1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
|
/**
* @file lltoolmgr.cpp
* @brief LLToolMgr class implementation
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolmgr.h"
#include "lluictrl.h"
#include "llmenugl.h"
#include "llfloaterreg.h"
//#include "llfirstuse.h"
// tools and manipulators
#include "lltool.h"
#include "llmanipscale.h"
#include "llselectmgr.h"
#include "lltoolbrush.h"
#include "lltoolcomp.h"
#include "lltooldraganddrop.h"
#include "lltoolface.h"
#include "lltoolfocus.h"
#include "lltoolgrab.h"
#include "lltoolindividual.h"
#include "lltoolmorph.h"
#include "lltoolpie.h"
#include "lltoolselectland.h"
#include "lltoolobjpicker.h"
#include "lltoolpipette.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llviewerjoystick.h"
#include "llviewermenu.h"
#include "llviewerparcelmgr.h"
// Used when app not active to avoid processing hover.
LLTool* gToolNull = NULL;
LLToolset* gBasicToolset = NULL;
LLToolset* gCameraToolset = NULL;
//LLToolset* gLandToolset = NULL;
LLToolset* gMouselookToolset = NULL;
LLToolset* gFaceEditToolset = NULL;
/////////////////////////////////////////////////////
// LLToolMgr
LLToolMgr::LLToolMgr()
:
mBaseTool(NULL),
mSavedTool(NULL),
mTransientTool( NULL ),
mOverrideTool( NULL ),
mSelectedTool( NULL ),
mCurrentToolset( NULL )
{
// Not a panel, register these callbacks globally.
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Active", boost::bind(&LLToolMgr::inEdit, this));
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Enabled", boost::bind(&LLToolMgr::canEdit, this));
LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", boost::bind(&LLToolMgr::toggleBuildMode, this, _2));
gToolNull = new LLTool(LLStringUtil::null); // Does nothing
setCurrentTool(gToolNull);
gBasicToolset = new LLToolset();
gCameraToolset = new LLToolset();
// gLandToolset = new LLToolset();
gMouselookToolset = new LLToolset();
gFaceEditToolset = new LLToolset();
gMouselookToolset->setShowFloaterTools(false);
gFaceEditToolset->setShowFloaterTools(false);
}
void LLToolMgr::initTools()
{
static BOOL initialized = FALSE;
if(initialized)
{
return;
}
initialized = TRUE;
gBasicToolset->addTool( LLToolPie::getInstance() );
gBasicToolset->addTool( LLToolCamera::getInstance() );
gCameraToolset->addTool( LLToolCamera::getInstance() );
gBasicToolset->addTool( LLToolGrab::getInstance() );
gBasicToolset->addTool( LLToolCompTranslate::getInstance() );
gBasicToolset->addTool( LLToolCompCreate::getInstance() );
gBasicToolset->addTool( LLToolBrushLand::getInstance() );
gMouselookToolset->addTool( LLToolCompGun::getInstance() );
gBasicToolset->addTool( LLToolCompInspect::getInstance() );
gFaceEditToolset->addTool( LLToolCamera::getInstance() );
// On startup, use "select" tool
setCurrentToolset(gBasicToolset);
gBasicToolset->selectTool( LLToolPie::getInstance() );
}
LLToolMgr::~LLToolMgr()
{
delete gBasicToolset;
gBasicToolset = NULL;
delete gMouselookToolset;
gMouselookToolset = NULL;
delete gFaceEditToolset;
gFaceEditToolset = NULL;
delete gCameraToolset;
gCameraToolset = NULL;
delete gToolNull;
gToolNull = NULL;
}
BOOL LLToolMgr::usingTransientTool()
{
return mTransientTool ? TRUE : FALSE;
}
void LLToolMgr::setCurrentToolset(LLToolset* current)
{
if (!current) return;
// switching toolsets?
if (current != mCurrentToolset)
{
// deselect current tool
if (mSelectedTool)
{
mSelectedTool->handleDeselect();
}
mCurrentToolset = current;
// select first tool of new toolset only if toolset changed
mCurrentToolset->selectFirstTool();
}
// update current tool based on new toolset
setCurrentTool( mCurrentToolset->getSelectedTool() );
}
LLToolset* LLToolMgr::getCurrentToolset()
{
return mCurrentToolset;
}
void LLToolMgr::setCurrentTool( LLTool* tool )
{
if (mTransientTool)
{
mTransientTool = NULL;
}
mBaseTool = tool;
updateToolStatus();
mSavedTool = NULL;
}
LLTool* LLToolMgr::getCurrentTool()
{
MASK override_mask = gKeyboard ? gKeyboard->currentMask(TRUE) : 0;
LLTool* cur_tool = NULL;
// always use transient tools if available
if (mTransientTool)
{
mOverrideTool = NULL;
cur_tool = mTransientTool;
}
// tools currently grabbing mouse input will stay active
else if (mSelectedTool && mSelectedTool->hasMouseCapture())
{
cur_tool = mSelectedTool;
}
else
{
mOverrideTool = mBaseTool ? mBaseTool->getOverrideTool(override_mask) : NULL;
// use override tool if available otherwise drop back to base tool
cur_tool = mOverrideTool ? mOverrideTool : mBaseTool;
}
LLTool* prev_tool = mSelectedTool;
// Set the selected tool to avoid infinite recursion
mSelectedTool = cur_tool;
//update tool selection status
if (prev_tool != cur_tool)
{
if (prev_tool)
{
prev_tool->handleDeselect();
}
if (cur_tool)
{
cur_tool->handleSelect();
}
}
