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/**
* @file lltextureview.cpp
* @brief LLTextureView class implementation
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include <set>
#include "lltextureview.h"
#include "llrect.h"
#include "llerror.h"
#include "lllfsthread.h"
#include "llui.h"
#include "llimageworker.h"
#include "llhoverview.h"
#include "llselectmgr.h"
#include "lltexlayer.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltexturetable.h"
#include "llviewerobject.h"
#include "llviewerimage.h"
#include "llviewerimagelist.h"
#include "viewer.h"
extern F32 texmem_lower_bound_scale;
LLTextureView *gTextureView = NULL;
//static
std::set<LLViewerImage*> LLTextureView::sDebugImages;
////////////////////////////////////////////////////////////////////////////
static LLString title_string1a("Tex UUID Area DDis(Req) DecodePri(Fetch) [download] pk/max");
static LLString title_string1b("Tex UUID Area DDis(Req) Fetch(DecodePri) [download] pk/max");
static LLString title_string2("State");
static LLString title_string3("Pkt Bnd");
static LLString title_string4(" W x H (Dis) Mem");
static S32 title_x1 = 0;
static S32 title_x2 = 440;
static S32 title_x3 = title_x2 + 40;
static S32 title_x4 = title_x3 + 50;
static S32 texture_bar_height = 8;
////////////////////////////////////////////////////////////////////////////
class LLTextureBar : public LLView
{
public:
LLPointer<LLViewerImage> mImagep;
S32 mHilite;
public:
LLTextureBar(const std::string& name, const LLRect& r, LLTextureView* texview)
: LLView(name, r, FALSE),
mHilite(0),
mTextureView(texview)
{
}
virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_TEXTURE_BAR; }
virtual LLString getWidgetTag() const { return LL_TEXTURE_BAR_TAG; }
virtual void draw();
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual LLRect getRequiredRect(); // Return the height of this object, given the set options.
// Used for sorting
struct sort
{
bool operator()(const LLView* i1, const LLView* i2)
{
LLTextureBar* bar1p = (LLTextureBar*)i1;
LLTextureBar* bar2p = (LLTextureBar*)i2;
LLViewerImage *i1p = bar1p->mImagep;
LLViewerImage *i2p = bar2p->mImagep;
F32 pri1 = i1p->getDecodePriority(); // i1p->mRequestedDownloadPriority
F32 pri2 = i2p->getDecodePriority(); // i2p->mRequestedDownloadPriority
if (pri1 > pri2)
return true;
else if (pri2 > pri1)
return false;
else
return i1p->getID() < i2p->getID();
}
};
struct sort_fetch
{
bool operator()(const LLView* i1, const LLView* i2)
{
LLTextureBar* bar1p = (LLTextureBar*)i1;
LLTextureBar* bar2p = (LLTextureBar*)i2;
LLViewerImage *i1p = bar1p->mImagep;
LLViewerImage *i2p = bar2p->mImagep;
U32 pri1 = i1p->mFetchPriority;
U32 pri2 = i2p->mFetchPriority;
if (pri1 > pri2)
return true;
else if (pri2 > pri1)
return false;
else
return i1p->getID() < i2p->getID();
}
};
private:
LLTextureView* mTextureView;
};
void LLTextureBar::draw()
{
if (!mImagep)
{
return;
}
LLColor4 color;
if (mImagep->getID() == gTextureFetch->mDebugID)
{
color = LLColor4::cyan2;
}
else if (mHilite)
{
S32 idx = llclamp(mHilite,1,4);
if (idx==1) color = LLColor4::yellow;
if (idx==2) color = LLColor4::cyan;
if (idx==3) color = LLColor4::magenta;
if (idx==4) color = LLColor4::blue;
}
else if (mImagep->getBoostLevel())
{
color = LLColor4::magenta;
}
else if (mImagep->mDontDiscard)
{
color = LLColor4::pink2;
}
else if (!mImagep->getUseMipMaps())
{
color = LLColor4::green4;
}
else if (mImagep->getDecodePriority() == 0.0f)
{
color = LLColor4::grey; color[VALPHA] = .7f;
}
else
{
color = LLColor4::white; color[VALPHA] = .7f;
}
// We need to draw:
// The texture UUID or name
// The progress bar for the texture, highlighted if it's being download
// Various numerical stats.
char tex_str[256];
S32 left, right;
S32 top = 0;
S32 bottom = top + 6;
LLColor4 clr;
LLGLSUIDefault gls_ui;
// Get the name or UUID of the image.
