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/**
 * @file lltextureinfo.cpp
 * @brief Object which handles local texture info
 *
 * $LicenseInfo:firstyear=2000&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llagent.h"
#include "llmeshrepository.h"
#include "llsdutil.h"
#include "lltextureinfo.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltexturestats.h"
#include "lltrace.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llvocache.h"
#include "llworld.h"

static LLTrace::CountStatHandle<S32> sTextureDownloadsStarted("texture_downloads_started", "number of texture downloads initiated");
static LLTrace::CountStatHandle<S32> sTextureDownloadsCompleted("texture_downloads_completed", "number of texture downloads completed");
static LLTrace::CountStatHandle<S32Bytes > sTextureDataDownloaded("texture_data_downloaded", "amount of texture data downloaded");
static LLTrace::CountStatHandle<U32Milliseconds > sTexureDownloadTime("texture_download_time", "amount of time spent fetching textures");

LLTextureInfo::LLTextureInfo(bool postponeStartRecoreder) :
    mLoggingEnabled(false),
    mTextureDownloadProtocol("NONE")
{
    if (!postponeStartRecoreder)
    {
        startRecording();
    }
}

void LLTextureInfo::setLogging(bool log_info)
{
    mLoggingEnabled = log_info;
}

LLTextureInfo::~LLTextureInfo()
{
    std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator;
    for (iterator = mTextures.begin(); iterator != mTextures.end(); iterator++)
    {
        LLTextureInfoDetails *info = (*iterator).second;
        delete info;
    }

    mTextures.clear();
}

void LLTextureInfo::addRequest(const LLUUID& id)
{
    LLTextureInfoDetails *info = new LLTextureInfoDetails();
    mTextures[id] = info;
}

U32 LLTextureInfo::getTextureInfoMapSize()
{
    return static_cast<U32>(mTextures.size());
}

bool LLTextureInfo::has(const LLUUID& id)
{
    return mTextures.end() != mTextures.find(id);
}

void LLTextureInfo::setRequestStartTime(const LLUUID& id, U64 startTime)
{
    if (!has(id))
    {
        addRequest(id);
    }
    mTextures[id]->mStartTime = (U64Microseconds)startTime;
    add(sTextureDownloadsStarted, 1);
}

void LLTextureInfo::setRequestSize(const LLUUID& id, U32 size)
{
    if (!has(id))
    {
        addRequest(id);
    }
    mTextures[id]->mSize = (U32Bytes)size;
}

void LLTextureInfo::setRequestOffset(const LLUUID& id, U32 offset)
{
    if (!has(id))
    {
        addRequest(id);
    }
    mTextures[id]->mOffset = offset;
}

void LLTextureInfo::setRequestType(const LLUUID& id, LLTextureInfoDetails::LLRequestType type)
{
    if (!has(id))
    {
        addRequest(id);
    }
    mTextures[id]->mType = type;
}

void LLTextureInfo::setRequestCompleteTimeAndLog(const LLUUID& id, U64Microseconds completeTime)
{
    if (!has(id))
    {
        addRequest(id);
    }

    LLTextureInfoDetails& details = *mTextures[id];

    details.mCompleteTime = completeTime;

    std::string protocol = "NONE";
    switch(details.mType)
    {
    case LLTextureInfoDetails::REQUEST_TYPE_HTTP:
        protocol = "HTTP";
        break;

    case LLTextureInfoDetails::REQUEST_TYPE_UDP:
        protocol = "UDP";
        break;

    case LLTextureInfoDetails::REQUEST_TYPE_NONE:
    default:
        break;
    }

    if (mLoggingEnabled)
    {
        static LLCachedControl<bool> log_to_viewer_log(gSavedSettings, "LogTextureDownloadsToViewerLog", false);
        static LLCachedControl<bool> log_to_simulator(gSavedSettings, "LogTextureDownloadsToSimulator", false);
        static LLCachedControl<U32> texture_log_threshold(gSavedSettings, "TextureLoggingThreshold", 1);

        if (log_to_viewer_log)
        {
            LL_INFOS() << "texture="   << id
                    << " start="    << details.mStartTime
                    << " end="      << details.mCompleteTime
                    << " size="     << details.mSize
                    << " offset="   << details.mOffset
                    << " length="   << U32Milliseconds(details.mCompleteTime - details.mStartTime)
                    << " protocol=" << protocol
                    << LL_ENDL;
        }

        if(log_to_simulator)
        {
            add(sTextureDataDownloaded, details.mSize);
            add(sTexureDownloadTime, details.mCompleteTime - details.mStartTime);
            add(sTextureDownloadsCompleted, 1);
            mTextureDownloadProtocol = protocol;
            if (mRecording.getSum(sTextureDataDownloaded) >= U32Bytes(texture_log_threshold))
            {
                LLSD texture_data;
                std::stringstream startTime;
                startTime << mCurrentStatsBundleStartTime;
                texture_data["start_time"] = startTime.str();
                std::stringstream endTime;
                endTime << completeTime;
                texture_data["end_time"] = endTime.str();
                texture_data["averages"] = getAverages();

