1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
|
/**
* @file lltoolindividual.cpp
* @brief LLToolIndividual class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
//*****************************************************************************
//
// This is a tool for selecting individual object from the
// toolbox. Handy for when you want to deal with child object
// inventory...
//
//*****************************************************************************
#include "llviewerprecompiledheaders.h"
#include "lltoolindividual.h"
#include "llselectmgr.h"
#include "llviewerobject.h"
#include "llviewerwindow.h"
#include "llfloatertools.h"
///----------------------------------------------------------------------------
/// Globals
///----------------------------------------------------------------------------
LLToolIndividual* gToolIndividual = NULL;
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
///----------------------------------------------------------------------------
/// Class LLToolIndividual
///----------------------------------------------------------------------------
// Default constructor
LLToolIndividual::LLToolIndividual()
: LLTool("Individual")
{
}
// Destroys the object
LLToolIndividual::~LLToolIndividual()
{
}
BOOL LLToolIndividual::handleMouseDown(S32 x, S32 y, MASK mask)
{
gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback);
return TRUE;
}
void LLToolIndividual::pickCallback(S32 x, S32 y, MASK mask)
{
LLViewerObject* obj = gViewerWindow->lastObjectHit();
gSelectMgr->deselectAll();
if(obj)
{
gSelectMgr->selectObjectOnly(obj);
}
}
BOOL LLToolIndividual::handleDoubleClick(S32 x, S32 y, MASK mask)
{
if(!gSelectMgr->getSelection()->isEmpty())
{
// You should already have an object selected from the mousedown.
// If so, show its inventory.
//gBuildView->showInventoryPanel();
//gBuildView->showPanel(LLBuildView::PANEL_CONTENTS);
gFloaterTools->showPanel(LLFloaterTools::PANEL_CONTENTS);
return TRUE;
}
else
{
// Nothing selected means the first mouse click was probably
// bad, so try again.
return FALSE;
}
}
void LLToolIndividual::handleSelect()
{
const BOOL children_ok = TRUE;
LLViewerObject* obj = gSelectMgr->getSelection()->getFirstRootObject(children_ok);
gSelectMgr->deselectAll();
if(obj)
{
gSelectMgr->selectObjectOnly(obj);
}
}
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
|