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|
/**
* @file lltoolpie.cpp
* @brief LLToolPie class implementation
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolpie.h"
#include "indra_constants.h"
#include "llclickaction.h"
#include "llmediabase.h" // for status codes
#include "llparcel.h"
#include "llagent.h"
#include "llviewercontrol.h"
#include "llfirstuse.h"
#include "llfloateravatarinfo.h"
#include "llfloaterland.h"
#include "llfloaterscriptdebug.h"
#include "llhoverview.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llmenugl.h"
#include "llmutelist.h"
#include "llselectmgr.h"
#include "lltoolfocus.h"
#include "lltoolgrab.h"
#include "lltoolmgr.h"
#include "lltoolselect.h"
#include "llviewercamera.h"
#include "llviewerparcelmedia.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerobject.h"
#include "llviewerparcelmgr.h"
#include "llviewerwindow.h"
#include "llviewermedia.h"
#include "llvoavatar.h"
#include "llworld.h"
#include "llui.h"
#include "llweb.h"
LLPointer<LLViewerObject> LLToolPie::sClickActionObject;
LLSafeHandle<LLObjectSelection> LLToolPie::sLeftClickSelection = NULL;
U8 LLToolPie::sClickAction = 0;
extern void handle_buy(void*);
extern BOOL gDebugClicks;
static void handle_click_action_play();
static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp);
static ECursorType cursor_from_parcel_media(U8 click_action);
LLToolPie::LLToolPie()
: LLTool(std::string("Select")),
mPieMouseButtonDown( FALSE ),
mGrabMouseButtonDown( FALSE ),
mHitLand( FALSE ),
mHitObjectID(),
mMouseOutsideSlop( FALSE )
{ }
BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
{
gPickFaces = TRUE;
//left mouse down always picks transparent
gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, leftMouseCallback,
TRUE, TRUE);
mGrabMouseButtonDown = TRUE;
return TRUE;
}
// static
void LLToolPie::leftMouseCallback(S32 x, S32 y, MASK mask)
{
LLToolPie::getInstance()->pickAndShowMenu(x, y, mask, FALSE);
}
BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
// Pick faces in case they select "Copy Texture" and need that info.
gPickFaces = TRUE;
// don't pick transparent so users can't "pay" transparent objects
gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, rightMouseCallback,
FALSE, TRUE);
mPieMouseButtonDown = TRUE;
// don't steal focus from UI
return FALSE;
}
// static
void LLToolPie::rightMouseCallback(S32 x, S32 y, MASK mask)
{
LLToolPie::getInstance()->pickAndShowMenu(x, y, mask, TRUE);
}
// True if you selected an object.
BOOL LLToolPie::pickAndShowMenu(S32 x, S32 y, MASK mask, BOOL always_show)
{
if (!always_show && gLastHitParcelWall)
{
LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
if (parcel)
{
LLViewerParcelMgr::getInstance()->selectCollisionParcel();
if (parcel->getParcelFlag(PF_USE_PASS_LIST)
&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
{
// if selling passes, just buy one
void* deselect_when_done = (void*)TRUE;
LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
}
else
{
// not selling passes, get info
LLFloaterLand::showInstance();
}
}
return LLTool::handleMouseDown(x, y, mask);
}
// didn't click in any UI object, so must have clicked in the world
LLViewerObject *object = gViewerWindow->lastObjectHit();
LLViewerObject *parent = NULL;
mHitLand = !object && !gLastHitPosGlobal.isExactlyZero();
if (!mHitLand)
{
LLViewerParcelMgr::getInstance()->deselectLand();
}
if (object)
{
mHitObjectID = object->mID;
parent = object->getRootEdit();
}
else
{
mHitObjectID.setNull();
}
BOOL touchable = (object && object->flagHandleTouch())
|| (parent && parent->flagHandleTouch());
// If it's a left-click, and we have a special action, do it.
