void verifyKey(EService service, const LLSD &key, KeyVerificationResult_fn fnc);
/**
* @return translation target language
*/
static std::string getTranslateLanguage();
/**
* @return true if translation is configured properly.
*/
static bool isTranslationConfigured();
static std::string addNoTranslateTags(std::string mesg);
static std::string removeNoTranslateTags(std::string mesg);
void logCharsSeen(size_t count);
void logCharsSent(size_t count);
void logSuccess(S32 count);
void logFailure(S32 count);
LLSD asLLSD() const;
private:
static LLTranslationAPIHandler& getPreferredHandler();
static LLTranslationAPIHandler& getHandler(EService service);
size_t mCharsSeen;
size_t mCharsSent;
S32 mFailureCount;
S32 mSuccessCount;
};
#endif
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