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/**
* @file lltoolselectland.h
* @brief LLToolSelectLand class header file
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLTOOLSELECTLAND_H
#define LL_LLTOOLSELECTLAND_H
#include "lltool.h"
#include "v3dmath.h"
class LLToolSelectLand
: public LLTool
{
public:
LLToolSelectLand( );
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
/*virtual*/ void render(); // draw the select rectangle
/*virtual*/ BOOL isAlwaysRendered() { return TRUE; }
/*virtual*/ void handleSelect();
/*virtual*/ void handleDeselect();
protected:
BOOL outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y);
void roundXY(LLVector3d& vec);
protected:
LLVector3d mDragStartGlobal; // global coords
LLVector3d mDragEndGlobal; // global coords
BOOL mDragEndValid; // is drag end a valid point in the world?
S32 mDragStartX; // screen coords, from left
S32 mDragStartY; // screen coords, from bottom
S32 mDragEndX;
S32 mDragEndY;
BOOL mMouseOutsideSlop; // has mouse ever gone outside slop region?
LLVector3d mWestSouthBottom; // global coords, from drag
LLVector3d mEastNorthTop; // global coords, from drag
BOOL mLastShowParcelOwners; // store last Show Parcel Owners setting
};
extern LLToolSelectLand *gToolParcel;
#endif
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