                // Texture cache
                LLSD texture_cache;
                U32 cache_read = 0, cache_write = 0, res_wait = 0;
                F64 cache_hit_rate = 0;
                LLAppViewer::getTextureFetch()->getStateStats(&cache_read, &cache_write, &res_wait);
                if (cache_read > 0 || cache_write > 0)
                {
                    cache_hit_rate = cache_read / (cache_read + cache_write);
                }
                texture_cache["cache_read"] = LLSD::Integer(cache_read);
                texture_cache["cache_write"] = LLSD::Integer(cache_write);
                texture_cache["hit_rate"] = LLSD::Real(cache_hit_rate);
                texture_cache["entries"] = LLSD::Integer(LLAppViewer::getTextureCache()->getEntries());
                texture_cache["space_max"] = ll_sd_from_U64((U64)LLAppViewer::getTextureCache()->getMaxUsage().value()); // bytes
                texture_cache["space_used"] = ll_sd_from_U64((U64)LLAppViewer::getTextureCache()->getUsage().value()); // bytes
                texture_data["texture_cache"] = texture_cache;

                // VO and mesh cache
                LLSD object_cache;
                object_cache["vo_entries_max"] = LLSD::Integer(LLVOCache::getInstance()->getCacheEntriesMax());
                object_cache["vo_entries_curent"] = LLSD::Integer(LLVOCache::getInstance()->getCacheEntries());
                object_cache["vo_active_entries"] = LLSD::Integer(LLWorld::getInstance()->getNumOfActiveCachedObjects());
                U64 region_hit_count = gAgent.getRegion() != NULL ? gAgent.getRegion()->getRegionCacheHitCount() : 0;
                U64 region_miss_count = gAgent.getRegion() != NULL ? gAgent.getRegion()->getRegionCacheMissCount() : 0;
                F64 region_vocache_hit_rate = 0;
                if (region_hit_count > 0 || region_miss_count > 0)
                {
                    region_vocache_hit_rate = region_hit_count / (region_hit_count + region_miss_count);
                }
                object_cache["vo_region_hitcount"] = ll_sd_from_U64(region_hit_count);
                object_cache["vo_region_misscount"] = ll_sd_from_U64(region_miss_count);
                object_cache["vo_region_hitrate"] = LLSD::Real(region_vocache_hit_rate);
                object_cache["mesh_reads"] = LLSD::Integer(LLMeshRepository::sCacheReads);
                object_cache["mesh_writes"] = LLSD::Integer(LLMeshRepository::sCacheWrites);
                texture_data["object_cache"] = object_cache;

                send_texture_stats_to_sim(texture_data);
                resetTextureStatistics();
            }
        }
    }

    mTextures.erase(id);
}

LLSD LLTextureInfo::getAverages()
{
    LLSD averagedTextureData;
    S32 averageDownloadRate = 0;
    unsigned int download_time = mRecording.getSum(sTexureDownloadTime).valueInUnits<LLUnits::Seconds>();

    if (0 != download_time)
    {
        averageDownloadRate = mRecording.getSum(sTextureDataDownloaded).valueInUnits<LLUnits::Bits>() / download_time;
    }

    averagedTextureData["bits_per_second"]             = averageDownloadRate;
    averagedTextureData["bytes_downloaded"]            = mRecording.getSum(sTextureDataDownloaded).valueInUnits<LLUnits::Bytes>();
    averagedTextureData["texture_downloads_started"]   = mRecording.getSum(sTextureDownloadsStarted);
    averagedTextureData["texture_downloads_completed"] = mRecording.getSum(sTextureDownloadsCompleted);
    averagedTextureData["transport"]                   = mTextureDownloadProtocol;

    return averagedTextureData;
}

void LLTextureInfo::startRecording()
{
    mRecording.start();
}

void LLTextureInfo::stopRecording()
{
    mRecording.stop();
}

void LLTextureInfo::resetTextureStatistics()
{
    mRecording.restart();
    mTextureDownloadProtocol = "NONE";
    mCurrentStatsBundleStartTime = LLTimer::getTotalTime();
}

U32Microseconds LLTextureInfo::getRequestStartTime(const LLUUID& id)
{
    if (!has(id))
    {
        return U32Microseconds(0);
    }
    else
    {
        std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id);
        return (*iterator).second->mStartTime;
    }
}

U32Bytes LLTextureInfo::getRequestSize(const LLUUID& id)
{
    if (!has(id))
    {
        return U32Bytes(0);
    }
    else
    {
        std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id);
        return (*iterator).second->mSize;
    }
}

U32 LLTextureInfo::getRequestOffset(const LLUUID& id)
{
    if (!has(id))
    {
        return 0;
    }
    else
    {
        std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id);
        return (*iterator).second->mOffset;
    }
}

LLTextureInfoDetails::LLRequestType LLTextureInfo::getRequestType(const LLUUID& id)
{
    if (!has(id))
    {
        return LLTextureInfoDetails::REQUEST_TYPE_NONE;
    }
    else
    {
        std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id);
        return (*iterator).second->mType;
    }
}

U32Microseconds LLTextureInfo::getRequestCompleteTime(const LLUUID& id)
{
    if (!has(id))
    {
        return U32Microseconds(0);
    }
    else
    {
        std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id);
        return (*iterator).second->mCompleteTime;
    }
}