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/**
* @file lltransientfloatermgr.h
* @brief LLFocusMgr base class
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTRANSIENTFLOATERMGR_H
#define LL_LLTRANSIENTFLOATERMGR_H
#include "llui.h"
#include "llsingleton.h"
#include "llfloater.h"
class LLTransientFloater;
/**
* Provides functionality to hide transient floaters.
*/
class LLTransientFloaterMgr: public LLSingleton<LLTransientFloaterMgr>
{
LLSINGLETON(LLTransientFloaterMgr);
public:
enum ETransientGroup
{
GLOBAL, DOCKED, IM
};
void registerTransientFloater(LLTransientFloater* floater);
void unregisterTransientFloater(LLTransientFloater* floater);
void addControlView(ETransientGroup group, LLView* view);
void removeControlView(ETransientGroup group, LLView* view);
void addControlView(LLView* view);
void removeControlView(LLView* view);
private:
typedef std::set<LLHandle<LLView> > controls_set_t;
typedef std::map<ETransientGroup, controls_set_t > group_controls_t;
void hideTransientFloaters(S32 x, S32 y);
void leftMouseClickCallback(S32 x, S32 y, MASK mask);
bool isControlClicked(ETransientGroup group, controls_set_t& set, S32 x, S32 y);
std::set<LLTransientFloater*> mTransSet;
group_controls_t mGroupControls;
};
/**
* An abstract class declares transient floater interfaces.
*/
class LLTransientFloater
{
protected:
/**
* Class initialization method.
* Should be called from descendant constructor.
*/
void init(LLFloater* thiz);
public:
virtual LLTransientFloaterMgr::ETransientGroup getGroup() = 0;
bool isTransientDocked() { return mFloater->isDocked(); };
void setTransientVisible(bool visible) {mFloater->setVisible(visible); }
private:
LLFloater* mFloater;
};
#endif // LL_LLTRANSIENTFLOATERMGR_H
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