gTextureTable.getName(mImagep->mID);
// Name, pixel_area, requested pixel area, decode priority
char uuid_str[255];
mImagep->mID.toString(uuid_str);
uuid_str[8] = 0;
if (mTextureView->mOrderFetch)
{
sprintf(tex_str, "%s %7.0f %d(%d) 0x%08x(%8.0f)",
uuid_str,
mImagep->mMaxVirtualSize,
mImagep->mDesiredDiscardLevel,
mImagep->mRequestedDiscardLevel,
mImagep->mFetchPriority,
mImagep->getDecodePriority());
}
else
{
sprintf(tex_str, "%s %7.0f %d(%d) %8.0f(0x%08x)",
uuid_str,
mImagep->mMaxVirtualSize,
mImagep->mDesiredDiscardLevel,
mImagep->mRequestedDiscardLevel,
mImagep->getDecodePriority(),
mImagep->mFetchPriority);
}
LLFontGL::sMonospace->renderUTF8(tex_str, 0, title_x1, mRect.getHeight(),
color, LLFontGL::LEFT, LLFontGL::TOP);
// State
// Hack: mirrored from lltexturefetch.cpp
struct { const char* desc; LLColor4 color; } fetch_state_desc[] = {
{ "---", LLColor4::red }, // INVALID
{ "INI", LLColor4::white }, // INIT
{ "DSK", LLColor4::cyan }, // LOAD_FROM_TEXTURE_CACHE
{ "DSK", LLColor4::blue }, // CACHE_POST
{ "NET", LLColor4::green }, // LOAD_FROM_NETWORK
{ "SIM", LLColor4::green }, // LOAD_FROM_SIMULATOR
{ "URL", LLColor4::green2 },// LOAD_FROM_HTTP_GET_URL
{ "HTP", LLColor4::green }, // LOAD_FROM_HTTP_GET_DATA
{ "DEC", LLColor4::yellow },// DECODE_IMAGE
{ "DEC", LLColor4::yellow },// DECODE_IMAGE_UPDATE
{ "WRT", LLColor4::purple },// WRITE_TO_CACHE
{ "WRT", LLColor4::orange },// WAIT_ON_WRITE
{ "END", LLColor4::red }, // DONE
#define LAST_STATE 12
{ "CRE", LLColor4::magenta }, // LAST_STATE+1
{ "FUL", LLColor4::green }, // LAST_STATE+2
{ "BAD", LLColor4::red }, // LAST_STATE+3
{ "MIS", LLColor4::red }, // LAST_STATE+4
{ "---", LLColor4::white }, // LAST_STATE+5
};
const S32 fetch_state_desc_size = (S32)(sizeof(fetch_state_desc)/sizeof(fetch_state_desc[0]));
S32 state =
mImagep->mNeedsCreateTexture ? LAST_STATE+1 :
mImagep->mFullyLoaded ? LAST_STATE+2 :
mImagep->mMinDiscardLevel > 0 ? LAST_STATE+3 :
mImagep->mIsMissingAsset ? LAST_STATE+4 :
!mImagep->mIsFetching ? LAST_STATE+5 :
mImagep->mFetchState;
state = llclamp(state,0,fetch_state_desc_size-1);
LLFontGL::sMonospace->renderUTF8(fetch_state_desc[state].desc, 0, title_x2, mRect.getHeight(),
fetch_state_desc[state].color,
LLFontGL::LEFT, LLFontGL::TOP);
LLGLSNoTexture gls_no_texture;
// Draw the progress bar.