return mSelectedTool;
}
LLTool* LLToolMgr::getBaseTool()
{
return mBaseTool;
}
void LLToolMgr::updateToolStatus()
{
// call getcurrenttool() to calculate active tool and call handleSelect() and handleDeselect() immediately
// when active tool changes
getCurrentTool();
}
bool LLToolMgr::inEdit()
{
return mBaseTool != LLToolPie::getInstance() && mBaseTool != gToolNull;
}
bool LLToolMgr::canEdit()
{
return LLViewerParcelMgr::getInstance()->allowAgentBuild();
}
void LLToolMgr::toggleBuildMode(const LLSD& sdname)
{
const std::string& param = sdname.asString();
if (param == "build" && !canEdit())
{
return;
}
LLFloaterReg::toggleInstanceOrBringToFront("build");
bool build_visible = LLFloaterReg::instanceVisible("build");
if (build_visible)
{
ECameraMode camMode = gAgentCamera.getCameraMode();
if (CAMERA_MODE_MOUSELOOK == camMode || CAMERA_MODE_CUSTOMIZE_AVATAR == camMode)
{
// pull the user out of mouselook or appearance mode when entering build mode
handle_reset_view();
}
if (gSavedSettings.getBOOL("EditCameraMovement"))
{
// camera should be set
if (LLViewerJoystick::getInstance()->getOverrideCamera())
{
handle_toggle_flycam();
}
if (gAgentCamera.getFocusOnAvatar())
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(gAgent.getPositionGlobal() + 2.0 * LLVector3d(gAgent.getAtAxis()));
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
}
}
setCurrentToolset(gBasicToolset);
getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
//LLFirstUse::useBuild();
gAgentCamera.resetView(false);
// avoid spurious avatar movements
LLViewerJoystick::getInstance()->setNeedsReset();
}
else
{
if (gSavedSettings.getBOOL("EditCameraMovement"))
{
// just reset the view, will pull us out of edit mode
handle_reset_view();
}
else
{
// manually disable edit mode, but do not affect the camera
gAgentCamera.resetView(false);
LLFloaterReg::hideInstance("build");
gViewerWindow->showCursor();
}
// avoid spurious avatar movements pulling out of edit mode
LLViewerJoystick::getInstance()->setNeedsReset();
}
}
bool LLToolMgr::inBuildMode()
{
// when entering mouselook inEdit() immediately returns true before
// cameraMouselook() actually starts returning true. Also, appearance edit
// sets build mode to true, so let's exclude that.
bool b=(inEdit()
&& !gAgentCamera.cameraMouselook()
&& mCurrentToolset != gFaceEditToolset);
return b;
}
void LLToolMgr::setTransientTool(LLTool* tool)
{
if (!tool)
{
clearTransientTool();
}
else
{
if (mTransientTool)
{
mTransientTool = NULL;
}
mTransientTool = tool;
}
updateToolStatus();
}
void LLToolMgr::clearTransientTool()
{
if (mTransientTool)
{
mTransientTool = NULL;
if (!mBaseTool)
{
llwarns << "mBaseTool is NULL" << llendl;
}
}
updateToolStatus();
}
void LLToolMgr::onAppFocusLost()
{
if (mSelectedTool)
{
mSelectedTool->handleDeselect();
}
updateToolStatus();
}
void LLToolMgr::onAppFocusGained()
{
if (mSelectedTool)
{
mSelectedTool->handleSelect();
}
updateToolStatus();
}
void LLToolMgr::clearSavedTool()
{
mSavedTool = NULL;
}
/////////////////////////////////////////////////////
// LLToolset
void LLToolset::addTool(LLTool* tool)
{
mToolList.push_back( tool );
if( !mSelectedTool )
{
mSelectedTool = tool;
}
}
void LLToolset::selectTool(LLTool* tool)
{
mSelectedTool = tool;
LLToolMgr::getInstance()->setCurrentTool( mSelectedTool );
}
void LLToolset::selectToolByIndex( S32 index )
{
LLTool *tool = (index >= 0 && index < (S32)mToolList.size()) ? mToolList[index] : NULL;
if (tool)
{
mSelectedTool = tool;
LLToolMgr::getInstance()->setCurrentTool( tool );
}
}
BOOL LLToolset::isToolSelected( S32 index )
{
LLTool *tool = (index >= 0 && index < (S32)mToolList.size()) ? mToolList[index] : NULL;
return (tool == mSelectedTool);
}
void LLToolset::selectFirstTool()
{
mSelectedTool = (0 < mToolList.size()) ? mToolList[0] : NULL;
LLToolMgr::getInstance()->setCurrentTool( mSelectedTool );
}
void LLToolset::selectNextTool()
{
LLTool* next = NULL;
for( tool_list_t::iterator iter = mToolList.begin();
iter != mToolList.end(); )
{
LLTool* cur = *iter++;
if( cur == mSelectedTool && iter != mToolList.end() )
{
next = *iter;
break;
}
}
if( next )
{
mSelectedTool = next;
LLToolMgr::getInstance()->setCurrentTool( mSelectedTool );
}
else
{
selectFirstTool();
}
}
void LLToolset::selectPrevTool()
{
LLTool* prev = NULL;
for( tool_list_t::reverse_iterator iter = mToolList.rbegin();
iter != mToolList.rend(); )
{
LLTool* cur = *iter++;
if( cur == mSelectedTool && iter != mToolList.rend() )
{
prev = *iter;
break;
}
}
if( prev )
{
mSelectedTool = prev;
LLToolMgr::getInstance()->setCurrentTool( mSelectedTool );
}
else if (mToolList.size() > 0)
{
selectToolByIndex((S32)mToolList.size()-1);
}
}
////////////////////////////////////////////////////////////////////////////
|