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/**
* @file lltoolplacer.h
* @brief Tool for placing new objects into the world
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_TOOLPLACER_H
#define LL_TOOLPLACER_H
#include "llprimitive.h"
#include "llpanel.h"
#include "lltool.h"
class LLButton;
////////////////////////////////////////////////////
// LLToolPlacer
class LLToolPlacer
: public LLTool
{
public:
LLToolPlacer();
virtual BOOL placeObject(S32 x, S32 y, MASK mask);
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
virtual void handleSelect(); // do stuff when your tool is selected
virtual void handleDeselect(); // clean up when your tool is deselected
static void setObjectType( LLPCode type ) { sObjectType = type; }
static LLPCode getObjectType() { return sObjectType; }
protected:
static LLPCode sObjectType;
};
////////////////////////////////////////////////////
// LLToolPlacerPanel
const S32 TOOL_PLACER_NUM_BUTTONS = 14;
class LLToolPlacerPanel : public LLPanel
{
public:
LLToolPlacerPanel(const std::string& name, const LLRect& rect);
static void setObjectType( void* data );
static LLPCode sCube;
static LLPCode sPrism;
static LLPCode sPyramid;
static LLPCode sTetrahedron;
static LLPCode sCylinder;
static LLPCode sCylinderHemi;
static LLPCode sCone;
static LLPCode sConeHemi;
static LLPCode sTorus;
static LLPCode sSquareTorus;
static LLPCode sTriangleTorus;
static LLPCode sSphere;
static LLPCode sSphereHemi;
static LLPCode sTree;
static LLPCode sGrass;
static LLPCode sTreeNew;
private:
void addButton( const LLString& up_state, const LLString& down_state, LLPCode* pcode );
private:
static S32 sButtonsAdded;
static LLButton* sButtons[ TOOL_PLACER_NUM_BUTTONS ];
};
#endif
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