S32 bar_width = 100;
S32 bar_left = 280;
left = bar_left;
right = left + bar_width;
glColor4f(0.f, 0.f, 0.f, 0.75f);
gl_rect_2d(left, top, right, bottom);
F32 data_progress = mImagep->mDownloadProgress;
if (data_progress > 0.0f)
{
// Downloaded bytes
right = left + llfloor(data_progress * (F32)bar_width);
if (right > left)
{
glColor4f(0.f, 0.f, 1.f, 0.75f);
gl_rect_2d(left, top, right, bottom);
}
}
S32 pip_width = 6;
S32 pip_space = 14;
S32 pip_x = title_x3 + pip_space/2;
// Draw the packet pip
F32 last_event = mImagep->mLastPacketTimer.getElapsedTimeF32();
if (last_event < 1.f)
{
clr = LLColor4::white;
}
else
{
last_event = mImagep->mRequestDeltaTime;
if (last_event < 1.f)
{
clr = LLColor4::green;
}
else
{
last_event = mImagep->mFetchDeltaTime;
if (last_event < 1.f)
{
clr = LLColor4::yellow;
}
}
}
if (last_event < 1.f)
{
clr.setAlpha(1.f - last_event);
glColor4fv(clr.mV);
gl_rect_2d(pip_x, top, pip_x + pip_width, bottom);
}
pip_x += pip_width + pip_space;
// we don't want to show bind/resident pips for textures using the default texture
if (mImagep->getHasGLTexture())
{
// Draw the bound pip
last_event = mImagep->sLastFrameTime - mImagep->mLastBindTime;
if (last_event < 1.f)
{
clr = mImagep->getMissed() ? LLColor4::red : LLColor4::magenta1;
clr.setAlpha(1.f - last_event);
glColor4fv(clr.mV);
gl_rect_2d(pip_x, top, pip_x + pip_width, bottom);
}
}
pip_x += pip_width + pip_space;
{
LLGLSUIDefault gls_ui;
// draw the packet data
// {
// LLString num_str = llformat("%3d/%3d", mImagep->mLastPacket+1, mImagep->mPackets);
// LLFontGL::sMonospace->renderUTF8(num_str, 0, bar_left + 100, mRect.getHeight(), color,
// LLFontGL::LEFT, LLFontGL::TOP);
// }
// draw the image size at the end
{
LLString num_str = llformat("%3dx%3d (%d) %7d", mImagep->getWidth(), mImagep->getHeight(),
mImagep->getDiscardLevel(), mImagep->mTextureMemory);
LLFontGL::sMonospace->renderUTF8(num_str, 0, title_x4, mRect.getHeight(), color,
LLFontGL::LEFT, LLFontGL::TOP);
}
}
}
BOOL LLTextureBar::handleMouseDown(S32 x, S32 y, MASK mask)
{
if (mask & MASK_ALT)
{
gTextureFetch->mDebugID = mImagep->getID();
return TRUE;
}
return LLView::handleMouseDown(x,y,mask);
}
LLRect LLTextureBar::getRequiredRect()
{
LLRect rect;
rect.mTop = texture_bar_height;
return rect;
}
////////////////////////////////////////////////////////////////////////////
class LLGLTexMemBar : public LLView
{
public:
LLGLTexMemBar(const std::string& name, LLTextureView* texview)
: LLView(name, FALSE),
mTextureView(texview)
{
S32 line_height = (S32)(LLFontGL::sMonospace->getLineHeight() + .5f);
setRect(LLRect(0,0,100,line_height * 4));
updateRect();
}
virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_TEX_MEM_BAR; };
virtual LLString getWidgetTag() const { return LL_GL_TEX_MEM_BAR_TAG; };
virtual void draw();
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual LLRect getRequiredRect(); // Return the height of this object, given the set options.
private:
LLTextureView* mTextureView;
};
void LLGLTexMemBar::draw()
{
S32 bound_mem = LLViewerImage::sBoundTextureMemory;
S32 max_bound_mem = LLViewerImage::sMaxBoundTextureMem;
S32 total_mem = LLViewerImage::sTotalTextureMemory;
S32 max_total_mem = LLViewerImage::sMaxTotalTextureMem;
F32 discard_bias = LLViewerImage::sDesiredDiscardBias;
S32 line_height = (S32)(LLFontGL::sMonospace->getLineHeight() + .5f);
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
F32 text_color[] = {1.f, 1.f, 1.f, 0.75f};
std::string text;
