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/**
 * @file lltool.h
 * @brief LLTool class header file
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLTOOL_H
#define LL_LLTOOL_H

#include "llkeyboard.h"
#include "llmousehandler.h"
#include "llcoord.h"
#include "v3math.h"
#include "v3dmath.h"

class LLViewerObject;
class LLToolComposite;
class LLView;
class LLPanel;

class LLTool
:   public LLMouseHandler, public LLThreadSafeRefCount
{
public:
    LLTool( const std::string& name, LLToolComposite* composite = NULL );
    virtual ~LLTool();

    // Hack to support LLFocusMgr
    virtual BOOL isView() const { return FALSE; }

    // Virtual functions inherited from LLMouseHandler
    virtual BOOL    handleAnyMouseClick(S32 x, S32 y, MASK mask, EMouseClickType clicktype, BOOL down);
    virtual BOOL    handleMouseDown(S32 x, S32 y, MASK mask);
    virtual BOOL    handleMouseUp(S32 x, S32 y, MASK mask);
    virtual BOOL    handleMiddleMouseDown(S32 x, S32 y, MASK mask);
    virtual BOOL    handleMiddleMouseUp(S32 x, S32 y, MASK mask);

    virtual BOOL    handleHover(S32 x, S32 y, MASK mask);
    virtual BOOL    handleScrollWheel(S32 x, S32 y, S32 clicks);
    virtual BOOL    handleScrollHWheel(S32 x, S32 y, S32 clicks);
    virtual BOOL    handleDoubleClick(S32 x, S32 y, MASK mask);
    virtual BOOL    handleRightMouseDown(S32 x, S32 y, MASK mask);
    virtual BOOL    handleRightMouseUp(S32 x, S32 y, MASK mask);
    virtual BOOL    handleToolTip(S32 x, S32 y, MASK mask);

        // Return FALSE to allow context menu to be shown.
    virtual void    screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const
                            { *local_x = screen_x; *local_y = screen_y; }
    virtual void    localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const
                            { *screen_x = local_x; *screen_y = local_y; }

    virtual const std::string& getName() const  { return mName; }

    // New virtual functions
    virtual LLViewerObject* getEditingObject()      { return NULL; }
    virtual LLVector3d      getEditingPointGlobal() { return LLVector3d(); }
    virtual BOOL            isEditing()             { return (getEditingObject() != NULL); }
    virtual void            stopEditing()           {}

    virtual BOOL            clipMouseWhenDown()     { return TRUE; }

    virtual void            handleSelect()          { } // do stuff when your tool is selected
    virtual void            handleDeselect()        { } // clean up when your tool is deselected

    virtual LLTool*         getOverrideTool(MASK mask);

    // isAlwaysRendered() - return true if this is a tool that should
    // always be rendered regardless of selection.
    virtual BOOL isAlwaysRendered() { return FALSE; }

    virtual void            render() {}             // draw tool specific 3D content in world
    virtual void            draw();                 // draw tool specific 2D overlay

    virtual BOOL            handleKey(KEY key, MASK mask);

    // Note: NOT virtual.  Subclasses should call this version.
    void                    setMouseCapture(BOOL b);
    BOOL                    hasMouseCapture();
    virtual void            onMouseCaptureLost() {}  // override this one as needed.

protected:
    LLToolComposite*    mComposite;  // Composite will handle mouse captures.
    std::string         mName;

public:
    static const std::string sNameNull;
};

#endif