if (useClickAction(always_show, mask, object, parent))
{
sClickAction = 0;
if (object && object->getClickAction())
{
sClickAction = object->getClickAction();
}
else if (parent && parent->getClickAction())
{
sClickAction = parent->getClickAction();
}
switch(sClickAction)
{
case CLICK_ACTION_TOUCH:
default:
// nothing
break;
case CLICK_ACTION_SIT:
if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting)) // agent not already sitting
{
handle_sit_or_stand();
return TRUE;
} // else nothing (fall through to touch)
case CLICK_ACTION_PAY:
if (object && object->flagTakesMoney()
|| parent && parent->flagTakesMoney())
{
// pay event goes to object actually clicked on
sClickActionObject = object;
sLeftClickSelection = LLToolSelect::handleObjectSelection(object, MASK_NONE, FALSE, TRUE);
return TRUE;
}
break;
case CLICK_ACTION_BUY:
sClickActionObject = parent;
sLeftClickSelection = LLToolSelect::handleObjectSelection(parent, MASK_NONE, FALSE, TRUE);
return TRUE;
case CLICK_ACTION_OPEN:
if (parent && parent->allowOpen())
{
sClickActionObject = parent;
sLeftClickSelection = LLToolSelect::handleObjectSelection(parent, MASK_NONE, FALSE, TRUE);
}
return TRUE;
case CLICK_ACTION_PLAY:
handle_click_action_play();
return TRUE;
case CLICK_ACTION_OPEN_MEDIA:
// sClickActionObject = object;
handle_click_action_open_media(object);
return TRUE;
}
}
// Switch to grab tool if physical or triggerable
if (object &&
!object->isAvatar() &&
((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) &&
!always_show)
{
gGrabTransientTool = this;
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
return LLToolGrab::getInstance()->handleObjectHit( object, x, y, mask);
}
if (!object && gLastHitHUDIcon && gLastHitHUDIcon->getSourceObject())
{
LLFloaterScriptDebug::show(gLastHitHUDIcon->getSourceObject()->getID());
}
// If left-click never selects or spawns a menu
// Eat the event.
if (!gSavedSettings.getBOOL("LeftClickShowMenu")
&& !always_show)
{
// mouse already released
if (!mGrabMouseButtonDown)
{
return TRUE;
}
while( object && object->isAttachment() && !object->flagHandleTouch())
{
// don't pick avatar through hud attachment
if (object->isHUDAttachment())
{
break;
}
object = (LLViewerObject*)object->getParent();
}
if (object && object == gAgent.getAvatarObject())
{
// we left clicked on avatar, switch to focus mode
LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
gViewerWindow->hideCursor();
LLToolCamera::getInstance()->setMouseCapture(TRUE);
LLToolCamera::getInstance()->pickCallback(gViewerWindow->getCurrentMouseX(), gViewerWindow->getCurrentMouseY(), mask);
gAgent.setFocusOnAvatar(TRUE, TRUE);
return TRUE;
}
// Could be first left-click on nothing
LLFirstUse::useLeftClickNoHit();
// Eat the event
return LLTool::handleMouseDown(x, y, mask);
}
if (!always_show && gAgent.leftButtonGrabbed())
{
// if the left button is grabbed, don't put up the pie menu
return LLTool::handleMouseDown(x, y, mask);
}
// Can't ignore children here.
LLToolSelect::handleObjectSelection(object, mask, FALSE, TRUE);
// Spawn pie menu
if (mHitLand)
{
LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( gLastHitPosGlobal );
gMenuHolder->setParcelSelection(selection);
gPieLand->show(x, y, mPieMouseButtonDown);
// VEFFECT: ShowPie
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
effectp->setPositionGlobal(gLastHitPosGlobal);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
effectp->setDuration(0.25f);
}
else if (mHitObjectID == gAgent.getID() )
{
llassert_always(gPieSelf) ;
gPieSelf->show(x, y, mPieMouseButtonDown);
}
else if (object)
{
gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());
if (object->isAvatar()
|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
{
// Find the attachment's avatar
while( object && object->isAttachment())
{
object = (LLViewerObject*)object->getParent();
}
// Object is an avatar, so check for mute by id.
