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/**
* @file lltoolmgr.h
* @brief LLToolMgr class header file
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_TOOLMGR_H
#define LL_TOOLMGR_H
#include "llkeyboard.h"
class LLTool;
class LLToolset;
// Key bindings for common operations
const MASK MASK_VERTICAL = MASK_CONTROL;
const MASK MASK_SPIN = MASK_CONTROL | MASK_SHIFT;
const MASK MASK_ZOOM = MASK_NONE;
const MASK MASK_ORBIT = MASK_CONTROL;
const MASK MASK_PAN = MASK_CONTROL | MASK_SHIFT;
const MASK MASK_COPY = MASK_SHIFT;
class LLToolMgr : public LLSingleton<LLToolMgr>
{
public:
LLToolMgr();
~LLToolMgr();
// Must be called after gSavedSettings set up.
void initTools();
LLTool* getCurrentTool(); // returns active tool, taking into account keyboard state
LLTool* getBaseTool(); // returns active tool when overrides are deactivated
BOOL inEdit();
/* Determines if we are in Build mode or not. */
bool inBuildMode();
void setTransientTool(LLTool* tool);
void clearTransientTool();
BOOL usingTransientTool();
void setCurrentToolset(LLToolset* current);
LLToolset* getCurrentToolset();
void onAppFocusGained();
void onAppFocusLost();
void clearSavedTool();
protected:
friend class LLToolset; // to allow access to setCurrentTool();
void setCurrentTool(LLTool* tool);
void updateToolStatus();
protected:
LLTool* mBaseTool;
LLTool* mSavedTool; // The current tool at the time application focus was lost.
LLTool* mTransientTool;
LLTool* mOverrideTool; // Tool triggered by keyboard override
LLTool* mSelectedTool; // last known active tool
LLToolset* mCurrentToolset;
};
// Sets of tools for various modes
class LLToolset
{
public:
LLToolset() : mSelectedTool(NULL) {}
LLTool* getSelectedTool() { return mSelectedTool; }
void addTool(LLTool* tool);
void selectTool( LLTool* tool );
void selectToolByIndex( S32 index );
void selectFirstTool();
void selectNextTool();
void selectPrevTool();
void handleScrollWheel(S32 clicks);
BOOL isToolSelected( S32 index );
protected:
LLTool* mSelectedTool;
typedef std::vector<LLTool*> tool_list_t;
tool_list_t mToolList;
};
// Handy callbacks for switching tools
void select_tool(void *tool);
// Globals
extern LLToolset* gBasicToolset;
extern LLToolset *gCameraToolset;
//extern LLToolset *gLandToolset;
extern LLToolset* gMouselookToolset;
extern LLToolset* gFaceEditToolset;
extern LLTool* gToolNull;
#endif
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