text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Discard Bias: %.2f",
total_mem/(1024*1024),
max_total_mem/(1024*1024),
bound_mem/(1024*1024),
max_bound_mem/(1024*1024),
discard_bias);
LLFontGL::sMonospace->renderUTF8(text, 0, 0, line_height*3,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
//----------------------------------------------------------------------------
S32 bar_left = 380;
S32 bar_width = 200;
S32 top = line_height*3 - 2;
S32 bottom = top - 6;
S32 left = bar_left;
S32 right = left + bar_width;
F32 bar_scale = (F32)bar_width / (max_bound_mem * 1.5f);
LLGLSNoTexture gls_no_texture;
glColor4f(0.5f, 0.5f, 0.5f, 0.75f);
gl_rect_2d(left, top, right, bottom);
left = bar_left;
right = left + llfloor(bound_mem * bar_scale);
if (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale))
{
glColor4f(0.f, 1.f, 0.f, 0.75f);
}
else if (bound_mem < max_bound_mem)
{
glColor4f(1.f, 1.f, 0.f, 0.75f);
}
else
{
glColor4f(1.f, 0.f, 0.f, 0.75f);
}
gl_rect_2d(left, top, right, bottom);
bar_scale = (F32)bar_width / (max_total_mem * 1.5f);
top = bottom - 2;
bottom = top - 6;
left = bar_left;
right = left + llfloor(total_mem * bar_scale);
if (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale))
{
glColor4f(0.f, 1.f, 0.f, 0.75f);
}
else if (total_mem < max_total_mem)
{
glColor4f(1.f, 1.f, 0.f, 0.75f);
}
else
{
glColor4f(1.f, 0.f, 0.f, 0.75f);
}
gl_rect_2d(left, top, right, bottom);
//----------------------------------------------------------------------------
LLGLEnable tex(GL_TEXTURE_2D);
text = llformat("Textures: Count: %d Fetch: %d(%d) Cache R/W: %d/%d LFS:%d IW:%d(%d) RAW:%d",
gImageList.getNumImages(),
gTextureFetch->getNumRequests(), gTextureFetch->getNumDeletes(),
gTextureCache->getNumReads(), gTextureCache->getNumWrites(),
LLLFSThread::sLocal->getPending(),
LLImageWorker::sCount, LLImageWorker::getWorkerThread()->getNumDeletes(),
LLImageRaw::sRawImageCount);
LLFontGL::sMonospace->renderUTF8(text, 0, 0, line_height*2,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
S32 dx1 = 0;
if (gTextureFetch->mDebugPause)
{
LLFontGL::sMonospace->renderUTF8("!", 0, title_x1, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
dx1 += 8;
}
if (mTextureView->mFreezeView)
{
LLFontGL::sMonospace->renderUTF8("*", 0, title_x1, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
dx1 += 8;
}
if (mTextureView->mOrderFetch)
{
LLFontGL::sMonospace->renderUTF8(title_string1b, 0, title_x1+dx1, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
}
else
{
LLFontGL::sMonospace->renderUTF8(title_string1a, 0, title_x1+dx1, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
}
LLFontGL::sMonospace->renderUTF8(title_string2, 0, title_x2, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
LLFontGL::sMonospace->renderUTF8(title_string3, 0, title_x3, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
LLFontGL::sMonospace->renderUTF8(title_string4, 0, title_x4, line_height,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
}
BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask)
{
return FALSE;
}
LLRect LLGLTexMemBar::getRequiredRect()
{
LLRect rect;
rect.mTop = 8;
return rect;
}
////////////////////////////////////////////////////////////////////////////
LLTextureView::LLTextureView(const std::string& name, const LLRect& rect)
: LLContainerView(name, rect)
{
setVisible(FALSE);
mFreezeView = FALSE;
mOrderFetch = FALSE;
mNumTextureBars = 0;
setDisplayChildren(TRUE);
mGLTexMemBar = 0;
}
LLTextureView::~LLTextureView()
{
// Children all cleaned up by default view destructor.