LLVOAvatar* avatar = (LLVOAvatar*)object;
std::string name = avatar->getFullname();
if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
{
gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate
//gMutePieMenu->setLabel("Unmute");
}
else
{
gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate
//gMutePieMenu->setLabel("Mute");
}
gPieAvatar->show(x, y, mPieMouseButtonDown);
}
else if (object->isAttachment())
{
gPieAttachment->show(x, y, mPieMouseButtonDown);
}
else
{
// BUG: What about chatting child objects?
std::string name;
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node)
{
name = node->mName;
}
if (LLMuteList::getInstance()->isMuted(object->getID(), name))
{
gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate
//gMuteObjectPieMenu->setLabel("Unmute");
}
else
{
gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate
//gMuteObjectPieMenu->setLabel("Mute");
}
gPieObject->show(x, y, mPieMouseButtonDown);
// VEFFECT: ShowPie object
// Don't show when you click on someone else, it freaks them
// out.
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
effectp->setPositionGlobal(gLastHitPosGlobal);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
effectp->setDuration(0.25f);
}
}
if (always_show)
{
// ignore return value
LLTool::handleRightMouseDown(x, y, mask);
}
else
{
// ignore return value
LLTool::handleMouseDown(x, y, mask);
}
// We handled the event.
return TRUE;
}
BOOL LLToolPie::useClickAction(BOOL always_show,
MASK mask,
LLViewerObject* object,
LLViewerObject* parent)
{
return !always_show
&& mask == MASK_NONE
&& object
&& !object->isAttachment()
&& LLPrimitive::isPrimitive(object->getPCode())
&& (object->getClickAction()
|| parent->getClickAction());
}
U8 final_click_action(LLViewerObject* obj)
{
if (!obj) return CLICK_ACTION_NONE;
if (obj->isAttachment()) return CLICK_ACTION_NONE;
U8 click_action = CLICK_ACTION_TOUCH;
LLViewerObject* parent = obj->getRootEdit();
if (obj->getClickAction()
|| (parent && parent->getClickAction()))
{
if (obj->getClickAction())
{
click_action = obj->getClickAction();
}
else if (parent && parent->getClickAction())
{
click_action = parent->getClickAction();
}
}
return click_action;
}
ECursorType cursor_from_object(LLViewerObject* object)
{
LLViewerObject* parent = NULL;
if (object)
{
parent = object->getRootEdit();
}
U8 click_action = final_click_action(object);
ECursorType cursor = UI_CURSOR_ARROW;
switch(click_action)
{
case CLICK_ACTION_SIT:
if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting)) // not already sitting?
{
cursor = UI_CURSOR_TOOLSIT;
}
break;
case CLICK_ACTION_BUY:
cursor = UI_CURSOR_TOOLBUY;
break;
case CLICK_ACTION_OPEN:
// Open always opens the parent.
if (parent && parent->allowOpen())
{
cursor = UI_CURSOR_TOOLOPEN;
}
break;
case CLICK_ACTION_PAY:
if ((object && object->flagTakesMoney())
|| (parent && parent->flagTakesMoney()))
{
cursor = UI_CURSOR_TOOLPAY;
}
break;
case CLICK_ACTION_PLAY:
case CLICK_ACTION_OPEN_MEDIA:
cursor = cursor_from_parcel_media(click_action);
break;
default:
break;
}
return cursor;
}
// When we get object properties after left-clicking on an object
// with left-click = buy, if it's the same object, do the buy.
// static
void LLToolPie::selectionPropertiesReceived()
{
// Make sure all data has been received.
