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/**
* @file lltoolpipette.h
* @brief LLToolPipette class header file
*
* Copyright (c) 2006-$CurrentYear$, Linden Research, Inc.
* $License$
*/
// A tool to pick texture entry infro from objects in world (color/texture)
#ifndef LL_LLTOOLPIPETTE_H
#define LL_LLTOOLPIPETTE_H
#include "lltool.h"
#include "lltextureentry.h"
class LLViewerObject;
class LLToolPipette
: public LLTool
{
public:
LLToolPipette();
virtual ~LLToolPipette();
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
virtual BOOL handleToolTip(S32 x, S32 y, LLString& msg, LLRect *sticky_rect_screen);
typedef void (*select_callback)(const LLTextureEntry& te, void *data);
void setSelectCallback(select_callback callback, void* user_data);
void setResult(BOOL success, const LLString& msg);
static void pickCallback(S32 x, S32 y, MASK mask);
protected:
LLTextureEntry mTextureEntry;
select_callback mSelectCallback;
BOOL mSuccess;
LLString mTooltipMsg;
void* mUserData;
};
extern LLToolPipette *gToolPipette;
#endif //LL_LLTOOLPIPETTE_H
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