delete mGLTexMemBar;
mGLTexMemBar = 0;
}
EWidgetType LLTextureView::getWidgetType() const
{
return WIDGET_TYPE_TEXTURE_VIEW;
}
LLString LLTextureView::getWidgetTag() const
{
return LL_TEXTURE_VIEW_TAG;
}
typedef std::pair<F32,LLViewerImage*> decode_pair_t;
struct compare_decode_pair
{
bool operator()(const decode_pair_t& a, const decode_pair_t& b)
{
return a.first > b.first;
}
};
void LLTextureView::draw()
{
if (!mFreezeView)
{
// LLViewerObject *objectp;
// S32 te;
for_each(mTextureBars.begin(), mTextureBars.end(), DeletePointer());
mTextureBars.clear();
delete mGLTexMemBar;
mGLTexMemBar = 0;
typedef std::multiset<decode_pair_t, compare_decode_pair > display_list_t;
display_list_t display_image_list;
for (LLViewerImageList::image_priority_list_t::iterator iter = gImageList.mImageList.begin();
iter != gImageList.mImageList.end(); )
{
LLPointer<LLViewerImage> imagep = *iter++;
#if 0
if (imagep->getDontDiscard())
{
continue;
}
if (imagep->isMissingAsset())
{
continue;
}
#endif
#define HIGH_PRIORITY 100000000.f
F32 pri;
if (mOrderFetch)
{
pri = ((F32)imagep->mFetchPriority)/256.f;
}
else
{
pri = imagep->getDecodePriority();
}
if (sDebugImages.find(imagep) != sDebugImages.end())
{
pri += 3*HIGH_PRIORITY;
}
if (!mOrderFetch)
{
#if 1
if (pri < HIGH_PRIORITY && gSelectMgr)
{
S32 te;
LLViewerObject *objectp;
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
for (selection->getFirstTE(&objectp, &te); objectp; selection->getNextTE(&objectp, &te))
{
if (imagep == objectp->getTEImage(te))
{
pri += 2*HIGH_PRIORITY;
break;
}
}
}
#endif
#if 1
if (pri < HIGH_PRIORITY)
{
LLViewerObject *objectp = gHoverView->getLastHoverObject();
if (objectp)
{
S32 tex_count = objectp->getNumTEs();
for (S32 i = 0; i < tex_count; i++)
{
if (imagep == objectp->getTEImage(i))
{
pri += 2*HIGH_PRIORITY;
break;
}
}
}
}
#endif
#if 0
if (pri < HIGH_PRIORITY)
{
if (imagep->mBoostPriority)
{
pri += 4*HIGH_PRIORITY;
}
}
#endif
#if 1
if (pri > 0.f && pri < HIGH_PRIORITY)
{
if (imagep->mLastPacketTimer.getElapsedTimeF32() < 1.f ||
imagep->mFetchDeltaTime < 0.25f)
{
pri += 1*HIGH_PRIORITY;
}
}
#endif
}
if (pri > 0.0f)
{
display_image_list.insert(std::make_pair(pri, imagep));
}
}
static S32 max_count = 50;
S32 count = 0;
for (display_list_t::iterator iter = display_image_list.begin();
iter != display_image_list.end(); iter++)
{
LLViewerImage* imagep = iter->second;
S32 hilite = 0;
F32 pri = iter->first;
if (pri >= 1 * HIGH_PRIORITY)
{
hilite = (S32)((pri+1) / HIGH_PRIORITY) - 1;
}
if ((hilite || count < max_count-10) && (count < max_count))
{
if (addBar(imagep, hilite))
{
count++;
}
}
}
if (mOrderFetch)
sortChildren(LLTextureBar::sort_fetch());
else
sortChildren(LLTextureBar::sort());
mGLTexMemBar = new LLGLTexMemBar("gl texmem bar", this);
addChild(mGLTexMemBar);
reshape(mRect.getWidth(), mRect.getHeight(), TRUE);
/*
count = gImageList.getNumImages();
char info_string[512];
sprintf(info_string, "Global Info:\nTexture Count: %d", count);
mInfoTextp->setText(info_string);
*/
for (child_list_const_iter_t child_iter = getChildList()->begin();
child_iter != getChildList()->end(); ++child_iter)
{
LLView *viewp = *child_iter;
if (viewp->getRect().mBottom < 0)
{
viewp->setVisible(FALSE);
}
}
}
LLContainerView::draw();
}
BOOL LLTextureView::addBar(LLViewerImage *imagep, S32 hilite)
{
llassert(imagep);
LLTextureBar *barp;
LLRect r;
mNumTextureBars++;
barp = new LLTextureBar("texture bar", r, this);
barp->mImagep = imagep;
barp->mHilite = hilite;
addChild(barp);
mTextureBars.push_back(barp);
return TRUE;
}
BOOL LLTextureView::handleMouseDown(S32 x, S32 y, MASK mask)
{
if ((mask & MASK_CONTROL) && (mask & MASK_SHIFT))
{
gTextureFetch->mDebugPause = !gTextureFetch->mDebugPause;
return TRUE;
}
if (mask & MASK_SHIFT)
{
mFreezeView = !mFreezeView;
return TRUE;
}
if (mask & MASK_CONTROL)
{
mOrderFetch = !mOrderFetch;
return TRUE;
}
return LLView::handleMouseDown(x,y,mask);
}
BOOL LLTextureView::handleMouseUp(S32 x, S32 y, MASK mask)
{
return FALSE;
}
BOOL LLTextureView::handleKey(KEY key, MASK mask, BOOL called_from_parent)
{
return FALSE;
}
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