// This function will be called repeatedly as the data comes in.
if (!LLSelectMgr::getInstance()->selectGetAllValid())
{
return;
}
if (!sLeftClickSelection->isEmpty())
{
LLViewerObject* selected_object = sLeftClickSelection->getPrimaryObject();
// since we don't currently have a way to lock a selection, it could have changed
// after we initially clicked on the object
if (selected_object == sClickActionObject)
{
switch (sClickAction)
{
case CLICK_ACTION_BUY:
handle_buy(NULL);
break;
case CLICK_ACTION_PAY:
handle_give_money_dialog();
break;
case CLICK_ACTION_OPEN:
handle_object_open();
break;
default:
break;
}
}
}
sLeftClickSelection = NULL;
sClickActionObject = NULL;
sClickAction = 0;
}
BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
{
/*
// If auto-rotate occurs, tag mouse-outside-slop to make sure the drag
// gets started.
const S32 ROTATE_H_MARGIN = (S32) (0.1f * gViewerWindow->getWindowWidth() );
const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
// ...normal modes can only yaw
if (x < ROTATE_H_MARGIN)
{
gAgent.yaw(rotate_angle);
mMouseOutsideSlop = TRUE;
}
else if (x > gViewerWindow->getWindowWidth() - ROTATE_H_MARGIN)
{
gAgent.yaw(-rotate_angle);
mMouseOutsideSlop = TRUE;
}
*/
LLViewerObject *object = NULL;
LLViewerObject *parent = NULL;
if (gHoverView)
{
object = gHoverView->getLastHoverObject();
}
if (object)
{
parent = object->getRootEdit();
}
if (object && useClickAction(FALSE, mask, object, parent))
{
ECursorType cursor = cursor_from_object(object);
gViewerWindow->getWindow()->setCursor(cursor);
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
else if ((object && !object->isAvatar() && object->usePhysics())
|| (parent && !parent->isAvatar() && parent->usePhysics()))
{
gViewerWindow->getWindow()->setCursor(UI_CURSOR_TOOLGRAB);
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
else if ( (object && object->flagHandleTouch())
|| (parent && parent->flagHandleTouch()))
{
gViewerWindow->getWindow()->setCursor(UI_CURSOR_HAND);
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
else
{
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
return TRUE;
}
BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
{
LLViewerObject* obj = gViewerWindow->lastObjectHit();
U8 click_action = final_click_action(obj);
if (click_action != CLICK_ACTION_NONE)
{
switch(click_action)
{
case CLICK_ACTION_BUY:
case CLICK_ACTION_PAY:
case CLICK_ACTION_OPEN:
// Because these actions open UI dialogs, we won't change
// the cursor again until the next hover and GL pick over
// the world. Keep the cursor an arrow, assuming that
// after the user moves off the UI, they won't be on the
// same object anymore.
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
// Make sure the hover-picked object is ignored.
gHoverView->resetLastHoverObject();
break;
default:
break;
}
}
mGrabMouseButtonDown = FALSE;
LLToolMgr::getInstance()->clearTransientTool();
gAgent.setLookAt(LOOKAT_TARGET_CONVERSATION, obj); // maybe look at object/person clicked on
return LLTool::handleMouseUp(x, y, mask);
}
BOOL LLToolPie::handleRightMouseUp(S32 x, S32 y, MASK mask)
{
mPieMouseButtonDown = FALSE;
LLToolMgr::getInstance()->clearTransientTool();
return LLTool::handleRightMouseUp(x, y, mask);
}
BOOL LLToolPie::handleDoubleClick(S32 x, S32 y, MASK mask)
{
if (gDebugClicks)
{
llinfos << "LLToolPie handleDoubleClick (becoming mouseDown)" << llendl;
}
if (gSavedSettings.getBOOL("DoubleClickAutoPilot"))
{
if (gLastHitLand
&& !gLastHitPosGlobal.isExactlyZero())
{
handle_go_to();
return TRUE;
}
else if (gLastHitObjectID.notNull()
&& !gLastHitPosGlobal.isExactlyZero())
{
// Hit an object
// HACK: Call the last hit position the point we hit on the object
gLastHitPosGlobal += gLastHitObjectOffset;
handle_go_to();
return TRUE;
}
}
return FALSE;
/* JC - don't do go-there, because then double-clicking on physical
objects gets you into trouble.
// If double-click on object or land, go there.
LLViewerObject *object = gViewerWindow->lastObjectHit();
if (object)
{
if (object->isAvatar())
{
LLFloaterAvatarInfo::showFromAvatar(object->getID());
}
else
{
handle_go_to(NULL);
}
}
else if (!gLastHitPosGlobal.isExactlyZero())
{
handle_go_to(NULL);
}
return TRUE;
*/
}
void LLToolPie::handleDeselect()
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
}
// remove temporary selection for pie menu
LLSelectMgr::getInstance()->validateSelection();
}
LLTool* LLToolPie::getOverrideTool(MASK mask)
{
if (mask == MASK_CONTROL)
{
return LLToolGrab::getInstance();
}
else if (mask == (MASK_CONTROL | MASK_SHIFT))
{
return LLToolGrab::getInstance();
}
return LLTool::getOverrideTool(mask);
}
void LLToolPie::stopEditing()
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
}
}
void LLToolPie::onMouseCaptureLost()
{
mMouseOutsideSlop = FALSE;
}
// true if x,y outside small box around start_x,start_y
BOOL LLToolPie::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y)
{
S32 dx = x - start_x;
S32 dy = y - start_y;
return (dx <= -2 || 2 <= dx || dy <= -2 || 2 <= dy);
}
void LLToolPie::render()
{
return;
}
static void handle_click_action_play()
{
LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (!parcel) return;
LLMediaBase::EStatus status = LLViewerParcelMedia::getStatus();
switch(status)
{
case LLMediaBase::STATUS_STARTED:
LLViewerParcelMedia::pause();
break;
case LLMediaBase::STATUS_PAUSED:
LLViewerParcelMedia::start();
break;
default:
LLViewerParcelMedia::play(parcel);
break;
}
}
static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp)
{
//FIXME: how do we handle object in different parcel than us?
LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (!parcel) return;
// did we hit an object?
if (objectp.isNull()) return;
// did we hit a valid face on the object?
if( gLastHitObjectFace < 0 || gLastHitObjectFace >= objectp->getNumTEs() ) return;
// is media playing on this face?
if (!LLViewerMedia::isActiveMediaTexture(objectp->getTE(gLastHitObjectFace)->getID()))
{
handle_click_action_play();
return;
}
std::string media_url = std::string ( parcel->getMediaURL () );
std::string media_type = std::string ( parcel->getMediaType() );
LLStringUtil::trim(media_url);
// Get the scheme, see if that is handled as well.
LLURI uri(media_url);
std::string media_scheme = uri.scheme() != "" ? uri.scheme() : "http";
// HACK: This is directly referencing an impl name. BAD!
// This can be removed when we have a truly generic media browser that only
// builds an impl based on the type of url it is passed.
if( LLMediaManager::getInstance()->supportsMediaType( "LLMediaImplLLMozLib", media_scheme, media_type ) )
{
LLWeb::loadURL(media_url);
}
}
static ECursorType cursor_from_parcel_media(U8 click_action)
{
// HACK: This is directly referencing an impl name. BAD!
// This can be removed when we have a truly generic media browser that only
// builds an impl based on the type of url it is passed.
//FIXME: how do we handle object in different parcel than us?
ECursorType open_cursor = UI_CURSOR_ARROW;
LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (!parcel) return open_cursor;
std::string media_url = std::string ( parcel->getMediaURL () );
std::string media_type = std::string ( parcel->getMediaType() );
LLStringUtil::trim(media_url);
// Get the scheme, see if that is handled as well.
LLURI uri(media_url);
std::string media_scheme = uri.scheme() != "" ? uri.scheme() : "http";
if( LLMediaManager::getInstance()->supportsMediaType( "LLMediaImplLLMozLib", media_scheme, media_type ) )
{
open_cursor = UI_CURSOR_TOOLMEDIAOPEN;
}
LLMediaBase::EStatus status = LLViewerParcelMedia::getStatus();
switch(status)
{
case LLMediaBase::STATUS_STARTED:
return click_action == CLICK_ACTION_PLAY ? UI_CURSOR_TOOLPAUSE : open_cursor;
default:
return UI_CURSOR_TOOLPLAY;
}
}
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